Player Matchup

Artio
Artio
BigBossFETTER
Artio
Level 109
God Stats
12W - 15L
1,561 SR
Queue Stats
190W - 204L
1,466 Elo+
Solo
Set
Set
GodFlee03
Set
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Discordia
Discordia
V12-Jupiter
Discordia
Level 83
God Stats
3W - 5L
1,131 SR
Queue Stats
220W - 276L
1,440 Elo+
Solo
Team Averages
Level 65
1,478 SR
1,439 Elo+

VS

Team Averages
Level 20
1,389 SR
1,195 Elo+
Baron Samedi
Baron Samedi
Tz KyRa
Baron Samedi
Level 41
God Stats
1W - 4L
1,218 SR
Queue Stats
69W - 112L
1,208 Elo+
Party 1
Thanatos
Thanatos
Tz SzFlex
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 50L
1,142 Elo+
Party 1
Chaac
Chaac
call of fer 111
Chaac
Level 6
God Stats
2W - 9L
1,449 SR
Queue Stats
69W - 100L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 15
9,114
760
4,639
10,694
7,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 16
8,179
682
3,174
6,225
2,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
V12-Jupiter
Discordia
16
16 / 0 / 5
10,720
893
21,431
6,011
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tz KyRa
Baron Samedi
10
0 / 6 / 1
6,724
560
5,220
11,649
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Tz SzFlex
Thanatos
9
2 / 10 / 0
7,184
599
2,047
14,072
3,654
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 6 / 2
6,829
569
3,020
10,970
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
2
2
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
1
2
16
4.5
L
Baron Samedi
Tz KyRa
Baron Samedi
0
6
1
0.08
L
Thanatos
Tz SzFlex
Thanatos
2
10
0
0.2
W
Discordia
V12-Jupiter
Discordia
16
0
5
18.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
10,287
22,930
Taken
36,691
11,962
Mitigated
15,536
5,106
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,639
427
1,016
2,529
10,694
7,544
234
2,932
7,762
15,169
0
W
3,174
1,310
0
298
6,225
2,026
754
1,256
4,969
0
11,522
L
Baron Samedi
Tz KyRa
Baron Samedi
5,220
475
1,354
1,595
11,649
6,634
130
8,194
3,030
27,948
0
L
Thanatos
Tz SzFlex
Thanatos
2,047
181
0
2,937
14,072
3,654
345
9,662
3,865
0
8,798
W
Discordia
V12-Jupiter
Discordia
21,431
872
0
1,263
6,011
2,392
886
1,032
4,979
58,618
0
L
3,020
228
0
1,463
10,970
5,248
53
6,900
3,726
0
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
20,737
118
Minions Killed
67
0
Camps Cleared
0
693,293
Distance Traveled
517,996
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,114
760
17
1
0
248,300
3
W
Set
8,179
682
18
2
0
210,875
3
L
Baron Samedi
6,724
560
38
3
0
173,517
0
L
Thanatos
7,184
599
19
2
0
183,928
0
W
Discordia
10,720
893
83
7
0
234,118
0
L
Chaac
6,829
569
10
1
0
160,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role