Player Matchup

Danzaburou
Danzaburou
BE BURN FC
Danzaburou
Level 144
God Stats
60W - 47L
1,567 SR
Queue Stats
920W - 1,033L
1,523 Elo+
Solo
Cerberus
Cerberus
Merriman34
Cerberus
Level 146
God Stats
60W - 59L
1,641 SR
Queue Stats
109W - 136L
1,618 Elo+
Solo
Sylvanus
Sylvanus
SamuraiK1ng5
Sylvanus
Level 83
God Stats
11W - 7L
1,221 SR
Queue Stats
247W - 274L
1,527 Elo+
Solo
Team Averages
Level 124
1,476 SR
1,556 Elo+

VS

Team Averages
Level 96
1,473 SR
1,449 Elo+
Hachiman
Hachiman
EBOSS_420
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,432 Elo+
Solo
Ra
Ra
MiKewl777
Ra
Level 112
God Stats
37W - 38L
1,574 SR
Queue Stats
225W - 248L
1,616 Elo+
Solo
Cthulhu
Cthulhu
XDovakingX
Cthulhu
Level 126
God Stats
1W - 2L
1,344 SR
Queue Stats
5W - 6L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BE BURN FC
Danzaburou
20
10 / 7 / 5
16,718
727
33,319
24,619
10,201
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Merriman34
Cerberus
20
6 / 3 / 8
15,059
655
19,509
26,574
30,886
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SamuraiK1ng5
Sylvanus
19
2 / 3 / 15
14,797
643
11,320
25,399
34,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EBOSS_420
Hachiman
10
1 / 6 / 2
11,565
503
7,952
8,155
2,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 9 / 4
15,151
659
23,908
21,653
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
XDovakingX
Cthulhu
20
6 / 3 / 7
16,301
709
24,372
45,055
52,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
13
13
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BE BURN FC
Danzaburou
10
7
5
1.79
L
Hachiman
EBOSS_420
Hachiman
1
6
2
0.33
W
Cerberus
Merriman34
Cerberus
6
3
8
3.33
L
6
9
4
0.89
W
Sylvanus
SamuraiK1ng5
Sylvanus
2
3
15
3.17
L
Cthulhu
XDovakingX
Cthulhu
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,148
Damage
56,232
76,592
Taken
74,863
75,476
Mitigated
63,195
20,993
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BE BURN FC
Danzaburou
33,319
23,844
0
3,215
24,619
10,201
2,275
18,118
6,501
0
111,728
L
Hachiman
EBOSS_420
Hachiman
7,952
3,897
430
372
8,155
2,477
48
5,033
3,122
0
17,905
W
Cerberus
Merriman34
Cerberus
19,509
801
47
7,156
26,574
30,886
993
13,036
13,538
93,403
0
L
23,908
2,040
3,286
4,678
21,653
8,551
709
12,078
9,495
79,130
0
W
Sylvanus
SamuraiK1ng5
Sylvanus
11,320
2,866
4,544
6,031
25,399
34,389
322
17,126
8,273
25,822
0
L
Cthulhu
XDovakingX
Cthulhu
24,372
2,481
200
12,829
45,055
52,167
408
13,123
31,417
64,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
43,017
354
Minions Killed
224
0
Camps Cleared
0
1,190,984
Distance Traveled
1,056,093
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,718
727
135
6
0
386,117
4
L
Hachiman
11,565
503
24
1
0
190,493
3
W
Cerberus
15,059
655
192
8
0
432,170
3
L
Ra
15,151
659
99
4
0
408,237
1
W
Sylvanus
14,797
643
27
1
0
372,697
1
L
Cthulhu
16,301
709
101
4
0
457,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role