Player Matchup

Thanatos
Thanatos
CaIIOfDudi
Thanatos
Level 103
God Stats
2W - 2L
1,584 SR
Queue Stats
72W - 66L
1,672 Elo+
Party 1
Chaac
Chaac
Cash_Player911
Chaac
Level 160
God Stats
9W - 3L
1,799 SR
Queue Stats
372W - 326L
1,635 Elo+
Party 1
Heimdallr
Heimdallr
awilixs-
Heimdallr
Level 158
God Stats
10W - 9L
1,771 SR
Queue Stats
888W - 528L
1,684 Elo+
Party 1
Bacchus
Bacchus
drgbugrsbusrtg
Bacchus
Level 149
God Stats
21W - 15L
1,639 SR
Queue Stats
834W - 694L
1,619 Elo+
Party 1
Ra
Ra
xNiceIcebaby
Ra
Level 71
God Stats
21W - 7L
1,649 SR
Queue Stats
759W - 504L
1,686 Elo+
Party 1
Team Averages
Level 128
1,688 SR
1,659 Elo+

VS

Team Averages
Level 143
1,728 SR
1,603 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Crab is BACK
Ymir
Level 159
God Stats
7W - 8L
1,678 SR
Queue Stats
240W - 257L
1,565 Elo+
Solo
Kali
Kali
HeinzKetchup2
Kali
Level 154
God Stats
1W - 1L
1,851 SR
Queue Stats
78W - 68L
1,651 Elo+
Party 2
Raijin
Raijin
Kim-Jonas-Un
Raijin
Level 148
God Stats
4W - 10L
1,802 SR
Queue Stats
155W - 150L
1,616 Elo+
Party 2
Erlang Shen
Erlang Shen
NateeOO
Erlang Shen
Level 147
God Stats
12W - 8L
1,809 SR
Queue Stats
317W - 275L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaIIOfDudi
Thanatos
13
4 / 1 / 5
8,235
633
3,469
6,404
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 0 / 2
7,703
593
7,198
12,050
8,586
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
awilixs-
Heimdallr
14
8 / 0 / 0
8,622
663
7,203
6,131
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 7
6,546
504
4,902
7,776
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 4 / 2
7,345
565
4,859
8,809
3,118
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 6 / 0
5,739
441
2,503
7,532
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,243
480
4,126
8,900
5,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 2 / 2
6,517
501
4,174
7,442
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
12
3 / 3 / 3
7,006
539
5,307
7,003
2,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
NateeOO
Erlang Shen
13
0 / 1 / 2
8,028
618
8,223
10,396
5,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
14
Kills
6
6
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
0
0
W
Thanatos
CaIIOfDudi
Thanatos
4
1
5
6.5
W
0
0
2
1
L
1
2
2
1
L
2
2
2
1.5
L
Raijin
3
3
3
1.5
L
Erlang Shen
NateeOO
Erlang Shen
0
1
2
1
W
Heimdallr
awilixs-
Heimdallr
8
0
0
8
W
0
1
7
3.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,631
Damage
24,333
41,170
Taken
41,273
23,344
Mitigated
18,017
21,745
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,503
1,425
0
1,902
7,532
1,479
0
1,015
6,516
26,133
0
W
Thanatos
CaIIOfDudi
Thanatos
3,469
1,313
0
6,859
6,404
2,173
0
1,047
5,357
0
50,314
W
7,198
2,383
0
7,485
12,050
8,586
0
1,858
10,192
0
50,360
L
4,126
1,110
0
1,160
8,900
5,030
0
3,921
4,979
14,548
0
L
4,174
1,797
0
3,199
7,442
3,060
0
1,580
5,862
0
34,195
L
Raijin
5,307
1,305
0
1,116
7,003
2,821
0
2,313
4,690
42,190
0
L
Erlang Shen
NateeOO
Erlang Shen
8,223
4,041
0
3,877
10,396
5,627
0
932
9,464
4,358
47,540
W
Heimdallr
awilixs-
Heimdallr
7,203
3,698
0
2,579
6,131
2,149
482
2,583
3,548
0
70,610
W
4,902
849
0
1,478
7,776
7,318
0
3,743
3,947
12,037
0
W
4,859
397
577
2,767
8,809
3,118
0
3,597
5,212
50,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
33,533
411
Minions Killed
348
0
Camps Cleared
0
1,310,297
Distance Traveled
1,283,635
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,739
441
54
4
0
253,717
3
W
Thanatos
8,235
633
95
7
0
303,746
4
W
Chaac
7,703
593
110
8
0
236,819
5
L
Ymir
6,243
480
13
1
0
269,047
5
L
Kali
6,517
501
73
6
0
288,733
1
L
Raijin
7,006
539
90
7
0
224,677
7
L
Erlang Shen
8,028
618
118
9
0
247,461
2
W
Heimdallr
8,622
663
98
8
0
254,861
0
W
Bacchus
6,546
504
15
1
0
265,044
4
W
Ra
7,345
565
93
7
0
249,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role