Player Matchup

Aphrodite
Aphrodite
Alcaicedo
Aphrodite
Level 67
God Stats
24W - 16L
1,543 SR
Queue Stats
652W - 629L
1,483 Elo+
Party 2
Neith
Neith
Andreslc88
Neith
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
215W - 189L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Darylthewinner
Danzaburou
Level 49
God Stats
36W - 61L
1,481 SR
Queue Stats
37W - 61L
1,394 Elo+
Party 3
Ao Kuang
Ao Kuang
FOG Thieving
Ao Kuang
Level 157
God Stats
5W - 2L
1,897 SR
Queue Stats
717W - 726L
1,492 Elo+
Party 3
Nike
Nike
The great KAYO
Nike
Level 122
God Stats
14W - 12L
1,653 SR
Queue Stats
757W - 812L
1,413 Elo+
Party 3
Team Averages
Level 85
1,615 SR
1,448 Elo+

VS

Team Averages
Level 42
1,493 SR
1,391 Elo+
Arachne
Arachne
IV-iiRain
Arachne
Level 40
God Stats
23W - 13L
1,519 SR
Queue Stats
330W - 301L
1,334 Elo+
Party 1
Gilgamesh
Gilgamesh
Massivephobic
Gilgamesh
Level 39
God Stats
4W - 1L
1,875 SR
Queue Stats
138W - 132L
1,398 Elo+
Solo
Ymir
Ymir
MuscleSimp
Ymir
Level 15
God Stats
9W - 16L
1,360 SR
Queue Stats
228W - 227L
1,349 Elo+
Party 1
Raijin
Raijin
SOS__Kerman
Raijin
Level 66
God Stats
4W - 6L
1,300 SR
Queue Stats
620W - 556L
1,390 Elo+
Party 1
Apollo
Apollo
soccer tiger 10
Apollo
Level 49
God Stats
4W - 6L
1,414 SR
Queue Stats
136W - 118L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alcaicedo
Aphrodite
18
5 / 4 / 21
14,339
597
10,369
20,215
23,088
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
20
15 / 5 / 18
14,856
619
31,747
18,474
8,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Darylthewinner
Danzaburou
16
1 / 5 / 11
11,556
482
7,295
21,180
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
FOG Thieving
Ao Kuang
20
13 / 4 / 6
14,673
611
12,996
21,749
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
7 / 2 / 10
15,025
626
12,442
18,532
14,791
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IV-iiRain
Arachne
18
8 / 7 / 6
12,671
528
14,544
22,120
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Massivephobic
Gilgamesh
16
1 / 7 / 5
10,714
446
5,640
17,402
14,213
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 6 / 5
10,214
426
3,864
20,408
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
20
4 / 7 / 3
13,307
554
18,352
19,271
9,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 14 / 7
12,700
529
17,257
23,965
8,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
41
Kills
18
20
Deaths
41
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alcaicedo
Aphrodite
5
4
21
3.88
W
Neith
15
5
18
4.8
W
Danzaburou
Darylthewinner
Danzaburou
1
5
11
1.3
W
Ao Kuang
FOG Thieving
Ao Kuang
13
4
6
4
L
Arachne
IV-iiRain
Arachne
8
7
6
1.57
L
Gilgamesh
Massivephobic
Gilgamesh
1
7
5
0.5
L
1
6
5
0.58
L
Raijin
4
7
3
0.79
W
7
2
10
6
L
4
14
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,849
Damage
59,657
100,150
Taken
103,166
64,111
Mitigated
60,542
46,163
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alcaicedo
Aphrodite
10,369
2,901
7,155
11,216
20,215
23,088
1,370
7,556
12,659
43,111
0
W
Neith
31,747
20,062
0
4,976
18,474
8,964
5,812
4,656
13,818
0
106,883
W
Danzaburou
Darylthewinner
Danzaburou
7,295
2,494
960
9,342
21,180
7,753
413
7,222
13,958
0
65,772
W
Ao Kuang
FOG Thieving
Ao Kuang
12,996
4,241
0
9,646
21,749
9,515
1,573
3,750
17,999
126,858
0
L
Arachne
IV-iiRain
Arachne
14,544
11,136
0
5,363
22,120
8,359
400
6,406
15,714
0
85,773
L
Gilgamesh
Massivephobic
Gilgamesh
5,640
1,194
0
392
17,402
14,213
578
1,927
15,475
0
56,646
L
3,864
604
0
1,460
20,408
19,976
529
5,263
15,145
26,226
0
L
Raijin
18,352
2,631
211
3,955
19,271
9,446
197
5,360
13,911
95,253
0
W
12,442
2,165
0
2,868
18,532
14,791
2,058
3,106
15,426
0
108,478
L
17,257
6,454
0
3,153
23,965
8,548
0
4,693
19,272
0
82,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,449
Gold Earned
59,606
601
Minions Killed
506
0
Camps Cleared
0
2,274,085
Distance Traveled
2,122,076
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,339
597
47
2
0
438,515
1
W
Neith
14,856
619
116
5
0
430,282
0
W
Danzaburou
11,556
482
95
4
0
456,060
0
W
Ao Kuang
14,673
611
157
7
0
454,562
3
L
Arachne
12,671
528
99
4
0
477,365
0
L
Gilgamesh
10,714
446
102
4
0
449,528
1
L
Ymir
10,214
426
39
2
0
415,470
2
L
Raijin
13,307
554
158
7
0
392,906
1
W
Nike
15,025
626
186
8
0
494,666
1
L
Apollo
12,700
529
108
5
0
386,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role