Player Matchup

Arachne
Arachne
 
Arachne
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Fumbles 0 Brian
Sylvanus
Level 150
God Stats
9W - 3L
1,653 SR
Queue Stats
17W - 9L
1,794 Elo+
Party 3
Guan Yu
Guan Yu
ImMotivated3318
Guan Yu
Level 147
God Stats
10W - 9L
1,580 SR
Queue Stats
36W - 27L
1,628 Elo+
Party 3
Kukulkan
Kukulkan
OG Torres Jr
Kukulkan
Level 65
God Stats
1W - 0L
1,207 SR
Queue Stats
6W - 5L
1,677 Elo+
Party 3
Team Averages
Level 120
1,485 SR
1,650 Elo+

VS

Team Averages
Level 114
1,457 SR
1,444 Elo+
Chiron
Chiron
DMCR4P3
Chiron
Level 109
God Stats
1W - 2L
1,409 SR
Queue Stats
83W - 122L
1,433 Elo+
Party 1
Chaac
Chaac
Fr34ky696
Chaac
Level 48
God Stats
0W - 4L
1,363 SR
Queue Stats
3W - 14L
1,208 Elo+
Party 1
Hel
Hel
LikeAnyways
Hel
Level 145
God Stats
0W - 2L
1,365 SR
Queue Stats
121W - 126L
1,542 Elo+
Party 2
Tiamat
Tiamat
Vexatri
Tiamat
Level 154
God Stats
8W - 2L
1,691 SR
Queue Stats
121W - 113L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
13 / 2 / 1
14,459
964
17,327
21,603
12,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
18
1 / 1 / 11
11,704
780
6,484
14,666
13,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 2 / 11
11,163
744
9,488
13,897
14,648
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
OG Torres Jr
Kukulkan
18
2 / 3 / 5
12,324
822
7,547
6,852
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DMCR4P3
Chiron
16
1 / 4 / 2
10,923
728
7,938
11,982
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Fr34ky696
Chaac
16
3 / 4 / 1
10,618
708
9,010
13,335
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 5 / 1
10,735
716
12,649
13,386
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Vexatri
Tiamat
17
2 / 4 / 2
10,920
728
11,734
12,593
7,315
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
8
8
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
1
6.75
L
Chiron
DMCR4P3
Chiron
1
4
2
0.5
L
Chaac
Fr34ky696
Chaac
3
4
1
0.88
W
Sylvanus
1
1
11
6.5
W
1
2
11
3.25
L
2
5
1
0.5
W
Kukulkan
OG Torres Jr
Kukulkan
2
3
5
1.5
L
Tiamat
Vexatri
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
41,331
57,018
Taken
51,296
43,510
Mitigated
27,117
23,731
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,327
10,414
0
7,610
21,603
12,610
2,428
10,232
11,184
2,557
56,921
L
Chiron
DMCR4P3
Chiron
7,938
3,268
670
2,344
11,982
2,571
1,955
2,800
9,077
0
36,500
L
Chaac
Fr34ky696
Chaac
9,010
1,063
0
3,245
13,335
11,354
115
4,117
9,082
0
36,547
W
Sylvanus
6,484
1,025
3,329
3,946
14,666
13,803
1,035
8,190
6,286
28,463
6,166
W
9,488
858
3,206
5,114
13,897
14,648
1,629
4,565
9,059
254
24,063
L
12,649
177
1,413
5,579
13,386
5,877
499
4,973
8,355
48,249
0
W
Kukulkan
OG Torres Jr
Kukulkan
7,547
645
0
526
6,852
2,449
2,812
1,832
4,741
63,592
0
L
Tiamat
Vexatri
Tiamat
11,734
1,005
0
1,494
12,593
7,315
684
3,818
8,705
48,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,650
Gold Earned
43,196
313
Minions Killed
317
11
Camps Cleared
12
1,187,951
Distance Traveled
1,028,571
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,459
964
77
5
5
334,023
3
L
Chiron
10,923
728
87
6
2
248,269
0
L
Chaac
10,618
708
52
3
1
258,235
2
W
Sylvanus
11,704
780
68
5
3
271,148
0
W
Guan Yu
11,163
744
28
2
2
319,547
0
L
Hel
10,735
716
87
6
4
269,986
1
W
Kukulkan
12,324
822
140
9
1
263,233
2
L
Tiamat
10,920
728
91
6
5
252,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role