Player Matchup

Ymir
Ymir
ALEXBIGGIEYT
Ymir
Level 13
God Stats
0W - 1L
1,205 SR
Queue Stats
7W - 22L
1,183 Elo+
Party 2
Agni
Agni
Adriannx3
Agni
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,267 Elo+
Party 1
Guan Yu
Guan Yu
Nemesis2218
Guan Yu
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 7L
1,059 Elo+
Party 2
Ra
Ra
OrdrSucksAtSmite
Ra
Level 14
God Stats
1W - 4L
1,404 SR
Queue Stats
5W - 8L
1,267 Elo+
Party 1
Nemesis
Nemesis
Wuxfull
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,465 SR
1,255 Elo+

VS

Team Averages
Level 11
1,434 SR
1,311 Elo+
Thor
Thor
DiscountBuddha
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,250 Elo+
Solo
Odin
Odin
LonginusBeast
Odin
Level 4
God Stats
1W - 3L
1,155 SR
Queue Stats
72W - 89L
1,049 Elo+
Solo
Hachiman
Hachiman
SNooZE150
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TMoneyCashJ
Ymir
Level 28
God Stats
41W - 43L
1,516 SR
Queue Stats
68W - 74L
1,450 Elo+
Solo
Kukulkan
Kukulkan
cupbutter
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
10,698
535
5,474
14,739
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
6 / 12 / 2
9,653
483
12,083
15,750
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Nemesis2218
Guan Yu
13
1 / 7 / 9
8,363
418
3,099
11,801
6,406
15
2 / 11 / 1
9,495
475
3,989
15,743
5,715
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wuxfull
Nemesis
12
1 / 8 / 1
8,019
401
808
14,420
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
10,217
511
8,053
12,017
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 8
8,957
448
1,567
11,051
8,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
SNooZE150
Hachiman
14
6 / 8 / 13
9,635
482
6,570
12,216
4,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 23
10,068
503
5,743
16,255
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
cupbutter
Kukulkan
19
22 / 3 / 4
12,371
619
25,048
13,749
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
15
Kills
40
43
Deaths
21
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
Agni
6
12
2
0.58
W
6
3
12
4
W
3
5
8
1.4
L
Guan Yu
Nemesis2218
Guan Yu
1
7
9
0.79
L
2
11
1
0.23
W
Hachiman
SNooZE150
Hachiman
6
8
13
1.56
W
3
2
23
7.25
L
Nemesis
Wuxfull
Nemesis
1
8
1
0.19
W
Kukulkan
cupbutter
Kukulkan
22
3
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
46,981
72,453
Taken
65,288
35,724
Mitigated
44,460
4,428
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
1,014
0
683
14,739
13,471
593
3,809
10,930
27,512
0
L
Agni
12,083
876
0
620
15,750
5,453
270
8,460
7,290
39,813
0
W
8,053
3,227
0
2,960
12,017
5,694
1,313
2,988
8,907
0
48,053
W
1,567
774
0
1,196
11,051
8,576
338
4,674
6,208
0
11,737
L
Guan Yu
Nemesis2218
Guan Yu
3,099
874
49
123
11,801
6,406
552
3,285
8,516
0
17,555
L
3,989
869
237
1,228
15,743
5,715
2,830
8,281
7,462
49,554
0
W
Hachiman
SNooZE150
Hachiman
6,570
4,665
0
2,157
12,216
4,242
810
4,411
7,647
0
34,880
W
5,743
733
275
2,172
16,255
19,307
727
4,163
11,740
26,069
0
L
Nemesis
Wuxfull
Nemesis
808
324
0
1,488
14,420
4,679
162
6,956
7,464
0
27,070
W
Kukulkan
cupbutter
Kukulkan
25,048
3,359
0
3,524
13,749
6,641
2,657
4,250
9,240
123,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
51,248
259
Minions Killed
368
0
Camps Cleared
0
1,603,727
Distance Traveled
1,815,000
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,698
535
30
2
0
340,457
1
L
Agni
9,653
483
53
3
0
235,533
0
W
Thor
10,217
511
94
5
0
345,738
0
W
Odin
8,957
448
20
1
0
342,303
0
L
Guan Yu
8,363
418
30
2
0
341,031
2
L
Ra
9,495
475
85
4
0
330,115
0
W
Hachiman
9,635
482
50
3
0
338,854
7
W
Ymir
10,068
503
43
2
0
412,890
6
L
Nemesis
8,019
401
61
3
0
356,591
0
W
Kukulkan
12,371
619
161
8
0
375,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role