Player Matchup

Susano
Susano
CaptainStraze
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 1
Athena
Athena
HitmanAcho
Athena
Level 139
God Stats
265W - 216L
1,546 SR
Queue Stats
529W - 557L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Rancel15
Heimdallr
Level 101
God Stats
4W - 0L
1,855 SR
Queue Stats
46W - 55L
1,468 Elo+
Party 1
Chang'e
Chang'e
RuSianSV
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,681 Elo+
Party 1
Cerberus
Cerberus
Zurcl
Cerberus
Level 39
God Stats
26W - 19L
1,600 SR
Queue Stats
32W - 31L
1,560 Elo+
Solo
Team Averages
Level 88
1,600 SR
1,552 Elo+

VS

Team Averages
Level 48
1,639 SR
1,581 Elo+
Jing Wei
Jing Wei
Aphrotibbies
Jing Wei
Level 27
God Stats
4W - 2L
1,726 SR
Queue Stats
121W - 88L
1,630 Elo+
Party 2
Loki
Loki
BootyStrangler
Loki
Level 64
God Stats
85W - 54L
1,725 SR
Queue Stats
248W - 219L
1,635 Elo+
Party 2
Nox
Nox
Charger99100
Nox
Level 50
God Stats
2W - 1L
1,868 SR
Queue Stats
412W - 397L
1,568 Elo+
Party 3
Ao Kuang
Ao Kuang
Cleokills69
Ao Kuang
Level 38
God Stats
0W - 1L
1,328 SR
Queue Stats
152W - 154L
1,502 Elo+
Solo
Bellona
Bellona
Tcruz63
Bellona
Level 63
God Stats
17W - 21L
1,547 SR
Queue Stats
444W - 437L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 22
13,183
1,014
14,361
11,578
12,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Athena
HitmanAcho
Athena
20
15 / 1 / 17
15,377
1,183
28,678
10,937
5,656
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heimdallr
Rancel15
Heimdallr
19
3 / 1 / 19
12,194
938
12,174
9,097
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RuSianSV
Chang'e
19
6 / 2 / 15
12,522
963
14,356
10,338
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Zurcl
Cerberus
20
6 / 2 / 25
14,608
1,124
17,694
15,028
17,701
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aphrotibbies
Jing Wei
17
0 / 8 / 4
10,889
838
7,888
16,850
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 9 / 0
11,997
923
14,142
19,078
7,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 5 / 4
11,149
858
6,068
10,606
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Cleokills69
Ao Kuang
17
1 / 13 / 1
10,859
835
7,723
22,520
9,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Tcruz63
Bellona
17
0 / 3 / 5
10,927
841
16,093
27,621
29,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
20
38
Kills
6
6
Deaths
38
98
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aphrotibbies
Jing Wei
0
8
4
0.25
L
5
9
0
0.56
W
8
0
22
19
L
0
5
4
0.4
L
Ao Kuang
Cleokills69
Ao Kuang
1
13
1
0.12
W
Athena
HitmanAcho
Athena
15
1
17
23.5
W
Heimdallr
Rancel15
Heimdallr
3
1
19
12.5
W
Chang'e
RuSianSV
Chang'e
6
2
15
6.75
L
Bellona
Tcruz63
Bellona
0
3
5
0.83
W
Cerberus
Zurcl
Cerberus
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,263
Damage
51,914
56,978
Taken
96,675
47,092
Mitigated
56,956
15,817
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aphrotibbies
Jing Wei
7,888
5,940
0
1,010
16,850
6,387
0
10,179
6,637
0
29,752
L
14,142
3,531
0
0
19,078
7,077
0
12,014
7,046
0
29,495
W
14,361
2,167
0
2,245
11,578
12,593
0
3,846
7,544
0
21,330
L
6,068
1,452
0
121
10,606
4,417
0
5,889
4,715
35,015
0
L
Ao Kuang
Cleokills69
Ao Kuang
7,723
1,075
0
2,103
22,520
9,168
0
14,079
8,385
32,309
0
W
Athena
HitmanAcho
Athena
28,678
6,126
0
360
10,937
5,656
0
4,296
6,569
53,850
0
W
Heimdallr
Rancel15
Heimdallr
12,174
5,251
0
671
9,097
4,180
0
2,305
6,752
0
34,460
W
Chang'e
RuSianSV
Chang'e
14,356
896
5,039
5,077
10,338
6,962
0
3,540
6,710
40,544
0
L
Bellona
Tcruz63
Bellona
16,093
2,154
0
2,981
27,621
29,907
0
18,451
9,164
10,444
24,972
W
Cerberus
Zurcl
Cerberus
17,694
445
0
2,425
15,028
17,701
0
3,836
10,996
46,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,884
Gold Earned
55,821
264
Minions Killed
246
11
Camps Cleared
8
1,396,775
Distance Traveled
1,317,563
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,889
838
52
4
4
279,516
0
L
Loki
11,997
923
27
2
1
265,211
0
W
Susano
13,183
1,014
15
1
2
301,340
1
L
Nox
11,149
858
87
7
1
242,852
0
L
Ao Kuang
10,859
835
49
4
0
244,019
0
W
Athena
15,377
1,183
63
5
4
323,265
4
W
Heimdallr
12,194
938
66
5
2
228,198
0
W
Chang'e
12,522
963
49
4
3
271,182
2
L
Bellona
10,927
841
31
2
2
285,965
0
W
Cerberus
14,608
1,124
71
5
0
272,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role