Player Matchup

Janus
Janus
CapitalReeks
Janus
Level 8
God Stats
51W - 48L
1,653 SR
Queue Stats
69W - 71L
1,652 Elo+
Solo
Thanatos
Thanatos
Dzeno_o
Thanatos
Level 28
God Stats
13W - 22L
1,566 SR
Queue Stats
152W - 173L
1,482 Elo+
Solo
Cernunnos
Cernunnos
Kickerzzz
Cernunnos
Level 24
God Stats
31W - 27L
1,291 SR
Queue Stats
141W - 126L
1,427 Elo+
Solo
Susano
Susano
Scorpiondude3o0
Susano
Level 3
God Stats
0W - 2L
1,334 SR
Queue Stats
5W - 10L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
xBlackLabelx850
Kukulkan
Level 5
God Stats
1W - 2L
1,480 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 1
Team Averages
Level 14
1,465 SR
1,446 Elo+

VS

Team Averages
Level 26
1,465 SR
1,489 Elo+
Ravana
Ravana
Akumasenshi117
Ravana
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 150L
1,546 Elo+
Solo
Ymir
Ymir
Heateration
Ymir
Level 19
God Stats
17W - 16L
1,444 SR
Queue Stats
97W - 92L
1,385 Elo+
Solo
Vulcan
Vulcan
V2 PoSeiDoN xXx
Vulcan
Level 29
God Stats
8W - 10L
1,451 SR
Queue Stats
260W - 252L
1,617 Elo+
Solo
Cupid
Cupid
acarajake
Cupid
Level 26
God Stats
63W - 54L
1,538 SR
Queue Stats
91W - 94L
1,458 Elo+
Solo
Cthulhu
Cthulhu
danni907
Cthulhu
Level 27
God Stats
7W - 6L
1,392 SR
Queue Stats
142W - 184L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
6,221
518
6,864
6,418
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Dzeno_o
Thanatos
10
4 / 3 / 2
6,934
578
3,392
7,447
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Kickerzzz
Cernunnos
9
0 / 5 / 1
5,656
471
3,820
8,524
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 10 / 0
4,730
394
2,039
9,753
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
8
1 / 11 / 2
5,709
476
3,640
8,734
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
17 / 2 / 2
8,436
703
12,944
7,200
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 11
8,092
674
3,681
9,446
6,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 4
7,403
617
5,619
5,663
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
acarajake
Cupid
12
4 / 1 / 2
7,266
606
4,241
7,590
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
danni907
Cthulhu
11
5 / 2 / 5
7,443
620
3,345
7,041
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
33
33
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
17
2
2
9
L
2
4
3
0.88
L
Thanatos
Dzeno_o
Thanatos
4
3
2
1.67
W
4
0
11
9.5
L
Cernunnos
Kickerzzz
Cernunnos
0
5
1
0.1
L
0
10
0
0
W
3
2
4
2.5
W
Cupid
acarajake
Cupid
4
1
2
5
W
Cthulhu
danni907
Cthulhu
5
2
5
3.75
L
Kukulkan
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
29,830
40,876
Taken
36,940
11,188
Mitigated
19,986
7,152
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,944
4,862
0
1,812
7,200
2,810
624
2,424
4,606
0
41,366
L
6,864
297
0
250
6,418
1,861
84
3,871
2,459
27,389
0
L
Thanatos
Dzeno_o
Thanatos
3,392
1,468
0
5,063
7,447
2,544
0
910
6,494
0
30,770
W
3,681
811
264
2,338
9,446
6,450
527
1,851
7,485
27,518
0
L
Cernunnos
Kickerzzz
Cernunnos
3,820
1,672
0
773
8,524
2,336
0
2,185
6,339
0
26,284
L
2,039
1,055
0
1,008
9,753
2,257
0
2,529
6,987
0
14,667
W
5,619
1,041
0
1,098
5,663
1,963
1,031
2,362
3,041
49,570
0
W
Cupid
acarajake
Cupid
4,241
2,412
860
3,344
7,590
2,182
938
1,016
6,490
0
37,034
W
Cthulhu
danni907
Cthulhu
3,345
378
184
2,267
7,041
6,581
292
2,131
4,814
32,309
0
L
Kukulkan
3,640
696
0
58
8,734
2,190
260
2,819
5,800
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
38,640
218
Minions Killed
363
0
Camps Cleared
0
1,097,050
Distance Traveled
1,201,031
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,436
703
72
6
0
274,148
1
L
Janus
6,221
518
48
4
0
229,410
0
L
Thanatos
6,934
578
55
5
0
243,450
0
W
Ymir
8,092
674
56
5
0
227,887
1
L
Cernunnos
5,656
471
46
4
0
199,750
0
L
Susano
4,730
394
25
2
0
227,886
1
W
Vulcan
7,403
617
91
8
0
237,977
1
W
Cupid
7,266
606
77
6
0
216,697
0
W
Cthulhu
7,443
620
67
6
0
244,322
3
L
Kukulkan
5,709
476
44
4
0
196,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role