Player Matchup

Heimdallr
Heimdallr
SerSquirrel
Heimdallr
Level 56
God Stats
0W - 1L
1,400 SR
Queue Stats
13W - 11L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
THUND3R__DUCK95
Guan Yu
Level 67
God Stats
1W - 3L
1,656 SR
Queue Stats
63W - 44L
1,482 Elo+
Party 2
Poseidon
Poseidon
lightningsnail93
Poseidon
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
50W - 36L
1,489 Elo+
Party 2
Team Averages
Level 77
1,447 SR
1,463 Elo+

VS

Team Averages
Level 82
1,525 SR
1,690 Elo+
Bellona
Bellona
FatVampiire
Bellona
Level 129
God Stats
1W - 0L
1,697 SR
Queue Stats
15W - 3L
1,874 Elo+
Party 1
Nu Wa
Nu Wa
Gold IV Agni
Nu Wa
Level 20
God Stats
3W - 0L
1,401 SR
Queue Stats
29W - 4L
1,774 Elo+
Party 1
Neith
Neith
II Get Hyphy II
Neith
Level 98
God Stats
25W - 47L
1,479 SR
Queue Stats
272W - 320L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SerSquirrel
Heimdallr
12
1 / 7 / 1
8,704
580
5,630
13,733
2,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 3
10,448
697
3,601
20,732
20,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 4 / 2
10,123
675
10,668
13,372
3,265
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatVampiire
Bellona
15
2 / 2 / 11
10,864
724
8,200
18,884
15,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
12 / 1 / 4
12,267
818
26,055
9,592
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 6
10,125
675
6,438
7,956
2,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
FatVampiire
Bellona
2
2
11
3.75
W
12
1
4
14
W
2
4
6
1.25
L
Heimdallr
SerSquirrel
Heimdallr
1
7
1
0.21
L
1
5
3
0.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,899
Damage
40,693
47,837
Taken
36,432
26,894
Mitigated
21,842
11,631
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FatVampiire
Bellona
8,200
4,699
0
4,306
18,884
15,227
668
3,528
15,356
0
37,438
W
26,055
7,369
294
3,036
9,592
3,670
1,141
2,871
6,721
74,009
0
W
6,438
1,743
412
1,781
7,956
2,945
1,349
4,269
3,687
0
33,188
L
Heimdallr
SerSquirrel
Heimdallr
5,630
2,526
0
919
13,733
2,756
0
9,070
4,663
0
30,802
L
3,601
388
2,869
6,329
20,732
20,873
0
11,061
9,671
0
13,025
L
10,668
819
109
1,405
13,372
3,265
0
5,924
7,448
56,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,275
Gold Earned
33,256
144
Minions Killed
179
0
Camps Cleared
0
751,883
Distance Traveled
883,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,864
724
50
3
0
328,654
2
W
Nu Wa
12,267
818
80
5
0
271,153
2
W
Neith
10,125
675
49
3
0
284,135
2
L
Heimdallr
8,704
580
53
4
0
221,750
4
L
Guan Yu
10,448
697
10
1
0
272,227
1
L
Poseidon
10,123
675
81
5
0
257,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role