Player Matchup

Cerberus
Cerberus
DaRkreD101
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Raijin
Raijin
LV1S
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 137L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedHotSplendor
Morgan Le Fay
Level 51
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 2L
1,124 Elo+
Party 1
Medusa
Medusa
SilentOpaque
Medusa
Level 137
God Stats
6W - 5L
1,548 SR
Queue Stats
117W - 136L
1,524 Elo+
Solo
Set
Set
ZERAKAN
Set
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 110L
1,504 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,358 Elo+

VS

Team Averages
Level 114
1,453 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
G0LDEN B0Y 83
Ares
Level 129
God Stats
4W - 5L
1,485 SR
Queue Stats
65W - 59L
1,584 Elo+
Solo
Medusa
Medusa
HypurrNeko
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,513 Elo+
Solo
Mercury
Mercury
RamonTepa
Mercury
Level 123
God Stats
3W - 2L
1,444 SR
Queue Stats
94W - 88L
1,538 Elo+
Solo
Hercules
Hercules
SpawnofBurrito1
Hercules
Level 55
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 11L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaRkreD101
Cerberus
17
2 / 12 / 7
11,046
921
5,853
26,125
32,736
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
LV1S
Raijin
17
5 / 4 / 5
11,330
944
15,864
12,672
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
RedHotSplendor
Morgan Le Fay
17
0 / 10 / 7
10,348
862
7,380
18,054
7,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
2 / 4 / 5
11,010
918
12,902
15,001
5,912
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
18
2 / 10 / 7
11,725
977
13,210
20,372
10,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 4 / 21
11,777
981
15,716
10,495
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
18 / 0 / 19
14,659
1,222
20,287
15,462
22,449
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
HypurrNeko
Medusa
20
13 / 1 / 22
14,016
1,168
30,291
7,985
3,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
RamonTepa
Mercury
20
6 / 0 / 25
13,191
1,099
14,519
12,605
5,933
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
19
1 / 6 / 21
10,928
911
6,060
13,726
8,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
147
11
Kills
39
40
Deaths
11
31
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
4
21
2.88
L
Cerberus
DaRkreD101
Cerberus
2
12
7
0.46
W
18
0
19
27.5
W
Medusa
HypurrNeko
Medusa
13
1
22
24
L
Raijin
LV1S
Raijin
5
4
5
1.88
W
Mercury
RamonTepa
Mercury
6
0
25
18.5
L
Morgan Le Fay
RedHotSplendor
Morgan Le Fay
0
10
7
0.35
L
Medusa
2
4
5
1.13
W
Hercules
1
6
21
1.92
L
Set
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,209
Damage
86,873
92,224
Taken
60,273
62,030
Mitigated
43,807
5,406
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,716
5,196
85
2,136
10,495
3,581
0
5,771
4,724
41,938
0
L
Cerberus
DaRkreD101
Cerberus
5,853
234
0
1,870
26,125
32,736
0
10,774
15,351
23,407
0
W
20,287
528
0
0
15,462
22,449
0
7,637
7,825
33,220
0
W
Medusa
HypurrNeko
Medusa
30,291
13,145
0
1,737
7,985
3,234
0
2,204
5,781
0
61,159
L
Raijin
LV1S
Raijin
15,864
2,222
0
589
12,672
5,325
0
3,743
8,929
30,410
0
W
Mercury
RamonTepa
Mercury
14,519
6,263
0
0
12,605
5,933
0
5,860
6,745
0
51,536
L
Morgan Le Fay
RedHotSplendor
Morgan Le Fay
7,380
978
0
2,389
18,054
7,543
0
8,093
9,961
21,268
0
L
Medusa
12,902
3,482
0
368
15,001
5,912
0
6,976
8,025
0
46,700
W
Hercules
6,060
638
391
1,762
13,726
8,610
0
7,625
6,101
0
10,971
L
Set
13,210
5,137
0
190
20,372
10,514
0
6,417
13,955
0
40,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
64,571
245
Minions Killed
266
5
Camps Cleared
12
1,051,178
Distance Traveled
1,144,975
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,777
981
62
5
4
200,313
1
L
Cerberus
11,046
921
60
5
0
196,044
4
W
Ares
14,659
1,222
15
1
1
248,170
0
W
Medusa
14,016
1,168
101
8
1
253,013
2
L
Raijin
11,330
944
42
4
1
198,119
0
W
Mercury
13,191
1,099
69
6
5
277,989
1
L
Morgan Le Fay
10,348
862
31
3
0
178,117
2
L
Medusa
11,010
918
62
5
2
232,247
0
W
Hercules
10,928
911
19
2
1
165,490
0
L
Set
11,725
977
50
4
2
246,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role