Player Matchup

Morgan Le Fay
Morgan Le Fay
BigSexyKevnNash
Morgan Le Fay
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 14L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
Blagemo
Baron Samedi
Level 101
God Stats
2W - 6L
1,412 SR
Queue Stats
240W - 279L
1,476 Elo+
Party 2
Bellona
Bellona
ChihayaFuruuuu
Bellona
Level 32
God Stats
1W - 1L
1,673 SR
Queue Stats
107W - 133L
1,399 Elo+
Solo
Mulan
Mulan
JungleXJimmy
Mulan
Level 122
God Stats
28W - 19L
1,694 SR
Queue Stats
340W - 355L
1,500 Elo+
Party 2
Artemis
Artemis
Skol_vikings1
Artemis
Level 28
God Stats
49W - 53L
1,579 SR
Queue Stats
130W - 150L
1,467 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,493 Elo+

VS

Team Averages
Level 71
1,511 SR
1,521 Elo+
Hou Yi
Hou Yi
Jupiuter955
Hou Yi
Level 70
God Stats
17W - 8L
1,701 SR
Queue Stats
440W - 382L
1,524 Elo+
Party 1
Thor
Thor
ManlyTree
Thor
Level 17
God Stats
10W - 26L
1,556 SR
Queue Stats
109W - 112L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
Sleepy_Nomad
Cabrakan
Level 103
God Stats
11W - 13L
1,591 SR
Queue Stats
357W - 328L
1,576 Elo+
Party 1
Merlin
Merlin
food_at_home
Merlin
Level 122
God Stats
18W - 16L
1,538 SR
Queue Stats
464W - 408L
1,520 Elo+
Party 1
Hercules
Hercules
manpidgeon93
Hercules
Level 45
God Stats
1W - 0L
1,171 SR
Queue Stats
12W - 11L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigSexyKevnNash
Morgan Le Fay
11
2 / 3 / 1
6,582
506
7,399
7,197
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Blagemo
Baron Samedi
10
3 / 4 / 0
6,401
492
3,857
7,715
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
5,981
460
2,831
10,282
7,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 3
7,039
541
3,627
9,429
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
9
0 / 5 / 3
5,882
452
3,037
10,008
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 2 / 3
8,590
661
8,818
7,108
2,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
1 / 3 / 4
6,679
514
2,622
7,926
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Sleepy_Nomad
Cabrakan
11
5 / 1 / 5
7,725
594
2,933
9,112
7,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
14
3 / 1 / 4
8,179
629
7,420
7,801
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
manpidgeon93
Hercules
14
3 / 0 / 0
8,223
633
6,110
7,770
6,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
17
17
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigSexyKevnNash
Morgan Le Fay
2
3
1
0.83
L
Baron Samedi
Blagemo
Baron Samedi
3
4
0
0.75
L
0
3
1
0.17
L
1
2
3
1.25
W
Hou Yi
5
2
3
3.25
W
Thor
1
3
4
1
L
Artemis
0
5
3
0.3
W
Cabrakan
Sleepy_Nomad
Cabrakan
5
1
5
7.5
W
Merlin
3
1
4
5
W
Hercules
manpidgeon93
Hercules
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,751
Damage
27,903
44,631
Taken
39,717
20,529
Mitigated
21,447
14,697
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigSexyKevnNash
Morgan Le Fay
7,399
521
311
1,924
7,197
2,402
252
4,634
2,563
41,715
0
L
Baron Samedi
Blagemo
Baron Samedi
3,857
266
240
1,695
7,715
3,753
0
1,766
5,949
29,284
0
L
2,831
415
0
3,390
10,282
7,136
0
1,406
8,876
0
25,180
L
3,627
576
0
4,914
9,429
4,507
0
3,488
5,941
0
47,532
W
Hou Yi
8,818
4,326
0
2,410
7,108
2,412
0
2,225
4,883
0
66,449
W
Thor
2,622
179
0
750
7,926
2,429
0
1,297
6,629
0
31,615
L
Artemis
3,037
1,556
0
2,223
10,008
2,731
0
672
9,336
0
23,826
W
Cabrakan
Sleepy_Nomad
Cabrakan
2,933
353
0
1,460
9,112
7,240
0
3,512
5,600
17,419
0
W
Merlin
7,420
344
0
5,399
7,801
3,355
0
4,222
3,579
60,475
0
W
Hercules
manpidgeon93
Hercules
6,110
914
0
1,225
7,770
6,011
0
0
7,770
9,975
38,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
39,396
331
Minions Killed
433
0
Camps Cleared
0
1,172,147
Distance Traveled
1,250,513
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,582
506
69
5
0
244,315
5
L
Baron Samedi
6,401
492
40
3
0
218,996
7
L
Bellona
5,981
460
56
4
0
231,864
2
L
Mulan
7,039
541
105
8
0
269,355
3
W
Hou Yi
8,590
661
125
10
0
226,625
6
W
Thor
6,679
514
64
5
0
275,817
1
L
Artemis
5,882
452
61
5
0
207,617
2
W
Cabrakan
7,725
594
28
2
0
232,285
1
W
Merlin
8,179
629
108
8
0
252,011
6
W
Hercules
8,223
633
108
8
0
263,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role