Player Matchup

Khepri
Khepri
 
Khepri
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Darkisthetiger
Yemoja
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
375W - 419L
1,380 Elo+
Party 2
Nike
Nike
Scooter5002
Nike
Level 146
God Stats
4W - 1L
1,503 SR
Queue Stats
352W - 390L
1,371 Elo+
Party 2
Chernobog
Chernobog
TropicalMexican
Chernobog
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 65L
1,398 Elo+
Solo
Arachne
Arachne
VicWylde
Arachne
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 279L
1,520 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,434 Elo+

VS

Team Averages
Level 109
1,568 SR
1,471 Elo+
Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EXTREME 50
Heimdallr
Level 158
God Stats
28W - 27L
1,551 SR
Queue Stats
785W - 797L
1,582 Elo+
Solo
Tyr
Tyr
TheKid1514
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,408 Elo+
Party 1
Freya
Freya
Twomuchfor1King
Freya
Level 123
God Stats
3W - 4L
1,601 SR
Queue Stats
94W - 103L
1,426 Elo+
Party 1
Yemoja
Yemoja
chon13sur
Yemoja
Level 95
God Stats
3W - 2L
1,691 SR
Queue Stats
149W - 148L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 6 / 11
11,234
661
14,145
31,183
32,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 2 / 13
11,567
680
10,815
14,574
16,257
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 3 / 9
12,127
713
13,018
25,809
30,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
TropicalMexican
Chernobog
20
3 / 4 / 8
11,807
695
24,301
20,741
10,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
VicWylde
Arachne
17
4 / 8 / 8
11,781
693
12,913
23,772
11,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 5 / 16
10,982
646
25,910
23,396
17,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
EXTREME 50
Heimdallr
20
8 / 3 / 15
12,068
710
36,752
19,424
11,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 2 / 13
11,230
661
8,454
14,489
10,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 3 / 15
13,042
767
20,979
18,249
9,585
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
chon13sur
Yemoja
19
4 / 1 / 16
12,863
757
8,763
12,408
13,267
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
98
14
Kills
23
23
Deaths
14
49
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
6
11
1.25
L
Pele
 
Pele
2
5
16
2
W
1
2
13
3.75
L
Heimdallr
EXTREME 50
Heimdallr
8
3
15
5.17
W
4
3
9
2.83
L
4
2
13
5.25
W
Chernobog
TropicalMexican
Chernobog
3
4
8
1.75
L
5
3
15
4.17
W
Arachne
VicWylde
Arachne
4
8
8
1
L
Yemoja
chon13sur
Yemoja
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,192
Damage
100,858
116,079
Taken
87,966
101,722
Mitigated
61,849
46,119
Healing
44,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
14,145
337
3,018
6,122
31,183
32,863
441
7,980
23,203
29,350
0
L
Pele
 
Pele
25,910
4,534
1,174
7,533
23,396
17,344
499
7,834
15,562
0
49,401
W
10,815
2,581
15,015
3,134
14,574
16,257
280
3,805
10,769
20,695
0
L
Heimdallr
EXTREME 50
Heimdallr
36,752
15,286
1,481
5,977
19,424
11,207
2,425
5,256
14,168
0
61,459
W
13,018
785
3,007
4,337
25,809
30,726
493
5,255
20,554
0
41,485
L
8,454
546
1,719
3,840
14,489
10,446
726
3,323
11,166
106
11,740
W
Chernobog
TropicalMexican
Chernobog
24,301
8,740
567
2,994
20,741
10,536
3,238
6,127
14,614
0
54,314
L
20,979
8,273
1,188
4,978
18,249
9,585
1,260
4,829
13,420
39,163
0
W
Arachne
VicWylde
Arachne
12,913
9,413
1,864
6,061
23,772
11,340
977
6,681
17,091
0
19,668
L
Yemoja
chon13sur
Yemoja
8,763
1,731
13,840
2,912
12,408
13,267
710
3,718
8,690
22,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,516
Gold Earned
60,185
172
Minions Killed
207
0
Camps Cleared
0
1,566,934
Distance Traveled
1,471,561
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,234
661
22
1
0
328,845
4
L
Pele
10,982
646
42
2
0
315,730
2
W
Yemoja
11,567
680
21
1
0
264,963
0
L
Heimdallr
12,068
710
74
4
0
255,765
1
W
Nike
12,127
713
67
4
0
322,946
5
L
Tyr
11,230
661
16
1
0
380,326
0
W
Chernobog
11,807
695
52
3
0
316,874
1
L
Freya
13,042
767
50
3
0
272,249
1
W
Arachne
11,781
693
10
1
0
333,306
0
L
Yemoja
12,863
757
25
1
0
247,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role