Player Matchup

Ne Zha
Ne Zha
BigHorseHands
Ne Zha
Level 27
God Stats
3W - 5L
1,379 SR
Queue Stats
35W - 40L
1,445 Elo+
Solo
Ymir
Ymir
ButteryBro
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,260 Elo+
Solo
Janus
Janus
fABIODEMENTE
Janus
Level 24
God Stats
1W - 1L
1,723 SR
Queue Stats
111W - 131L
1,374 Elo+
Solo
Kukulkan
Kukulkan
trexveper
Kukulkan
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Cernunnos
Cernunnos
教皇有几个师
Cernunnos
Level 28
God Stats
2W - 4L
1,452 SR
Queue Stats
108W - 126L
1,404 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,397 Elo+

VS

Team Averages
Level 33
1,600 SR
1,553 Elo+
Ares
Ares
AzumaHunter
Ares
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 301L
1,550 Elo+
Party 1
Merlin
Merlin
Bellionz
Merlin
Level 8
God Stats
3W - 0L
1,786 SR
Queue Stats
4W - 0L
1,779 Elo+
Party 1
Chiron
Chiron
Rhaymart18
Chiron
Level 13
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 1L
1,588 Elo+
Party 2
Tiamat
Tiamat
renroxas
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,483 Elo+
Party 2
Artemis
Artemis
rhinaanne
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 19
14,820
1,140
25,313
24,402
12,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 22
14,831
1,141
12,212
31,675
44,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
7 / 7 / 17
13,639
1,049
26,747
19,704
5,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
trexveper
Kukulkan
20
1 / 11 / 30
13,370
1,028
12,671
22,973
19,207
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
17 / 9 / 17
16,346
1,257
44,021
25,834
9,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 25
16,978
1,306
18,431
30,259
56,995
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Bellionz
Merlin
20
11 / 3 / 22
15,239
1,172
28,421
15,197
8,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Rhaymart18
Chiron
20
6 / 15 / 24
14,185
1,091
22,113
25,222
11,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
renroxas
Tiamat
20
4 / 12 / 24
13,331
1,025
13,132
26,546
18,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
rhinaanne
Artemis
20
11 / 9 / 25
15,399
1,185
31,061
30,322
15,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
165
43
Kills
45
45
Deaths
43
105
Assists
120
Player
Kills
Deaths
Assists
KDA
W
13
4
25
6.38
W
Merlin
Bellionz
Merlin
11
3
22
7.33
L
11
9
19
2.28
L
7
9
22
2
W
Chiron
Rhaymart18
Chiron
6
15
24
1.2
L
7
7
17
2.21
W
Tiamat
renroxas
Tiamat
4
12
24
1.33
W
Artemis
rhinaanne
Artemis
11
9
25
2.61
L
Kukulkan
trexveper
Kukulkan
1
11
30
1.45
L
17
9
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,964
Damage
113,158
124,588
Taken
127,546
91,188
Mitigated
110,272
9,179
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,431
1,977
343
1,782
30,259
56,995
0
14,747
15,512
28,709
0
W
Merlin
Bellionz
Merlin
28,421
1,521
0
0
15,197
8,168
0
3,220
11,977
65,879
0
L
25,313
11,995
0
2,525
24,402
12,095
0
12,439
11,963
0
50,684
L
12,212
2,098
0
0
31,675
44,387
0
14,784
16,891
38,409
0
W
Chiron
Rhaymart18
Chiron
22,113
9,550
723
1,608
25,222
11,124
0
9,640
15,582
0
47,402
L
26,747
2,600
288
1,010
19,704
5,832
0
9,624
10,080
43,240
0
W
Tiamat
renroxas
Tiamat
13,132
1,937
222
3,151
26,546
18,431
0
9,150
17,396
32,622
0
W
Artemis
rhinaanne
Artemis
31,061
18,284
0
9,283
30,322
15,554
0
14,873
15,449
0
42,224
L
Kukulkan
trexveper
Kukulkan
12,671
3,405
0
0
22,973
19,207
0
11,398
11,575
25,577
0
L
44,021
30,948
0
5,356
25,834
9,667
0
11,739
14,095
0
63,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,006
Gold Earned
75,132
212
Minions Killed
239
7
Camps Cleared
3
1,121,699
Distance Traveled
1,021,088
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,978
1,306
7
1
1
242,334
0
W
Merlin
15,239
1,172
92
7
1
224,779
1
L
Ne Zha
14,820
1,140
43
3
0
238,733
0
L
Ymir
14,831
1,141
67
5
1
220,145
1
W
Chiron
14,185
1,091
68
5
0
163,566
0
L
Janus
13,639
1,049
49
4
1
232,199
0
W
Tiamat
13,331
1,025
40
3
1
222,070
0
W
Artemis
15,399
1,185
32
2
0
168,339
1
L
Kukulkan
13,370
1,028
23
2
1
216,889
4
L
Cernunnos
16,346
1,257
30
2
4
213,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role