Player Matchup

Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
Avro
Bakasura
Diamond IV
Level 39
God Stats
2W - 1L
1,865 SR
Queue Stats
66W - 49L
2,177 MMR
Party 1
Ymir
Ymir
Gold III
DuckSwagington
Ymir
Gold III
Level 93
God Stats
5W - 2L
1,863 SR
Queue Stats
32W - 32L
1,773 MMR
Party 1
Scylla
Scylla
Diamond V
MegaStix
Scylla
Diamond V
Level 128
God Stats
7W - 5L
1,578 SR
Queue Stats
134W - 122L
2,084 MMR
Solo
Chiron
Chiron
Platinum I
winglok
Chiron
Platinum I
Level 144
God Stats
8W - 1L
1,931 SR
Queue Stats
73W - 54L
2,013 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,747 SR
1,910 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,615 SR
1,999 MMR
Rama
Rama
Platinum IV
ReeceRoberts
Rama
Platinum IV
Level 105
God Stats
14W - 13L
1,622 SR
Queue Stats
319W - 315L
1,931 MMR
Solo
Nemesis
Nemesis
Platinum II
TheJohnnyK18
Nemesis
Platinum II
Level 147
God Stats
4W - 9L
1,443 SR
Queue Stats
565W - 554L
1,870 MMR
Solo
Yemoja
Yemoja
Platinum I
lauram0302
Yemoja
Platinum I
Level 160
God Stats
18W - 16L
1,800 SR
Queue Stats
128W - 127L
1,935 MMR
Party 2
Janus
Janus
Diamond IV
notJano
Janus
Diamond IV
Level 90
God Stats
17W - 14L
1,596 SR
Queue Stats
66W - 52L
2,170 MMR
Party 2
Chang'e
Chang'e
Diamond IV
thedetonater
Chang'e
Diamond IV
Level 160
God Stats
38W - 31L
1,616 SR
Queue Stats
1,258W - 1,277L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 1 / 7
13,437
611
13,115
15,477
7,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Avro
Bakasura
20
10 / 3 / 5
16,310
741
19,536
23,716
22,740
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 4 / 12
11,865
539
4,215
23,590
22,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MegaStix
Scylla
20
5 / 1 / 7
13,234
602
12,298
14,383
5,995
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
winglok
Chiron
20
3 / 1 / 8
13,752
625
13,673
15,902
6,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Morgan Le FaySetGilgameshTiamatTsukuyomi

VS

Bans
AthenaSobekFenrirGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 2
10,813
492
14,691
16,732
6,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
TheJohnnyK18
Nemesis
18
2 / 6 / 2
11,159
507
11,372
20,537
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
lauram0302
Yemoja
14
0 / 3 / 2
9,848
448
3,964
13,500
12,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
notJano
Janus
18
3 / 5 / 1
11,607
528
21,797
16,484
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
thedetonater
Chang'e
16
4 / 9 / 1
10,633
483
14,404
15,907
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
28
Kills
10
10
Deaths
29
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
7
13.5
W
Bakasura
Avro
Bakasura
10
3
5
4.17
W
0
4
12
1.5
W
Scylla
MegaStix
Scylla
5
1
7
8.5
L
1
6
2
0.33
L
Nemesis
TheJohnnyK18
Nemesis
2
6
2
0.5
L
Yemoja
lauram0302
Yemoja
0
3
2
0.33
L
Janus
notJano
Janus
3
5
1
0.7
L
Chang'e
thedetonater
Chang'e
4
9
1
0.5
W
Chiron
winglok
Chiron
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,837
Damage
66,228
93,068
Taken
83,160
65,964
Mitigated
36,971
26,668
Healing
17,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,115
5,035
0
756
15,477
7,465
4,628
5,796
9,611
0
106,143
W
Bakasura
Avro
Bakasura
19,536
11,121
0
10,978
23,716
22,740
1,475
8,683
14,995
3,808
77,673
W
4,215
916
0
942
23,590
22,997
157
14,136
9,078
16,074
0
W
Scylla
MegaStix
Scylla
12,298
1,635
356
3,194
14,383
5,995
1,769
7,434
6,621
109,592
0
L
14,691
8,597
0
3,248
16,732
6,771
0
4,249
11,902
0
108,642
L
Nemesis
TheJohnnyK18
Nemesis
11,372
4,958
0
2,607
20,537
7,746
0
4,152
15,113
0
80,418
L
Yemoja
lauram0302
Yemoja
3,964
877
2,789
1,485
13,500
12,571
0
4,500
8,080
21,948
0
L
Janus
notJano
Janus
21,797
1,046
95
2,727
16,484
5,530
0
2,683
13,661
109,007
0
L
Chang'e
thedetonater
Chang'e
14,404
1,108
523
3,623
15,907
4,353
508
2,094
11,253
70,173
0
W
Chiron
winglok
Chiron
13,673
5,339
1,248
9,194
15,902
6,767
4,478
3,632
12,172
0
119,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,598
Gold Earned
54,060
721
Minions Killed
693
0
Camps Cleared
0
2,364,094
Distance Traveled
2,033,975
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,437
611
125
6
0
554,282
7
W
Bakasura
16,310
741
196
9
0
493,131
3
W
Ymir
11,865
539
28
1
0
441,074
4
W
Scylla
13,234
602
173
8
0
447,950
11
L
Rama
10,813
492
173
8
0
336,699
5
L
Nemesis
11,159
507
126
6
0
448,396
2
L
Yemoja
9,848
448
34
2
0
411,472
10
L
Janus
11,607
528
222
10
0
468,095
2
L
Chang'e
10,633
483
138
6
0
369,313
6
W
Chiron
13,752
625
199
9
0
427,657
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role