Player Matchup

Tiamat
Tiamat
Bio Esq
Tiamat
Level 41
God Stats
1W - 2L
1,392 SR
Queue Stats
21W - 28L
1,461 Elo+
Party 1
Chang'e
Chang'e
Cameronfun1
Chang'e
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Darkwarrior742
Kumbhakarna
Level 54
God Stats
30W - 31L
1,585 SR
Queue Stats
414W - 434L
1,480 Elo+
Party 2
Mulan
Mulan
Indrawarrior
Mulan
Level 20
God Stats
42W - 34L
1,648 SR
Queue Stats
57W - 48L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
XTheApplePieX
Danzaburou
Level 26
God Stats
54W - 47L
1,597 SR
Queue Stats
209W - 236L
1,456 Elo+
Party 2
Team Averages
Level 37
1,544 SR
1,483 Elo+

VS

Team Averages
Level 55
1,594 SR
1,492 Elo+
Artemis
Artemis
EIIusionz
Artemis
Level 49
God Stats
1W - 2L
1,821 SR
Queue Stats
102W - 138L
1,395 Elo+
Party 4
Vulcan
Vulcan
IPvPeedMyself
Vulcan
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
434W - 401L
1,434 Elo+
Party 4
Bacchus
Bacchus
KAOS_OreoWitAfro
Bacchus
Level 89
God Stats
4W - 4L
1,324 SR
Queue Stats
460W - 433L
1,587 Elo+
Party 3
Chaac
Chaac
SinatraaBurn
Chaac
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 167L
1,519 Elo+
Party 3
Arachne
Arachne
XxAlphanBansheeX
Arachne
Level 42
God Stats
2W - 2L
1,826 SR
Queue Stats
113W - 101L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bio Esq
Tiamat
11
1 / 7 / 2
6,709
447
7,661
12,397
6,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Cameronfun1
Chang'e
10
1 / 6 / 4
6,656
444
4,113
10,027
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
Darkwarrior742
Kumbhakarna
10
1 / 4 / 4
7,427
495
3,901
14,685
9,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 2
7,272
485
12,441
12,922
9,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
XTheApplePieX
Danzaburou
11
3 / 6 / 1
7,633
509
4,782
11,103
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EIIusionz
Artemis
14
9 / 3 / 4
8,716
581
15,581
9,280
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 1 / 8
8,718
581
12,150
9,484
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 15
8,044
536
6,866
9,732
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 1 / 3
9,056
604
4,606
13,339
9,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
8 / 2 / 7
8,625
575
7,272
12,081
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
28
28
Deaths
7
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bio Esq
Tiamat
1
7
2
0.29
L
Chang'e
Cameronfun1
Chang'e
1
6
4
0.5
L
Kumbhakarna
Darkwarrior742
Kumbhakarna
1
4
4
0.75
W
Artemis
EIIusionz
Artemis
9
3
4
3.67
W
5
1
8
9
L
1
5
2
0.4
W
3
0
15
10.5
W
3
1
3
4.5
L
Danzaburou
XTheApplePieX
Danzaburou
3
6
1
0.58
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
46,475
61,134
Taken
53,916
30,564
Mitigated
36,379
12,013
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bio Esq
Tiamat
7,661
633
0
2,886
12,397
6,505
0
6,183
6,214
31,173
0
L
Chang'e
Cameronfun1
Chang'e
4,113
369
553
1,939
10,027
2,208
0
2,451
7,576
28,506
0
L
Kumbhakarna
Darkwarrior742
Kumbhakarna
3,901
575
0
1,700
14,685
9,121
0
4,658
10,027
21,287
0
W
Artemis
EIIusionz
Artemis
15,581
6,414
356
2,879
9,280
3,867
0
3,035
6,245
0
54,519
W
12,150
4,539
0
3,774
9,484
3,908
762
6,563
2,921
57,974
0
L
12,441
2,736
0
2,677
12,922
9,388
0
1,962
10,960
0
41,824
W
6,866
766
0
855
9,732
14,662
0
2,526
7,206
23,976
0
W
4,606
1,214
166
6,752
13,339
9,565
0
1,400
11,939
0
44,887
L
Danzaburou
XTheApplePieX
Danzaburou
4,782
2,110
0
2,258
11,103
3,342
0
4,004
7,099
0
34,240
W
7,272
5,245
0
3,061
12,081
4,377
811
2,151
9,930
0
60,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,697
Gold Earned
43,159
260
Minions Killed
411
0
Camps Cleared
0
1,354,646
Distance Traveled
1,484,965
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,709
447
48
3
0
275,035
2
L
Chang'e
6,656
444
56
4
0
266,221
1
L
Kumbhakarna
7,427
495
29
2
0
296,791
4
W
Artemis
8,716
581
93
6
0
266,370
2
W
Vulcan
8,718
581
96
6
0
297,322
2
L
Mulan
7,272
485
83
6
0
263,759
4
W
Bacchus
8,044
536
38
3
0
309,633
3
W
Chaac
9,056
604
81
5
0
295,183
0
L
Danzaburou
7,633
509
44
3
0
252,840
6
W
Arachne
8,625
575
103
7
0
316,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role