Player Matchup

Chang'e
Chang'e
Angeltron Elite
Chang'e
Level 75
God Stats
4W - 2L
1,632 SR
Queue Stats
159W - 152L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chile_Jr23
Morgan Le Fay
Level 103
God Stats
2W - 4L
1,531 SR
Queue Stats
152W - 139L
1,541 Elo+
Party 1
Chaac
Chaac
Hader_23
Chaac
Level 62
God Stats
1W - 0L
1,717 SR
Queue Stats
34W - 20L
1,561 Elo+
Party 1
Thor
Thor
JuiceJoey
Thor
Level 89
God Stats
3W - 2L
1,119 SR
Queue Stats
133W - 112L
1,592 Elo+
Party 1
Cerberus
Cerberus
Travy2Bummy
Cerberus
Level 105
God Stats
21W - 14L
1,745 SR
Queue Stats
243W - 240L
1,545 Elo+
Party 1
Team Averages
Level 87
1,549 SR
1,567 Elo+

VS

Team Averages
Level 129
1,672 SR
1,561 Elo+
Amaterasu
Amaterasu
BEOWULFSK
Amaterasu
Level 125
God Stats
2W - 1L
1,825 SR
Queue Stats
51W - 41L
1,569 Elo+
Solo
Da Ji
Da Ji
Citric6ungholes
Da Ji
Level 158
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 22L
1,466 Elo+
Party 3
Cupid
Cupid
ScheminP
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 189L
1,601 Elo+
Party 2
He Bo
He Bo
cool calm cats
He Bo
Level 154
God Stats
2W - 3L
1,761 SR
Queue Stats
275W - 269L
1,571 Elo+
Party 3
Bacchus
Bacchus
xheatowin
Bacchus
Level 106
God Stats
33W - 34L
1,570 SR
Queue Stats
208W - 185L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 27
13,698
978
23,065
19,410
12,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Chile_Jr23
Morgan Le Fay
20
4 / 7 / 20
13,234
945
21,363
21,153
11,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Hader_23
Chaac
20
5 / 4 / 21
14,291
1,021
25,825
30,992
40,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
20
14 / 5 / 18
16,500
1,179
30,471
26,755
13,337
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Travy2Bummy
Cerberus
20
13 / 7 / 19
15,625
1,116
30,945
31,830
41,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BEOWULFSK
Amaterasu
20
8 / 8 / 16
15,386
1,099
29,015
32,612
16,660
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 14 / 14
12,975
927
16,449
26,971
10,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
ScheminP
Cupid
20
2 / 7 / 18
13,650
975
19,874
24,425
8,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 9 / 8
17,529
1,252
43,035
27,047
9,579
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
xheatowin
Bacchus
20
1 / 2 / 21
14,868
1,062
14,809
27,311
43,126
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
105
40
Kills
28
28
Deaths
40
105
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
5
27
3.5
L
Amaterasu
BEOWULFSK
Amaterasu
8
8
16
2
W
Morgan Le Fay
Chile_Jr23
Morgan Le Fay
4
7
20
2
L
1
14
14
0.57
W
Chaac
Hader_23
Chaac
5
4
21
3.88
W
Thor
14
5
18
4.6
L
Cupid
ScheminP
Cupid
2
7
18
1.57
W
Cerberus
Travy2Bummy
Cerberus
13
7
19
3.21
L
16
9
8
2.22
L
Bacchus
xheatowin
Bacchus
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,669
Damage
123,182
130,140
Taken
138,366
119,480
Mitigated
88,181
25,523
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,065
680
6,641
4,724
19,410
12,392
0
11,290
8,000
40,214
0
L
Amaterasu
BEOWULFSK
Amaterasu
29,015
13,036
0
4,305
32,612
16,660
0
21,013
11,599
0
51,136
W
Morgan Le Fay
Chile_Jr23
Morgan Le Fay
21,363
1,910
474
2,479
21,153
11,538
0
7,256
13,841
44,318
0
L
16,449
3,304
0
0
26,971
10,117
0
15,591
11,380
0
29,643
W
Chaac
Hader_23
Chaac
25,825
3,750
0
5,609
30,992
40,812
0
12,830
17,664
8,333
42,744
W
Thor
30,471
7,567
0
190
26,755
13,337
0
11,010
15,541
0
58,372
L
Cupid
ScheminP
Cupid
19,874
11,470
1,489
3,242
24,425
8,699
0
14,932
9,493
0
51,725
W
Cerberus
Travy2Bummy
Cerberus
30,945
955
0
5,406
31,830
41,401
0
14,287
17,250
48,260
0
L
43,035
1,879
830
3,043
27,047
9,579
0
11,181
15,866
76,698
0
L
Bacchus
xheatowin
Bacchus
14,809
2,379
0
3,226
27,311
43,126
0
16,569
10,742
27,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,348
Gold Earned
74,408
273
Minions Killed
253
5
Camps Cleared
11
1,237,005
Distance Traveled
1,392,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,698
978
40
3
1
228,940
0
L
Amaterasu
15,386
1,099
45
3
1
330,791
0
W
Morgan Le Fay
13,234
945
47
3
1
240,034
0
L
Da Ji
12,975
927
18
1
3
231,027
0
W
Chaac
14,291
1,021
79
6
1
265,593
0
W
Thor
16,500
1,179
60
4
2
260,905
0
L
Cupid
13,650
975
55
4
3
239,845
0
W
Cerberus
15,625
1,116
47
3
0
241,533
0
L
He Bo
17,529
1,252
104
7
2
283,893
1
L
Bacchus
14,868
1,062
31
2
2
306,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role