Player Matchup

Ravana
Ravana
BladeDancer1228
Ravana
Level 60
God Stats
7W - 6L
1,338 SR
Queue Stats
152W - 148L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
FoZeSquishyORB
Baron Samedi
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 29L
1,385 Elo+
Solo
Neith
Neith
HMDANNAVY6890
Neith
Level 65
God Stats
80W - 78L
1,549 SR
Queue Stats
106W - 109L
1,384 Elo+
Solo
Scylla
Scylla
OONovaNinJaH
Scylla
Level 61
God Stats
29W - 33L
1,411 SR
Queue Stats
334W - 323L
1,394 Elo+
Solo
Hercules
Hercules
SO B1G SO RED
Hercules
Level 99
God Stats
20W - 11L
1,500 SR
Queue Stats
329W - 343L
1,409 Elo+
Solo
Team Averages
Level 77
1,460 SR
1,392 Elo+

VS

Team Averages
Level 86
1,432 SR
1,414 Elo+
Ymir
Ymir
Gadget_18
Ymir
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
King Arthur
King Arthur
Kennymendash
King Arthur
Level 69
God Stats
17W - 13L
1,457 SR
Queue Stats
275W - 260L
1,416 Elo+
Solo
Scylla
Scylla
Malarkey Man
Scylla
Level 118
God Stats
6W - 9L
1,307 SR
Queue Stats
292W - 273L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
Shini-GamiSpirit
Baron Samedi
Level 92
God Stats
22W - 34L
1,473 SR
Queue Stats
331W - 374L
1,387 Elo+
Solo
Neith
Neith
apolloprod
Neith
Level 67
God Stats
37W - 43L
1,421 SR
Queue Stats
150W - 180L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,573
557
1,855
5,463
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FoZeSquishyORB
Baron Samedi
9
1 / 1 / 4
5,633
563
3,794
3,296
1,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 1 / 0
5,950
595
2,837
3,216
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
11
2 / 1 / 3
6,174
617
3,451
3,270
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SO B1G SO RED
Hercules
11
2 / 0 / 1
6,302
630
4,153
7,104
6,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 0
5,153
515
790
5,697
3,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Kennymendash
King Arthur
10
0 / 3 / 0
5,708
571
4,399
6,746
3,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
9
1 / 2 / 2
5,394
539
1,887
6,125
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Shini-GamiSpirit
Baron Samedi
9
1 / 1 / 2
5,102
510
1,270
4,251
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
7
1 / 3 / 2
4,747
475
2,867
4,440
1,206
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
4
4
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Baron Samedi
FoZeSquishyORB
Baron Samedi
1
1
4
3
L
Ymir
1
1
0
1
W
4
1
0
4
L
King Arthur
Kennymendash
King Arthur
0
3
0
0
L
Scylla
1
2
2
1
W
Scylla
2
1
3
3.5
W
Hercules
SO B1G SO RED
Hercules
2
0
1
2.5
L
Baron Samedi
Shini-GamiSpirit
Baron Samedi
1
1
2
2
L
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,090
Damage
11,213
22,349
Taken
27,259
12,165
Mitigated
11,133
11,137
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,855
563
0
3,209
5,463
1,912
0
1,435
4,028
0
24,653
W
Baron Samedi
FoZeSquishyORB
Baron Samedi
3,794
455
322
1,543
3,296
1,488
438
607
2,689
23,312
0
L
Ymir
790
64
0
0
5,697
3,369
0
1,621
4,076
10,583
0
W
2,837
1,017
0
1,123
3,216
896
1,748
669
2,547
0
24,723
L
King Arthur
Kennymendash
King Arthur
4,399
1,267
0
1,320
6,746
3,514
0
1,085
5,661
0
32,882
L
Scylla
1,887
435
0
2,080
6,125
1,280
0
1,338
4,683
22,727
0
W
Scylla
3,451
55
0
1,033
3,270
1,005
0
786
2,484
30,257
0
W
Hercules
SO B1G SO RED
Hercules
4,153
1,022
0
3,907
7,104
6,864
0
563
6,541
4,871
28,729
L
Baron Samedi
Shini-GamiSpirit
Baron Samedi
1,270
55
0
1,248
4,251
1,764
0
2,224
1,884
20,615
0
L
Neith
2,867
1,179
0
1,139
4,440
1,206
0
1,756
2,656
0
13,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
26,104
302
Minions Killed
208
0
Camps Cleared
0
980,091
Distance Traveled
887,069
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,573
557
58
6
0
208,431
1
W
Baron Samedi
5,633
563
40
4
0
189,014
2
L
Ymir
5,153
515
19
2
0
190,355
0
W
Neith
5,950
595
46
5
0
179,549
2
L
King Arthur
5,708
571
77
8
0
190,201
2
L
Scylla
5,394
539
46
5
0
182,690
1
W
Scylla
6,174
617
72
7
0
201,212
4
W
Hercules
6,302
630
86
9
0
201,885
4
L
Baron Samedi
5,102
510
42
4
0
164,155
4
L
Neith
4,747
475
24
2
0
159,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role