Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Burstadc
Neith
Level 15
God Stats
34W - 14L
1,780 SR
Queue Stats
140W - 47L
1,777 Elo+
Party 2
Sylvanus
Sylvanus
ZTC94
Sylvanus
Level 127
God Stats
48W - 21L
1,714 SR
Queue Stats
563W - 287L
1,722 Elo+
Party 2
Team Averages
Level 79
1,665 SR
1,666 Elo+

VS

Team Averages
Level 91
1,694 SR
1,972 Elo+
Hel
Hel
Honerui
Hel
Level 155
God Stats
7W - 5L
1,664 SR
Queue Stats
229W - 119L
1,816 Elo+
Party 1
Ymir
Ymir
HoneruiSIMP
Ymir
Level 5
God Stats
1W - 0L
1,750 SR
Queue Stats
8W - 1L
2,083 Elo+
Party 1
King Arthur
King Arthur
sLyMNiNja
King Arthur
Level 113
God Stats
1W - 0L
1,667 SR
Queue Stats
58W - 10L
2,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
1 / 3 / 0
6,046
605
2,888
4,034
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Burstadc
Neith
11
2 / 2 / 1
6,909
691
12,429
7,510
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
ZTC94
Sylvanus
10
0 / 3 / 1
5,961
596
6,134
11,083
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
7 / 2 / 1
7,768
777
10,152
7,926
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 8
6,615
662
5,080
10,262
7,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
sLyMNiNja
King Arthur
10
1 / 1 / 4
7,021
702
3,843
12,646
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
8
8
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
0
0.33
L
Neith
Burstadc
Neith
2
2
1
1.25
W
Hel
7
2
1
3.75
W
0
0
8
4
L
Sylvanus
ZTC94
Sylvanus
0
3
1
0.17
W
King Arthur
sLyMNiNja
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,451
Damage
19,075
22,627
Taken
30,834
11,648
Mitigated
19,812
8,879
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,888
608
0
471
4,034
1,172
0
2,408
1,465
7,751
1,897
L
Neith
Burstadc
Neith
12,429
4,566
0
2,010
7,510
2,630
24
4,729
2,620
0
34,466
W
Hel
10,152
618
3,850
4,353
7,926
2,855
0
2,381
5,545
24,869
0
W
5,080
1,205
0
1,779
10,262
7,486
0
2,166
8,096
12,463
0
L
Sylvanus
ZTC94
Sylvanus
6,134
1,828
1,759
4,639
11,083
7,846
26
7,397
3,310
13,548
3,020
W
King Arthur
sLyMNiNja
King Arthur
3,843
101
0
3,764
12,646
9,471
0
3,147
9,499
0
24,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
21,404
92
Minions Killed
115
0
Camps Cleared
0
424,505
Distance Traveled
538,887
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,046
605
11
1
0
111,402
2
L
Neith
6,909
691
60
6
0
166,171
2
W
Hel
7,768
777
53
5
0
185,698
0
W
Ymir
6,615
662
7
1
0
170,870
1
L
Sylvanus
5,961
596
21
2
0
146,932
1
W
King Arthur
7,021
702
55
6
0
182,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role