Player Matchup

Tiamat
Tiamat
Gold IV
AputaDatuaMae
Tiamat
Gold IV
Level 143
God Stats
8W - 3L
1,705 SR
Queue Stats
61W - 58L
1,468 MMR
Party 3
Hachiman
Hachiman
Gold V
Kyarana
Hachiman
Gold V
Level 150
God Stats
0W - 1L
1,733 SR
Queue Stats
50W - 53L
1,506 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Moneo
Amaterasu
Bronze III
Level 108
God Stats
0W - 1L
1,888 SR
Queue Stats
2W - 4L
1,470 MMR
Solo
Ganesha
Ganesha
Gold II
brunocostax
Ganesha
Gold II
Level 140
God Stats
15W - 14L
1,598 SR
Queue Stats
47W - 38L
1,633 MMR
Party 3
Erlang Shen
Erlang Shen
Gold V
esefcagdas
Erlang Shen
Gold V
Level 142
God Stats
58W - 54L
1,583 SR
Queue Stats
1,426W - 1,433L
1,470 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,701 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,543 SR
1,514 MMR
Ao Kuang
Ao Kuang
Silver II
AlexanderMcOss
Ao Kuang
Silver II
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 MMR
Solo
Kukulkan
Kukulkan
Platinum V
ImSkulkin
Kukulkan
Platinum V
Level 139
God Stats
7W - 10L
1,463 SR
Queue Stats
105W - 115L
1,606 MMR
Party 1
Artemis
Artemis
Gold III
KingMysterious
Artemis
Gold III
Level 126
God Stats
8W - 10L
1,510 SR
Queue Stats
323W - 331L
1,492 MMR
Party 1
Khepri
Khepri
Gold III
planinartanj
Khepri
Gold III
Level 102
God Stats
4W - 3L
1,618 SR
Queue Stats
225W - 232L
1,385 MMR
Party 2
Cerberus
Cerberus
Platinum V
raki33
Cerberus
Platinum V
Level 155
God Stats
9W - 5L
1,626 SR
Queue Stats
284W - 278L
1,624 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,559
455
7,458
11,482
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Kyarana
Hachiman
14
2 / 10 / 0
9,500
452
8,587
22,106
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Moneo
Amaterasu
16
1 / 3 / 1
9,297
443
7,451
21,208
18,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
brunocostax
Ganesha
14
0 / 7 / 2
9,395
447
7,968
19,228
14,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
esefcagdas
Erlang Shen
14
2 / 7 / 1
9,080
432
6,414
19,246
9,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaMorgan Le FaySetAthenaGilgamesh

VS

Bans
SolKaliIzanamiArachneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
5 / 1 / 11
12,874
613
12,161
15,870
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
ImSkulkin
Kukulkan
19
6 / 0 / 5
13,048
621
10,076
6,609
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 0 / 8
15,007
715
31,976
14,427
6,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
15
1 / 2 / 17
11,522
549
5,000
13,265
16,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
raki33
Cerberus
20
5 / 3 / 5
13,462
641
13,359
21,460
17,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
5
Kills
30
30
Deaths
6
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
11
10.5
L
0
3
0
0
W
Kukulkan
ImSkulkin
Kukulkan
6
0
5
8.5
W
13
0
8
17
L
Hachiman
Kyarana
Hachiman
2
10
0
0.2
L
Amaterasu
Moneo
Amaterasu
1
3
1
0.5
L
Ganesha
brunocostax
Ganesha
0
7
2
0.14
L
Erlang Shen
esefcagdas
Erlang Shen
2
7
1
0.36
W
Khepri
1
2
17
4.75
W
Cerberus
raki33
Cerberus
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,878
Damage
72,572
93,270
Taken
71,631
54,653
Mitigated
50,262
18,831
Healing
26,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
12,161
1,557
0
3,707
15,870
6,455
2,117
2,881
12,747
106,647
0
L
7,458
458
0
1,980
11,482
5,983
0
6,149
5,151
63,700
0
W
Kukulkan
ImSkulkin
Kukulkan
10,076
840
0
1,495
6,609
2,920
1,891
2,305
3,929
104,078
0
W
31,976
15,371
0
7,452
14,427
6,767
10,728
2,220
12,125
0
152,995
L
Hachiman
Kyarana
Hachiman
8,587
4,700
0
3,297
22,106
6,227
0
5,279
16,827
0
63,636
L
Amaterasu
Moneo
Amaterasu
7,451
2,419
12
7,292
21,208
18,693
483
10,513
10,242
0
57,015
L
Ganesha
brunocostax
Ganesha
7,968
355
0
1,118
19,228
14,739
0
9,323
9,905
40,822
0
L
Erlang Shen
esefcagdas
Erlang Shen
6,414
2,615
0
5,132
19,246
9,011
0
8,649
10,549
0
60,262
W
Khepri
5,000
783
0
3,226
13,265
16,696
314
4,586
8,437
12,868
0
W
Cerberus
raki33
Cerberus
13,359
1,673
0
10,955
21,460
17,424
172
2,846
18,226
88,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,831
Gold Earned
65,913
515
Minions Killed
775
0
Camps Cleared
0
1,970,323
Distance Traveled
2,178,550
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,874
613
156
7
0
484,033
4
L
Tiamat
9,559
455
155
7
0
422,359
7
W
Kukulkan
13,048
621
191
9
0
444,675
11
W
Artemis
15,007
715
211
10
0
412,731
6
L
Hachiman
9,500
452
132
6
0
333,381
1
L
Amaterasu
9,297
443
116
6
0
422,645
6
L
Ganesha
9,395
447
13
1
0
383,024
6
L
Erlang Shen
9,080
432
99
5
0
408,914
3
W
Khepri
11,522
549
9
0
0
443,512
5
W
Cerberus
13,462
641
208
10
0
393,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role