Player Matchup

Merlin
Merlin
Gero0517
Merlin
Level 44
God Stats
10W - 7L
1,467 SR
Queue Stats
18W - 17L
1,425 Elo+
Party 3
Nemesis
Nemesis
IIAlinII
Nemesis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 144L
1,403 Elo+
Party 3
Achilles
Achilles
Jenrry1
Achilles
Level 152
God Stats
4W - 1L
1,578 SR
Queue Stats
101W - 114L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zam0070
Kumbhakarna
Level 58
God Stats
1W - 3L
1,162 SR
Queue Stats
95W - 78L
1,621 Elo+
Solo
Danzaburou
Danzaburou
stevn2015
Danzaburou
Level 159
God Stats
2W - 1L
1,502 SR
Queue Stats
15W - 15L
1,462 Elo+
Solo
Team Averages
Level 107
1,442 SR
1,483 Elo+

VS

Team Averages
Level 77
1,579 SR
1,507 Elo+
Chang'e
Chang'e
Esc96
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,392 Elo+
Solo
Vulcan
Vulcan
TTRedRaider27
Vulcan
Level 63
God Stats
2W - 10L
1,653 SR
Queue Stats
101W - 140L
1,451 Elo+
Party 1
Chiron
Chiron
ZOptimusCrime
Chiron
Level 66
God Stats
25W - 28L
1,507 SR
Queue Stats
200W - 175L
1,608 Elo+
Party 2
Ganesha
Ganesha
aRingOfWood
Ganesha
Level 123
God Stats
206W - 175L
1,595 SR
Queue Stats
393W - 387L
1,611 Elo+
Party 2
Chaac
Chaac
stonewallxjaxon
Chaac
Level 49
God Stats
6W - 10L
1,641 SR
Queue Stats
58W - 83L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gero0517
Merlin
20
6 / 3 / 14
14,349
1,025
16,617
15,961
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
IIAlinII
Nemesis
20
2 / 13 / 20
14,020
1,001
10,380
26,481
8,261
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Jenrry1
Achilles
20
19 / 8 / 12
18,102
1,293
37,978
31,758
15,191
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Zam0070
Kumbhakarna
20
3 / 3 / 24
15,433
1,102
10,892
22,632
27,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
stevn2015
Danzaburou
20
13 / 9 / 13
15,534
1,110
34,968
26,072
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Esc96
Chang'e
19
0 / 14 / 7
11,738
838
1,902
21,199
7,426
20
7 / 9 / 16
15,188
1,085
28,128
21,160
7,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
22 / 9 / 10
18,655
1,333
36,794
26,737
9,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
aRingOfWood
Ganesha
20
0 / 5 / 32
15,845
1,132
17,579
24,489
28,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 6 / 22
15,772
1,127
27,840
26,945
42,259
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
123
43
Kills
36
36
Deaths
43
83
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Esc96
Chang'e
0
14
7
0.25
W
Merlin
Gero0517
Merlin
6
3
14
4.33
W
Nemesis
IIAlinII
Nemesis
2
13
20
0.92
W
Achilles
Jenrry1
Achilles
19
8
12
3.13
L
7
9
16
1.67
L
22
9
10
3
W
Kumbhakarna
Zam0070
Kumbhakarna
3
3
24
5
L
Ganesha
aRingOfWood
Ganesha
0
5
32
3.2
W
Danzaburou
stevn2015
Danzaburou
13
9
13
2.17
L
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,835
Damage
112,243
122,904
Taken
120,530
61,081
Mitigated
95,478
15,058
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Esc96
Chang'e
1,902
943
0
0
21,199
7,426
0
5,826
15,373
13,876
0
W
Merlin
Gero0517
Merlin
16,617
661
0
1,330
15,961
3,386
0
7,053
8,815
32,232
0
W
Nemesis
IIAlinII
Nemesis
10,380
3,089
24
1,281
26,481
8,261
0
8,465
17,329
0
25,264
W
Achilles
Jenrry1
Achilles
37,978
17,741
0
4,592
31,758
15,191
0
9,505
21,643
0
65,540
L
28,128
11,536
749
1,915
21,160
7,525
0
5,421
15,739
60,666
0
L
36,794
23,466
1,089
2,062
26,737
9,752
0
5,723
20,192
0
71,564
W
Kumbhakarna
Zam0070
Kumbhakarna
10,892
1,337
0
0
22,632
27,816
0
12,095
9,869
37,916
0
L
Ganesha
aRingOfWood
Ganesha
17,579
716
0
4,336
24,489
28,516
0
5,008
19,481
38,502
0
W
Danzaburou
stevn2015
Danzaburou
34,968
18,802
0
7,831
26,072
6,427
0
10,491
14,688
0
68,397
L
27,840
4,911
138
7,812
26,945
42,259
0
5,531
21,414
0
43,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,438
Gold Earned
77,198
272
Minions Killed
248
10
Camps Cleared
6
1,267,475
Distance Traveled
1,232,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,738
838
25
2
1
169,586
3
W
Merlin
14,349
1,025
44
3
1
217,285
0
W
Nemesis
14,020
1,001
27
2
1
256,136
0
W
Achilles
18,102
1,293
68
5
6
289,469
2
L
Vulcan
15,188
1,085
86
6
0
270,698
0
L
Chiron
18,655
1,333
62
4
3
268,254
0
W
Kumbhakarna
15,433
1,102
65
5
1
286,558
3
L
Ganesha
15,845
1,132
2
0
0
243,786
3
W
Danzaburou
15,534
1,110
68
5
1
218,027
0
L
Chaac
15,772
1,127
73
5
2
279,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role