Player Matchup

Merlin
Merlin
Dainek_
Merlin
Level 49
God Stats
7W - 7L
1,545 SR
Queue Stats
125W - 112L
1,449 Elo+
Party 1
Ra
Ra
Sloppy69McFloppy
Ra
Level 65
God Stats
1W - 2L
1,655 SR
Queue Stats
118W - 105L
1,432 Elo+
Party 1
Thor
Thor
TY STORMZ
Thor
Level 63
God Stats
3W - 2L
1,469 SR
Queue Stats
70W - 91L
1,323 Elo+
Solo
Chiron
Chiron
gameboy2018
Chiron
Level 50
God Stats
5W - 3L
1,601 SR
Queue Stats
120W - 105L
1,429 Elo+
Party 1
Chaac
Chaac
suka_on_my-wang
Chaac
Level 62
God Stats
8W - 9L
1,365 SR
Queue Stats
105W - 94L
1,434 Elo+
Party 1
Team Averages
Level 58
1,527 SR
1,414 Elo+

VS

Team Averages
Level 55
1,377 SR
1,338 Elo+
Ymir
Ymir
KSI B1G B0SS
Ymir
Level 20
God Stats
6W - 11L
1,343 SR
Queue Stats
28W - 54L
1,254 Elo+
Party 2
Sol
Sol
RECRUIT_Dark
Sol
Level 63
God Stats
7W - 11L
1,334 SR
Queue Stats
55W - 80L
1,372 Elo+
Party 2
Thor
Thor
RECRUIT_Lion
Thor
Level 58
God Stats
0W - 5L
1,109 SR
Queue Stats
37W - 64L
1,315 Elo+
Party 2
Bellona
Bellona
XxReaperwraithxX
Bellona
Level 7
God Stats
1W - 1L
1,701 SR
Queue Stats
7W - 12L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
Level 127
God Stats
13W - 13L
1,397 SR
Queue Stats
320W - 408L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dainek_
Merlin
15
8 / 1 / 1
9,038
646
7,858
6,903
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 8
8,394
600
2,940
5,072
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
2 / 1 / 1
7,479
534
1,256
10,844
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
14
7 / 0 / 3
9,003
643
7,952
5,604
1,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 1 / 1
8,810
629
1,757
6,008
4,720
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,181
370
1,077
8,772
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 6 / 0
7,143
510
4,997
8,977
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 6 / 1
5,718
408
1,342
8,402
2,283
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 0 / 0
7,388
528
4,304
5,970
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
xTITT3S-N-B33Rx
Danzaburou
6
0 / 3 / 0
5,218
373
1,470
6,088
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
20
Kills
2
3
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dainek_
Merlin
8
1
1
8.5
L
0
7
0
0
L
1
6
0
0.17
L
0
6
1
0.08
W
3
0
8
7
W
Thor
2
1
1
2.5
L
1
0
0
1
W
Chiron
7
0
3
8.5
W
0
1
1
0.5
L
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
13,190
34,431
Taken
38,209
15,667
Mitigated
13,832
15,079
Healing
7,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dainek_
Merlin
7,858
820
0
1,902
6,903
2,591
1,652
2,661
3,852
56,731
0
L
1,077
298
0
256
8,772
2,557
0
2,484
6,288
12,084
0
L
4,997
1,137
0
1,636
8,977
2,412
886
4,897
4,080
33,921
0
L
1,342
0
161
139
8,402
2,283
0
2,414
5,988
0
24,025
W
2,940
516
937
2,814
5,072
3,264
1,441
859
4,179
23,931
0
W
Thor
1,256
268
0
3,622
10,844
3,227
435
1,516
9,228
0
42,171
L
4,304
1,636
0
3,575
5,970
5,256
384
53
5,917
0
41,410
W
Chiron
7,952
5,169
534
3,370
5,604
1,865
2,609
625
4,979
0
57,208
W
1,757
286
0
1,900
6,008
4,720
343
0
6,008
287
51,756
L
Danzaburou
xTITT3S-N-B33Rx
Danzaburou
1,470
240
0
1,374
6,088
1,324
0
1,003
5,085
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
30,648
448
Minions Killed
283
0
Camps Cleared
0
1,342,568
Distance Traveled
1,036,102
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,038
646
99
7
0
269,467
3
L
Ymir
5,181
370
19
1
0
186,629
0
L
Sol
7,143
510
69
5
0
210,257
1
L
Thor
5,718
408
45
3
0
238,919
1
W
Ra
8,394
600
29
2
0
286,743
0
W
Thor
7,479
534
72
5
0
257,766
1
L
Bellona
7,388
528
108
8
0
259,343
0
W
Chiron
9,003
643
118
8
0
262,549
1
W
Chaac
8,810
629
130
9
0
266,043
0
L
Danzaburou
5,218
373
42
3
0
140,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role