Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Easy_Done_Tuff
Horus
Level 105
God Stats
4W - 3L
1,516 SR
Queue Stats
544W - 557L
1,572 Elo+
Solo
Fenrir
Fenrir
LIEBMOSTER
Fenrir
Level 124
God Stats
2W - 0L
1,488 SR
Queue Stats
106W - 110L
1,596 Elo+
Party 2
Thoth
Thoth
Weirdo825
Thoth
Level 123
God Stats
7W - 7L
1,317 SR
Queue Stats
322W - 313L
1,552 Elo+
Solo
Bacchus
Bacchus
gregjohnbraun89
Bacchus
Level 151
God Stats
12W - 3L
1,912 SR
Queue Stats
1,102W - 1,112L
1,533 Elo+
Solo
Team Averages
Level 129
1,547 SR
1,550 Elo+

VS

Team Averages
Level 112
1,495 SR
1,630 Elo+
Ne Zha
Ne Zha
DBseeinYaL8r
Ne Zha
Level 129
God Stats
21W - 20L
1,551 SR
Queue Stats
1,127W - 1,166L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
SamuraiiPie
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,585 Elo+
Solo
Vamana
Vamana
TankGank182
Vamana
Level 106
God Stats
0W - 1L
1,719 SR
Queue Stats
91W - 78L
1,635 Elo+
Party 1
Terra
Terra
cenithwolf
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,820 Elo+
Party 1
Merlin
Merlin
issormit
Merlin
Level 86
God Stats
0W - 3L
1,205 SR
Queue Stats
222W - 183L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
9 / 5 / 11
11,564
771
20,774
15,531
8,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 3 / 22
11,390
759
13,423
25,389
37,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
LIEBMOSTER
Fenrir
20
13 / 3 / 14
13,799
920
15,962
21,048
21,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Weirdo825
Thoth
19
6 / 4 / 23
11,994
800
28,286
20,669
9,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 2 / 22
11,060
737
19,320
29,370
33,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 8 / 5
10,333
689
13,810
15,668
9,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SamuraiiPie
Sun Wukong
19
3 / 7 / 7
11,487
766
15,515
30,586
25,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
18
3 / 5 / 7
10,479
699
15,545
24,275
18,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
14
0 / 8 / 6
8,518
568
10,413
21,149
13,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
issormit
Merlin
19
7 / 5 / 4
11,279
752
31,466
15,549
6,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
33
Kills
17
17
Deaths
33
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
5
11
2.9
L
Ne Zha
4
8
5
0.81
W
3
3
22
4.67
W
Fenrir
LIEBMOSTER
Fenrir
13
3
14
6.67
L
Sun Wukong
SamuraiiPie
Sun Wukong
3
7
7
0.93
L
Vamana
3
5
7
1.3
W
Thoth
Weirdo825
Thoth
6
4
23
4.38
L
Terra
0
8
6
0.38
W
2
2
22
6.5
L
Merlin
issormit
Merlin
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,765
Damage
86,749
112,007
Taken
107,227
109,156
Mitigated
74,178
45,745
Healing
40,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,774
10,083
1,513
2,067
15,531
8,130
2,662
5,116
10,415
0
41,660
L
Ne Zha
13,810
2,286
139
1,376
15,668
9,662
0
8,204
7,464
328
24,952
W
13,423
3,158
7,352
7,826
25,389
37,112
292
10,040
15,349
11,689
15,872
W
Fenrir
LIEBMOSTER
Fenrir
15,962
3,100
815
2,423
21,048
21,182
0
9,974
11,074
1,128
25,226
L
Sun Wukong
SamuraiiPie
Sun Wukong
15,515
1,674
262
9,251
30,586
25,569
0
11,255
19,331
1,300
40,493
L
Vamana
15,545
8,539
723
7,336
24,275
18,697
0
13,444
10,831
0
28,367
W
Thoth
Weirdo825
Thoth
28,286
1,621
4,462
4,995
20,669
9,581
1,562
6,523
14,146
55,989
0
L
Terra
10,413
940
11,378
5,898
21,149
13,702
0
11,820
9,329
13,800
0
W
19,320
1,485
2,011
12,281
29,370
33,151
553
11,527
17,843
33,513
0
L
Merlin
issormit
Merlin
31,466
3,290
1,768
2,654
15,549
6,548
0
8,269
7,280
44,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,807
Gold Earned
52,096
167
Minions Killed
139
0
Camps Cleared
0
1,421,141
Distance Traveled
1,377,761
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,564
771
49
3
0
259,773
2
L
Ne Zha
10,333
689
19
1
0
245,565
0
W
Horus
11,390
759
25
2
0
265,707
0
W
Fenrir
13,799
920
10
1
0
316,193
1
L
Sun Wukong
11,487
766
51
3
0
290,854
0
L
Vamana
10,479
699
29
2
0
313,349
4
W
Thoth
11,994
800
49
3
0
273,114
1
L
Terra
8,518
568
7
0
0
277,322
2
W
Bacchus
11,060
737
34
2
0
306,354
0
L
Merlin
11,279
752
33
2
0
250,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role