Player Matchup

Gilgamesh
Gilgamesh
Spike SpiegeII
Gilgamesh
Level 26
God Stats
69W - 65L
1,461 SR
Queue Stats
649W - 608L
1,452 Elo+
Solo
Medusa
Medusa
The_Danbulance
Medusa
Level 27
God Stats
31W - 11L
1,779 SR
Queue Stats
172W - 101L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
TrippyRe
Cthulhu
Level 25
God Stats
0W - 2L
1,263 SR
Queue Stats
77W - 77L
1,523 Elo+
Party 2
Ra
Ra
inverse-finch4
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,498 Elo+
Solo
Izanami
Izanami
langamagi
Izanami
Level 30
God Stats
17W - 18L
1,496 SR
Queue Stats
146W - 148L
1,489 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,516 Elo+

VS

Team Averages
Level 15
1,476 SR
1,456 Elo+
Guan Yu
Guan Yu
BlueFangs276
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Glock Hound 420
Kukulkan
Level 27
God Stats
16W - 6L
1,588 SR
Queue Stats
85W - 75L
1,391 Elo+
Party 1
Fenrir
Fenrir
Inv 2 Party6347
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,490 Elo+
Party 1
Athena
Athena
Ratedstark
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,431 Elo+
Solo
Apollo
Apollo
SEXYW00DCHUCK
Apollo
Level 8
God Stats
2W - 1L
1,290 SR
Queue Stats
8W - 2L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Spike SpiegeII
Gilgamesh
13
4 / 3 / 0
8,777
627
7,623
10,005
5,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 2 / 1
7,897
564
9,023
7,519
3,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TrippyRe
Cthulhu
10
1 / 2 / 6
7,193
514
4,068
10,902
9,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
5,868
419
1,811
7,644
3,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
langamagi
Izanami
10
1 / 6 / 0
6,217
444
1,268
11,431
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlueFangs276
Guan Yu
12
5 / 4 / 1
7,432
531
6,502
12,293
7,984
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
15
3 / 1 / 4
8,767
626
9,106
6,068
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
8 / 0 / 3
8,803
629
11,223
10,260
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Ratedstark
Athena
10
1 / 3 / 4
6,778
484
3,372
10,229
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 4 / 0
6,418
458
1,398
6,076
1,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
12
Kills
18
18
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlueFangs276
Guan Yu
5
4
1
1.38
W
Kukulkan
3
1
4
5
W
8
0
3
9.5
W
Athena
Ratedstark
Athena
1
3
4
1
W
1
4
0
0.25
L
Gilgamesh
Spike SpiegeII
Gilgamesh
4
3
0
1.33
L
6
2
1
3.25
L
Cthulhu
TrippyRe
Cthulhu
1
2
6
2
L
0
5
1
0.1
L
Izanami
langamagi
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
31,601
47,501
Taken
44,926
24,095
Mitigated
25,147
8,882
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlueFangs276
Guan Yu
6,502
1,622
124
1,344
12,293
7,984
724
1,067
11,226
0
27,965
W
Kukulkan
9,106
469
249
1,348
6,068
2,283
2,541
718
5,350
63,717
0
W
11,223
3,432
43
5,212
10,260
4,077
550
1,486
8,774
0
51,325
W
Athena
Ratedstark
Athena
3,372
794
0
3,060
10,229
9,023
204
2,058
8,171
16,880
0
W
1,398
899
0
162
6,076
1,780
361
723
5,353
0
33,365
L
Gilgamesh
Spike SpiegeII
Gilgamesh
7,623
2,710
0
2,488
10,005
5,307
264
1,830
8,175
0
40,325
L
9,023
4,235
0
1,846
7,519
3,255
0
1,858
5,661
0
56,683
L
Cthulhu
TrippyRe
Cthulhu
4,068
589
0
360
10,902
9,175
0
2,468
8,434
12,634
0
L
1,811
326
17
1,564
7,644
3,078
166
2,834
4,810
24,368
0
L
Izanami
langamagi
Izanami
1,268
841
0
2,607
11,431
3,280
0
3,488
7,943
0
28,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
38,198
297
Minions Killed
337
0
Camps Cleared
0
1,309,209
Distance Traveled
1,344,719
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,432
531
35
3
0
252,793
0
W
Kukulkan
8,767
626
122
9
0
262,916
2
W
Fenrir
8,803
629
83
6
0
292,704
0
W
Athena
6,778
484
26
2
0
283,869
0
W
Apollo
6,418
458
71
5
0
252,437
1
L
Gilgamesh
8,777
627
84
6
0
263,236
0
L
Medusa
7,897
564
99
7
0
270,212
5
L
Cthulhu
7,193
514
18
1
0
294,799
1
L
Ra
5,868
419
27
2
0
245,971
3
L
Izanami
6,217
444
69
5
0
234,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role