Player Matchup

Horus
Horus
AwK_Rarumzin-_-
Horus
Level 18
God Stats
18W - 11L
1,483 SR
Queue Stats
88W - 97L
1,247 Elo+
Party 2
Cupid
Cupid
Davi_RB5002
Cupid
Level 17
God Stats
14W - 11L
1,599 SR
Queue Stats
100W - 111L
1,251 Elo+
Party 2
Raijin
Raijin
FartGarfunckkle
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
PrimedLegacy1
Fenrir
Level 17
God Stats
2W - 8L
1,196 SR
Queue Stats
23W - 38L
1,091 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
Level 25
God Stats
13W - 13L
1,500 SR
Queue Stats
57W - 72L
1,171 Elo+
Party 3
Team Averages
Level 16
1,456 SR
1,252 Elo+

VS

Team Averages
Level 7
1,523 SR
1,332 Elo+
Medusa
Medusa
CanYouWriteCode
Medusa
Level 2
God Stats
7W - 7L
1,500 SR
Queue Stats
141W - 130L
1,149 Elo+
Party 1
Raijin
Raijin
CarrascoQuintero
Raijin
Level 8
God Stats
3W - 1L
1,782 SR
Queue Stats
8W - 8L
1,232 Elo+
Solo
Ymir
Ymir
Codanger14
Ymir
Level 19
God Stats
21W - 27L
1,333 SR
Queue Stats
147W - 175L
1,281 Elo+
Party 1
Yemoja
Yemoja
ValeCabj111
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Valenbustos12
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
11,461
409
10,337
17,105
6,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 6 / 7
12,602
450
14,839
14,752
4,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
5,386
192
0
0
0
16
3 / 6 / 3
10,697
382
6,218
19,133
6,698
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
TheFirstBubble
Morgan Le Fay
15
1 / 8 / 10
10,240
366
8,738
15,097
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 0 / 3
15,365
549
23,266
10,537
4,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 6 / 4
12,716
454
10,086
18,234
22,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 5 / 15
12,924
462
7,839
23,525
31,876
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
6
0 / 1 / 0
9,770
349
445
719
155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 8 / 2
9,041
323
2,525
7,316
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
17
Kills
25
26
Deaths
20
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
21
0
3
22.5
W
1
6
4
0.5
W
3
5
15
2.1
L
9
6
7
2.08
L
0
0
0
0
L
3
6
3
0.75
L
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
1
8
10
0.75
W
Yemoja
0
1
0
0
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,132
Damage
44,161
66,087
Taken
60,331
22,541
Mitigated
61,429
9,213
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,337
6,098
1,620
2,528
17,105
6,253
208
6,099
11,006
0
41,789
W
23,266
8,501
0
6,121
10,537
4,182
10,905
2,084
8,453
0
111,559
W
10,086
648
60
4,205
18,234
22,686
3,382
2,099
16,135
64,913
0
W
7,839
894
0
0
23,525
31,876
1,533
4,082
19,443
39,386
0
L
14,839
7,466
137
1,635
14,752
4,806
641
5,158
9,594
0
76,082
L
0
0
0
0
0
0
0
0
0
0
0
L
6,218
2,303
0
2,294
19,133
6,698
0
4,317
14,816
0
46,588
L
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
8,738
1,601
140
859
15,097
4,784
336
4,903
10,194
42,015
0
W
Yemoja
445
288
25
0
719
155
0
0
719
445
0
W
2,525
1,517
0
1,143
7,316
2,530
0
473
6,843
12,479
5,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
59,816
288
Minions Killed
369
0
Camps Cleared
0
1,921,115
Distance Traveled
1,675,159
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,461
409
58
2
0
522,592
0
W
Medusa
15,365
549
175
6
0
520,428
6
W
Raijin
12,716
454
123
4
0
422,346
0
W
Ymir
12,924
462
52
2
0
508,592
4
L
Cupid
12,602
450
117
4
0
515,697
0
L
Raijin
5,386
192
0
0
0
0
0
L
Fenrir
10,697
382
51
2
0
503,175
0
L
Morgan Le Fay
10,240
366
62
2
0
379,651
0
W
Yemoja
9,770
349
0
0
0
21,254
1
W
Olorun
9,041
323
19
1
0
202,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role