Player Matchup

Danzaburou
Danzaburou
Js4DaYz4726
Danzaburou
Level 40
God Stats
0W - 2L
1,161 SR
Queue Stats
58W - 67L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Papaya9490
Tsukuyomi
Level 28
God Stats
2W - 5L
1,591 SR
Queue Stats
95W - 106L
1,571 Elo+
Solo
Persephone
Persephone
Terp Devil
Persephone
Level 8
God Stats
1W - 3L
1,349 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 1
Amaterasu
Amaterasu
UraniumAnchor
Amaterasu
Level 27
God Stats
50W - 25L
1,698 SR
Queue Stats
107W - 96L
1,620 Elo+
Solo
Ra
Ra
fox_gurl11
Ra
Level 24
God Stats
5W - 4L
1,367 SR
Queue Stats
102W - 106L
1,485 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,515 Elo+

VS

Team Averages
Level 23
1,529 SR
1,568 Elo+
Ymir
Ymir
BREEEEEEEEkachu
Ymir
Level 17
God Stats
3W - 3L
1,681 SR
Queue Stats
29W - 19L
1,625 Elo+
Solo
Agni
Agni
Kempfitz
Agni
Level 25
God Stats
3W - 1L
1,821 SR
Queue Stats
123W - 145L
1,492 Elo+
Solo
Khepri
Khepri
LigmaAwareness69
Khepri
Level 26
God Stats
21W - 14L
1,620 SR
Queue Stats
79W - 70L
1,573 Elo+
Party 2
Ravana
Ravana
Nacoleon
Ravana
Level 21
God Stats
1W - 5L
1,202 SR
Queue Stats
198W - 136L
1,624 Elo+
Solo
Rama
Rama
xxxliltrap
Rama
Level 28
God Stats
5W - 4L
1,319 SR
Queue Stats
105W - 96L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Js4DaYz4726
Danzaburou
14
1 / 7 / 8
9,311
423
8,292
15,391
5,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Papaya9490
Tsukuyomi
15
2 / 9 / 9
10,355
471
9,942
18,634
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Terp Devil
Persephone
19
13 / 4 / 3
13,575
617
23,307
16,340
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
UraniumAnchor
Amaterasu
15
4 / 7 / 6
10,144
461
12,451
23,981
15,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 10 / 5
9,081
413
6,949
16,622
12,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 11
10,086
458
8,348
17,429
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
1 / 4 / 12
10,874
494
11,841
13,383
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 4 / 16
11,976
544
5,631
22,243
27,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Nacoleon
Ravana
19
14 / 3 / 9
12,887
586
16,751
13,399
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
16 / 5 / 10
12,908
587
25,063
19,646
8,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
95
22
Kills
37
37
Deaths
22
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
Danzaburou
Js4DaYz4726
Danzaburou
1
7
8
0.71
W
Agni
1
4
12
1.75
W
5
4
16
3.25
W
Ravana
Nacoleon
Ravana
14
3
9
6.17
L
Tsukuyomi
Papaya9490
Tsukuyomi
2
9
9
0.72
L
Persephone
Terp Devil
Persephone
13
4
3
3.63
L
Amaterasu
UraniumAnchor
Amaterasu
4
7
6
1
L
2
10
5
0.45
W
16
5
10
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,941
Damage
67,634
90,968
Taken
86,100
45,550
Mitigated
64,625
18,972
Healing
22,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,348
1,974
0
2,177
17,429
13,361
824
6,193
11,127
42,515
0
L
Danzaburou
Js4DaYz4726
Danzaburou
8,292
2,933
0
1,717
15,391
5,035
846
2,648
12,637
0
39,085
W
Agni
11,841
479
387
4,801
13,383
5,618
2,694
5,775
7,270
61,874
0
W
5,631
171
1,200
2,470
22,243
27,407
505
7,894
14,133
27,897
0
W
Ravana
Nacoleon
Ravana
16,751
5,313
0
2,888
13,399
9,322
224
5,065
8,113
0
91,847
L
Tsukuyomi
Papaya9490
Tsukuyomi
9,942
2,399
0
3,431
18,634
6,390
0
2,037
16,507
0
60,928
L
Persephone
Terp Devil
Persephone
23,307
778
275
3,520
16,340
5,637
0
6,918
8,848
80,600
0
L
Amaterasu
UraniumAnchor
Amaterasu
12,451
5,692
0
5,658
23,981
15,801
748
8,244
14,948
838
46,376
L
6,949
521
1,137
3,234
16,622
12,687
0
4,524
11,916
51,570
0
W
25,063
21,423
0
8,287
19,646
8,917
3,232
6,458
13,068
0
98,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,466
Gold Earned
58,731
425
Minions Killed
496
0
Camps Cleared
0
1,947,145
Distance Traveled
1,966,937
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,086
458
73
3
0
367,333
7
L
Danzaburou
9,311
423
64
3
0
398,980
4
W
Agni
10,874
494
122
6
0
381,035
1
W
Khepri
11,976
544
36
2
0
425,017
0
W
Ravana
12,887
586
134
6
0
425,862
8
L
Tsukuyomi
10,355
471
80
4
0
415,434
0
L
Persephone
13,575
617
147
7
0
416,703
0
L
Amaterasu
10,144
461
71
3
0
348,540
0
L
Ra
9,081
413
63
3
0
367,488
3
W
Rama
12,908
587
131
6
0
367,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role