Player Matchup

Fenrir
Fenrir
BigBurgerCuz
Fenrir
Level 26
God Stats
2W - 3L
1,478 SR
Queue Stats
81W - 89L
1,594 Elo+
Solo
Chiron
Chiron
Pichirilo9-9-9
Chiron
Level 130
God Stats
1W - 0L
1,432 SR
Queue Stats
79W - 72L
1,464 Elo+
Party 1
Ares
Ares
XInfernolynxX
Ares
Level 13
God Stats
21W - 16L
1,548 SR
Queue Stats
139W - 146L
1,424 Elo+
Solo
Anubis
Anubis
liverpoolfclol9
Anubis
Level 24
God Stats
10W - 0L
1,716 SR
Queue Stats
64W - 24L
1,671 Elo+
Solo
Kukulkan
Kukulkan
xXMACKxX10
Kukulkan
Level 8
God Stats
4W - 2L
1,826 SR
Queue Stats
13W - 12L
1,820 Elo+
Party 1
Team Averages
Level 40
1,600 SR
1,595 Elo+

VS

Team Averages
Level 18
1,581 SR
1,606 Elo+
Erlang Shen
Erlang Shen
Lunerny
Erlang Shen
Level 29
God Stats
1W - 5L
1,938 SR
Queue Stats
95W - 88L
1,586 Elo+
Solo
Da Ji
Da Ji
SadTHELEGEND
Da Ji
Level 29
God Stats
14W - 13L
1,467 SR
Queue Stats
196W - 183L
1,574 Elo+
Solo
Ares
Ares
ShayShay1993
Ares
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,648 Elo+
Solo
King Arthur
King Arthur
ToneyHippo424
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,561 Elo+
Solo
Artemis
Artemis
john_ALPHA2_wick
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 0 / 1
6,908
691
4,048
4,810
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
5 / 0 / 6
6,427
643
5,761
7,171
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 3
4,997
500
1,967
5,465
2,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
6 / 0 / 1
7,915
792
5,540
4,469
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xXMACKxX10
Kukulkan
10
6 / 3 / 2
6,425
643
3,776
4,495
1,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lunerny
Erlang Shen
9
0 / 7 / 0
5,302
530
1,901
8,652
3,168
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 0
6,232
623
4,848
7,093
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 5 / 1
4,746
475
2,044
7,795
2,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ToneyHippo424
King Arthur
5
0 / 7 / 1
4,085
409
759
5,507
1,973
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 5 / 0
4,054
405
2,137
5,377
990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
26
Kills
4
4
Deaths
27
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
1
7.5
L
Erlang Shen
Lunerny
Erlang Shen
0
7
0
0
W
5
0
6
8
L
4
3
0
1.33
L
0
5
1
0.1
L
King Arthur
ToneyHippo424
King Arthur
0
7
1
0.07
W
2
1
3
3.5
L
0
5
0
0
W
6
0
1
6.5
W
Kukulkan
xXMACKxX10
Kukulkan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
11,689
26,410
Taken
34,424
9,785
Mitigated
11,356
10,235
Healing
2,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,048
807
0
886
4,810
1,610
0
0
4,810
0
41,800
L
Erlang Shen
Lunerny
Erlang Shen
1,901
800
0
1,278
8,652
3,168
0
4,367
4,285
0
27,897
W
5,761
3,009
699
4,661
7,171
2,016
1,837
1,387
5,784
0
34,012
L
4,848
728
0
659
7,093
2,340
0
2,095
4,998
0
29,604
L
2,044
432
0
0
7,795
2,885
0
1,351
6,444
7,649
0
L
King Arthur
ToneyHippo424
King Arthur
759
759
0
0
5,507
1,973
0
1,740
3,767
0
4,405
W
1,967
375
0
0
5,465
2,497
331
886
4,579
8,020
0
L
2,137
1,103
0
542
5,377
990
11
1,730
3,647
0
9,570
W
5,540
847
0
3,819
4,469
2,336
123
0
4,469
49,349
0
W
Kukulkan
xXMACKxX10
Kukulkan
3,776
1,097
0
170
4,495
1,326
0
0
4,495
25,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
24,419
307
Minions Killed
158
0
Camps Cleared
0
906,026
Distance Traveled
886,403
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,908
691
78
8
0
200,024
1
L
Erlang Shen
5,302
530
67
7
0
161,786
0
W
Chiron
6,427
643
54
5
0
165,682
3
L
Da Ji
6,232
623
63
6
0
191,269
3
L
Ares
4,746
475
9
1
0
175,170
0
L
King Arthur
4,085
409
3
0
0
203,792
0
W
Ares
4,997
500
11
1
0
192,446
2
L
Artemis
4,054
405
16
2
0
154,386
2
W
Anubis
7,915
792
110
11
0
165,913
4
W
Kukulkan
6,425
643
54
5
0
181,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role