Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold V
Hoel__99
Thanatos
Gold V
Level 108
God Stats
9W - 13L
1,570 SR
Queue Stats
254W - 248L
1,182 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
bwyann
Sun Wukong
Gold V
Level 104
God Stats
9W - 9L
1,486 SR
Queue Stats
39W - 38L
1,424 MMR
Solo
Danzaburou
Danzaburou
Gold IV
iGirthBerg
Danzaburou
Gold IV
Level 123
God Stats
26W - 24L
1,673 SR
Queue Stats
423W - 436L
1,432 MMR
Solo
Chang'e
Chang'e
Bronze III
shawnb4150
Chang'e
Bronze III
Level 67
God Stats
25W - 16L
1,684 SR
Queue Stats
96W - 90L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,582 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,535 SR
1,398 MMR
Izanami
Izanami
Silver III
BelovedCherry
Izanami
Silver III
Level 125
God Stats
35W - 17L
1,716 SR
Queue Stats
306W - 295L
1,366 MMR
Solo
Bakasura
Bakasura
Gold III
Merseilless
Bakasura
Gold III
Level 158
God Stats
6W - 8L
1,415 SR
Queue Stats
94W - 94L
1,432 MMR
Solo
Artio
Artio
Gold IV
MintCreature119
Artio
Gold IV
Level 89
God Stats
2W - 0L
1,706 SR
Queue Stats
174W - 196L
1,433 MMR
Solo
Zeus
Zeus
Gold IV
SOJAof300
Zeus
Gold IV
Level 125
God Stats
15W - 12L
1,534 SR
Queue Stats
405W - 406L
1,390 MMR
Solo
Set
Set
Gold III
SkumBagStone
Set
Gold III
Level 160
God Stats
2W - 3L
1,302 SR
Queue Stats
177W - 178L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 5 / 1
9,342
467
5,137
11,414
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Hoel__99
Thanatos
14
2 / 8 / 1
8,959
448
6,123
14,937
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
bwyann
Sun Wukong
15
0 / 2 / 0
8,801
440
8,920
17,197
11,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
iGirthBerg
Danzaburou
16
0 / 1 / 3
9,900
495
6,204
11,522
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
shawnb4150
Chang'e
12
0 / 6 / 1
7,685
384
4,156
10,926
8,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaMorgan Le FayGilgameshTiamatYmir

VS

Bans
ArachneCthulhuHadesTsukuyomiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
2 / 1 / 5
12,040
602
4,852
10,772
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Merseilless
Bakasura
20
5 / 2 / 11
12,915
646
11,335
15,635
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 7
12,029
601
2,762
14,148
16,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
20
10 / 0 / 5
13,064
653
18,476
10,269
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 0 / 2
12,954
648
10,716
16,788
14,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
22
22
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
W
Izanami
2
1
5
4.5
L
Thanatos
Hoel__99
Thanatos
2
8
1
0.31
W
Bakasura
Merseilless
Bakasura
5
2
11
5.25
W
4
1
7
7.5
W
Zeus
10
0
5
12.5
W
1
0
2
2
L
Sun Wukong
bwyann
Sun Wukong
0
2
0
0
L
Danzaburou
iGirthBerg
Danzaburou
0
1
3
1.5
L
Chang'e
shawnb4150
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
48,141
65,996
Taken
67,612
33,715
Mitigated
46,762
24,572
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,137
0
0
1,122
11,414
4,287
0
5,485
5,529
55,050
0
W
Izanami
4,852
2,927
0
5,292
10,772
3,973
7,361
1,382
9,390
0
97,742
L
Thanatos
Hoel__99
Thanatos
6,123
1,002
0
9,126
14,937
5,338
0
4,846
9,500
0
57,939
W
Bakasura
Merseilless
Bakasura
11,335
7,607
0
6,006
15,635
8,244
2,413
2,789
12,846
0
88,395
W
2,762
388
794
2,693
14,148
16,319
862
3,456
10,692
28,314
0
W
Zeus
18,476
1,429
0
5,438
10,269
3,879
2,845
1,375
8,894
99,724
0
W
10,716
4,052
0
7,066
16,788
14,347
2,835
668
16,120
0
100,132
L
Sun Wukong
bwyann
Sun Wukong
8,920
2,690
0
8,352
17,197
11,740
0
2,239
14,608
0
62,652
L
Danzaburou
iGirthBerg
Danzaburou
6,204
1,557
0
3,152
11,522
3,985
865
4,402
6,985
0
76,205
L
Chang'e
shawnb4150
Chang'e
4,156
358
697
2,123
10,926
8,365
0
4,266
5,968
25,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
63,002
528
Minions Killed
720
0
Camps Cleared
0
1,815,283
Distance Traveled
2,034,741
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,342
467
104
5
0
374,268
4
W
Izanami
12,040
602
163
8
0
382,408
1
L
Thanatos
8,959
448
106
5
0
358,017
3
W
Bakasura
12,915
646
160
8
0
482,887
2
W
Artio
12,029
601
53
3
0
405,212
0
W
Zeus
13,064
653
165
8
0
367,813
2
W
Set
12,954
648
179
9
0
396,421
10
L
Sun Wukong
8,801
440
118
6
0
347,885
7
L
Danzaburou
9,900
495
162
8
0
369,033
6
L
Chang'e
7,685
384
38
2
0
366,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role