Player Matchup

Yemoja
Yemoja
Platinum III
DLenny24
Yemoja
Platinum III
Level 140
God Stats
0W - 2L
1,325 SR
Queue Stats
154W - 148L
1,846 MMR
Solo
Hel
Hel
Platinum II
DaUnfollowed
Hel
Platinum II
Level 43
God Stats
2W - 6L
1,549 SR
Queue Stats
623W - 608L
2,022 MMR
Party 1
Mulan
Mulan
Platinum II
RICK_A_SAW__97
Mulan
Platinum II
Level 144
God Stats
74W - 59L
1,681 SR
Queue Stats
166W - 163L
1,889 MMR
Solo
Danzaburou
Danzaburou
Platinum V
tyriqshavoc
Danzaburou
Platinum V
Level 156
God Stats
9W - 4L
1,808 SR
Queue Stats
601W - 599L
1,857 MMR
Solo
Bastet
Bastet
Platinum V
zothuras
Bastet
Platinum V
Level 123
God Stats
13W - 15L
1,665 SR
Queue Stats
996W - 996L
1,750 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,606 SR
1,873 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,704 SR
1,872 MMR
Kali
Kali
Platinum IV
ErzahSins
Kali
Platinum IV
Level 149
God Stats
11W - 4L
1,667 SR
Queue Stats
195W - 180L
1,838 MMR
Solo
Loki
Loki
Platinum V
Gaokao
Loki
Platinum V
Level 121
God Stats
13W - 5L
1,683 SR
Queue Stats
18W - 8L
1,929 MMR
Party 2
Cernunnos
Cernunnos
Gold II
Hegeİ
Cernunnos
Gold II
Level 42
God Stats
10W - 2L
1,856 SR
Queue Stats
16W - 6L
1,859 MMR
Party 2
Chang'e
Chang'e
Platinum III
imissoften
Chang'e
Platinum III
Level 129
God Stats
25W - 15L
1,734 SR
Queue Stats
548W - 531L
1,893 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
mellogd1
Kuzenbo
Platinum V
Level 108
God Stats
42W - 29L
1,581 SR
Queue Stats
274W - 272L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DLenny24
Yemoja
15
0 / 5 / 7
10,798
469
4,562
21,350
18,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 4
9,824
427
10,901
14,443
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 4 / 3
11,810
513
15,069
22,274
18,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
tyriqshavoc
Danzaburou
19
2 / 7 / 2
11,948
519
5,561
15,093
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
zothuras
Bastet
16
5 / 9 / 3
11,041
480
13,045
19,738
7,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetMorgan Le FayGilgameshTiamatCu Chulainn

VS

Bans
TsukuyomiArachneKing ArthurGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 4 / 10
13,505
587
18,587
18,416
10,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Gaokao
Loki
20
1 / 1 / 6
14,109
613
11,302
19,946
16,461
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Hegeİ
Cernunnos
20
13 / 2 / 3
15,913
692
23,544
21,095
8,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
imissoften
Chang'e
20
5 / 2 / 9
14,112
614
11,126
9,624
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
mellogd1
Kuzenbo
18
3 / 0 / 14
13,420
583
8,118
20,666
40,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
72
9
Kills
30
31
Deaths
9
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DLenny24
Yemoja
0
5
7
0.7
L
1
6
4
0.5
W
Kali
8
4
10
3.25
W
Loki
Gaokao
Loki
1
1
6
4
W
Cernunnos
Hegeİ
Cernunnos
13
2
3
7.25
L
1
4
3
0.63
W
Chang'e
imissoften
Chang'e
5
2
9
4.75
W
Kuzenbo
mellogd1
Kuzenbo
3
0
14
10
L
Danzaburou
tyriqshavoc
Danzaburou
2
7
2
0.43
L
Bastet
zothuras
Bastet
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,138
Damage
72,677
92,898
Taken
89,747
55,585
Mitigated
80,502
25,374
Healing
41,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DLenny24
Yemoja
4,562
814
1,510
3,680
21,350
18,651
0
6,192
15,158
27,029
0
L
10,901
1,524
5,035
4,655
14,443
5,524
0
3,620
10,823
74,293
0
W
Kali
18,587
7,236
0
7,531
18,416
10,712
2,087
3,420
14,996
0
84,778
W
Loki
Gaokao
Loki
11,302
3,160
0
5,234
19,946
16,461
713
4,352
15,594
0
102,365
W
Cernunnos
Hegeİ
Cernunnos
23,544
15,927
0
13,970
21,095
8,976
5,336
2,848
18,247
0
176,425
L
15,069
1,230
0
5,422
22,274
18,547
0
4,384
17,890
9,733
84,941
W
Chang'e
imissoften
Chang'e
11,126
1,061
4,015
4,600
9,624
3,914
3,410
2,452
7,172
91,830
0
W
Kuzenbo
mellogd1
Kuzenbo
8,118
3,303
0
5,860
20,666
40,439
558
5,901
14,765
42,439
0
L
Danzaburou
tyriqshavoc
Danzaburou
5,561
1,514
0
3,172
15,093
5,223
530
1,080
14,013
0
90,230
L
Bastet
zothuras
Bastet
13,045
3,246
0
1,900
19,738
7,640
0
4,044
15,694
0
51,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,421
Gold Earned
71,059
585
Minions Killed
745
0
Camps Cleared
0
2,100,848
Distance Traveled
2,333,876
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,798
469
43
2
0
455,103
4
L
Hel
9,824
427
134
6
0
427,814
2
W
Kali
13,505
587
109
5
0
459,028
6
W
Loki
14,109
613
202
9
0
514,386
0
W
Cernunnos
15,913
692
211
9
0
407,415
1
L
Mulan
11,810
513
188
8
0
402,219
9
W
Chang'e
14,112
614
164
7
0
452,363
4
W
Kuzenbo
13,420
583
59
3
0
500,684
7
L
Danzaburou
11,948
519
155
7
0
423,137
3
L
Bastet
11,041
480
65
3
0
392,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role