Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AbdallahAljrah
Ra
Level 40
God Stats
1W - 11L
1,305 SR
Queue Stats
92W - 115L
1,340 Elo+
Solo
Agni
Agni
KingJ318
Agni
Level 23
God Stats
0W - 1L
1,924 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 2
Neith
Neith
LowLowDean MVP
Neith
Level 27
God Stats
27W - 40L
1,454 SR
Queue Stats
511W - 585L
1,322 Elo+
Party 2
Hades
Hades
YoDarkShadow
Hades
Level 106
God Stats
458W - 480L
1,408 SR
Queue Stats
924W - 1,236L
1,309 Elo+
Party 2
Team Averages
Level 56
1,518 SR
1,342 Elo+

VS

Team Averages
Level 88
1,399 SR
1,373 Elo+
Sun Wukong
Sun Wukong
DRACOGON101
Sun Wukong
Level 67
God Stats
23W - 26L
1,425 SR
Queue Stats
286W - 451L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
Pipostock
Ah Puch
Level 147
God Stats
86W - 84L
1,528 SR
Queue Stats
444W - 561L
1,314 Elo+
Solo
Susano
Susano
TheCoolLucifer
Susano
Level 79
God Stats
1W - 6L
1,078 SR
Queue Stats
345W - 404L
1,374 Elo+
Party 1
Freya
Freya
Trap-slapes
Freya
Level 102
God Stats
2W - 3L
1,416 SR
Queue Stats
364W - 420L
1,385 Elo+
Party 1
Horus
Horus
TwinedZulu53657
Horus
Level 47
God Stats
16W - 19L
1,547 SR
Queue Stats
109W - 126L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 0 / 1
5,409
541
1,640
4,566
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,212
521
2,242
5,136
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
5
0 / 2 / 0
4,189
419
534
2,788
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 0
4,821
482
4,827
5,162
1,144
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
5,591
559
4,600
6,414
3,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DRACOGON101
Sun Wukong
9
1 / 1 / 0
5,011
501
1,663
4,569
2,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Pipostock
Ah Puch
10
3 / 0 / 1
6,154
615
4,108
3,482
1,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 1
5,742
574
279
6,345
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 1
5,473
547
4,795
5,982
1,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 2 / 1
5,344
534
2,264
8,100
3,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
1
0.5
L
0
3
0
0
W
Sun Wukong
DRACOGON101
Sun Wukong
1
1
0
1
L
Agni
0
2
0
0
L
1
2
0
0.5
W
Ah Puch
Pipostock
Ah Puch
3
0
1
3.5
W
1
0
1
1.5
W
2
0
1
2.5
W
1
2
1
0.75
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,843
Damage
13,109
24,066
Taken
28,478
8,207
Mitigated
11,068
5,485
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,640
535
0
0
4,566
1,654
0
298
4,268
0
33,951
L
2,242
58
24
1,142
5,136
1,624
120
3,336
1,800
25,179
0
W
Sun Wukong
DRACOGON101
Sun Wukong
1,663
235
0
1,539
4,569
2,434
574
1,569
2,974
0
21,136
L
Agni
534
73
0
0
2,788
610
0
474
2,314
6,682
0
L
4,827
3,106
0
1,140
5,162
1,144
42
2,225
2,937
0
22,231
W
Ah Puch
Pipostock
Ah Puch
4,108
42
0
1,321
3,482
1,341
352
1,331
2,013
33,594
0
W
279
0
0
3,558
6,345
1,931
0
524
5,751
0
29,612
W
4,795
1,666
0
4,398
5,982
1,719
0
1,401
4,581
27,447
0
W
2,264
979
382
1,970
8,100
3,643
0
2,317
5,783
0
11,955
L
4,600
908
21
3,158
6,414
3,175
120
2,570
3,844
25,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
27,724
240
Minions Killed
257
0
Camps Cleared
0
924,759
Distance Traveled
947,104
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,409
541
60
6
0
220,382
0
L
Ra
5,212
521
68
7
0
186,711
0
W
Sun Wukong
5,011
501
34
3
0
217,335
0
L
Agni
4,189
419
24
2
0
199,527
1
L
Neith
4,821
482
35
4
0
160,616
0
W
Ah Puch
6,154
615
75
8
0
164,599
5
W
Susano
5,742
574
75
8
0
198,476
2
W
Freya
5,473
547
48
5
0
189,646
3
W
Horus
5,344
534
25
3
0
177,048
0
L
Hades
5,591
559
53
5
0
157,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role