Player Matchup

Agni
Agni
Adriannx3
Agni
Level 7
God Stats
1W - 4L
1,171 SR
Queue Stats
4W - 9L
1,160 Elo+
Party 2
Kukulkan
Kukulkan
LeoPete97
Kukulkan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,593 Elo+
Party 3
Fafnir
Fafnir
McFlies
Fafnir
Level 28
God Stats
58W - 31L
1,568 SR
Queue Stats
120W - 80L
1,606 Elo+
Party 3
Vamana
Vamana
OrdrSucksAtSmite
Vamana
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 8L
1,160 Elo+
Party 2
Mercury
Mercury
venisbadisbad
Mercury
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 84L
1,690 Elo+
Party 3
Team Averages
Level 19
1,493 SR
1,442 Elo+

VS

Team Averages
Level 26
1,530 SR
1,443 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JDINGERS
King Arthur
Level 5
God Stats
6W - 4L
1,431 SR
Queue Stats
192W - 215L
1,404 Elo+
Party 1
Nemesis
Nemesis
JazzyG0414
Nemesis
Level 31
God Stats
27W - 32L
1,485 SR
Queue Stats
75W - 104L
1,416 Elo+
Party 1
Izanami
Izanami
KatsAndTats
Izanami
Level 57
God Stats
23W - 34L
1,534 SR
Queue Stats
305W - 380L
1,398 Elo+
Party 1
Neith
Neith
gabroder
Neith
Level 18
God Stats
1W - 5L
1,701 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
6 / 9 / 4
9,800
467
9,824
12,639
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
LeoPete97
Kukulkan
15
1 / 2 / 10
9,514
453
6,864
9,285
4,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
McFlies
Fafnir
15
2 / 0 / 17
11,160
531
6,517
12,260
15,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 3 / 3
9,672
461
7,146
16,368
18,945
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
20
16 / 1 / 5
13,076
623
24,251
14,364
8,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 5 / 2
9,348
445
11,127
16,218
8,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
JDINGERS
King Arthur
13
0 / 6 / 2
8,299
395
4,207
17,791
8,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
JazzyG0414
Nemesis
13
2 / 4 / 2
8,675
413
7,964
12,596
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KatsAndTats
Izanami
16
5 / 4 / 1
10,450
498
9,911
16,671
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
gabroder
Neith
12
3 / 9 / 2
8,300
395
2,834
11,788
3,937
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
27
Kills
13
15
Deaths
28
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
5
2
0.8
W
Agni
6
9
4
0.89
L
King Arthur
JDINGERS
King Arthur
0
6
2
0.17
L
Nemesis
JazzyG0414
Nemesis
2
4
2
0.75
L
Izanami
KatsAndTats
Izanami
5
4
1
1.38
W
Kukulkan
LeoPete97
Kukulkan
1
2
10
3
W
Fafnir
McFlies
Fafnir
2
0
17
10.5
W
2
3
3
1.17
L
Neith
gabroder
Neith
3
9
2
0.44
W
Mercury
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,602
Damage
36,043
64,916
Taken
75,064
51,016
Mitigated
32,036
10,304
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,127
1,449
226
5,241
16,218
8,249
782
5,280
10,653
53,493
0
W
Agni
9,824
1,436
0
799
12,639
3,519
833
1,289
11,350
48,808
0
L
King Arthur
JDINGERS
King Arthur
4,207
892
0
2,927
17,791
8,610
0
3,766
13,893
0
33,634
L
Nemesis
JazzyG0414
Nemesis
7,964
3,778
0
897
12,596
4,941
0
2,878
9,718
0
44,040
L
Izanami
KatsAndTats
Izanami
9,911
5,233
0
6,212
16,671
6,299
2,493
5,192
11,377
0
76,720
W
Kukulkan
LeoPete97
Kukulkan
6,864
994
0
196
9,285
4,136
797
3,353
5,932
47,537
0
W
Fafnir
McFlies
Fafnir
6,517
1,579
0
2,464
12,260
15,604
261
2,237
10,023
13,649
0
W
7,146
3,414
0
4,208
16,368
18,945
1,309
2,395
13,973
0
51,610
L
Neith
gabroder
Neith
2,834
1,340
0
1,259
11,788
3,937
152
5,452
6,218
0
26,969
W
Mercury
24,251
17,808
0
2,637
14,364
8,812
1,319
2,377
11,987
0
114,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
45,072
448
Minions Killed
394
0
Camps Cleared
0
1,992,775
Distance Traveled
1,694,444
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,348
445
79
4
0
334,507
5
W
Agni
9,800
467
79
4
0
310,565
1
L
King Arthur
8,299
395
63
3
0
300,530
4
L
Nemesis
8,675
413
58
3
0
439,428
2
L
Izanami
10,450
498
144
7
0
364,441
8
W
Kukulkan
9,514
453
99
5
0
351,354
0
W
Fafnir
11,160
531
26
1
0
397,679
0
W
Vamana
9,672
461
86
4
0
422,226
0
L
Neith
8,300
395
50
2
0
255,538
0
W
Mercury
13,076
623
158
8
0
510,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role