Player Matchup

Sobek
Sobek
BallZacc69
Sobek
Level 24
God Stats
2W - 1L
1,899 SR
Queue Stats
51W - 45L
1,510 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DroppinClips
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,312 SR
Queue Stats
176W - 201L
1,442 Elo+
Party 2
Athena
Athena
SticklyWickly
Athena
Level 64
God Stats
3W - 8L
1,401 SR
Queue Stats
480W - 459L
1,594 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TrueBondage
Kumbhakarna
Level 136
God Stats
2W - 2L
1,279 SR
Queue Stats
651W - 594L
1,612 Elo+
Party 3
Mercury
Mercury
lNick OP
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 200L
1,452 Elo+
Party 2
Team Averages
Level 72
1,478 SR
1,522 Elo+

VS

Team Averages
Level 104
1,482 SR
1,497 Elo+
Janus
Janus
Cigeezy19
Janus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
457W - 483L
1,443 Elo+
Solo
Nox
Nox
TheMadOne996
Nox
Level 148
God Stats
1W - 1L
1,547 SR
Queue Stats
42W - 40L
1,605 Elo+
Party 1
Anhur
Anhur
ancientgod0
Anhur
Level 132
God Stats
1W - 0L
1,273 SR
Queue Stats
47W - 35L
1,639 Elo+
Party 1
Geb
Geb
papasauce99
Geb
Level 107
God Stats
10W - 4L
1,587 SR
Queue Stats
134W - 117L
1,510 Elo+
Party 1
Sol
Sol
yaboimcskiniD
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
2 / 9 / 8
10,148
634
6,343
22,477
31,908
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
DroppinClips
Morgan Le Fay
20
5 / 4 / 8
11,826
739
23,606
19,591
9,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 11
10,037
627
6,542
19,895
23,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
TrueBondage
Kumbhakarna
19
2 / 7 / 14
11,576
724
8,527
18,041
18,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
lNick OP
Mercury
18
7 / 5 / 6
11,810
738
15,238
12,401
5,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cigeezy19
Janus
18
0 / 5 / 22
11,754
735
17,502
13,058
5,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 13
12,680
793
8,946
9,781
5,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
15 / 4 / 12
13,714
857
32,442
18,622
8,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 4 / 20
11,153
697
10,429
19,849
25,349
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 18
11,593
725
9,218
9,032
4,096
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
117
17
Kills
32
32
Deaths
18
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sobek
2
9
8
0.67
W
Janus
Cigeezy19
Janus
0
5
22
2.2
L
Morgan Le Fay
DroppinClips
Morgan Le Fay
5
4
8
2.25
L
1
7
11
0.93
W
9
2
13
7.75
L
Kumbhakarna
TrueBondage
Kumbhakarna
2
7
14
1.29
W
15
4
12
5.25
L
Mercury
lNick OP
Mercury
7
5
6
2
W
3
4
20
3.25
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,256
Damage
78,537
92,405
Taken
70,342
88,645
Mitigated
48,876
22,423
Healing
21,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,343
979
2,025
2,899
22,477
31,908
0
8,029
14,448
9,287
0
W
Janus
Cigeezy19
Janus
17,502
487
576
1,277
13,058
5,531
618
10,338
2,720
35,895
0
L
Morgan Le Fay
DroppinClips
Morgan Le Fay
23,606
2,715
1,600
5,950
19,591
9,457
925
13,227
6,364
45,284
0
L
6,542
1,154
1,619
1,066
19,895
23,080
550
10,987
8,908
13,659
0
W
8,946
1,516
3,100
1,414
9,781
5,154
545
5,619
4,162
24,226
0
L
Kumbhakarna
TrueBondage
Kumbhakarna
8,527
576
1,490
861
18,041
18,247
659
7,272
10,769
27,629
0
W
32,442
17,902
1,057
5,530
18,622
8,746
2,553
13,658
4,964
0
55,251
L
Mercury
lNick OP
Mercury
15,238
4,994
3,168
1,745
12,401
5,953
1,114
6,580
5,821
0
28,449
W
10,429
872
2,510
3,720
19,849
25,349
37
11,086
8,763
18,672
0
W
9,218
2,014
899
1,005
9,032
4,096
1,749
4,317
4,715
22,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,397
Gold Earned
60,894
133
Minions Killed
157
0
Camps Cleared
0
1,407,079
Distance Traveled
1,480,242
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,148
634
6
0
0
251,091
0
W
Janus
11,754
735
37
2
0
311,073
0
L
Morgan Le Fay
11,826
739
41
3
0
288,566
0
L
Athena
10,037
627
16
1
0
274,146
0
W
Nox
12,680
793
35
2
0
300,470
3
L
Kumbhakarna
11,576
724
37
2
0
273,401
0
W
Anhur
13,714
857
53
3
0
269,720
2
L
Mercury
11,810
738
33
2
0
319,875
1
W
Geb
11,153
697
8
1
0
314,712
0
W
Sol
11,593
725
24
2
0
284,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role