Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
II DemonKing II
Hera
Level 87
God Stats
4W - 1L
1,886 SR
Queue Stats
41W - 48L
1,430 Elo+
Solo
Cthulhu
Cthulhu
WaterHo
Cthulhu
Level 74
God Stats
52W - 54L
1,489 SR
Queue Stats
416W - 381L
1,500 Elo+
Party 1
Odin
Odin
outofsalt12
Odin
Level 108
God Stats
18W - 14L
1,784 SR
Queue Stats
532W - 512L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
whitebull0531
Cernunnos
Level 59
God Stats
6W - 11L
1,364 SR
Queue Stats
117W - 161L
1,388 Elo+
Solo
Team Averages
Level 83
1,605 SR
1,460 Elo+

VS

Team Averages
Level 101
1,613 SR
1,457 Elo+
Ares
Ares
Choruru00
Ares
Level 86
God Stats
24W - 22L
1,556 SR
Queue Stats
567W - 570L
1,442 Elo+
Party 3
Nike
Nike
Pinkwarrior101
Nike
Level 97
God Stats
13W - 8L
1,663 SR
Queue Stats
701W - 715L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
StewedGecko1645
Nu Wa
Level 67
God Stats
12W - 5L
1,670 SR
Queue Stats
62W - 54L
1,463 Elo+
Solo
Danzaburou
Danzaburou
jujuus25
Danzaburou
Level 128
God Stats
3W - 5L
1,585 SR
Queue Stats
163W - 182L
1,445 Elo+
Party 2
Arachne
Arachne
jwode93
Arachne
Level 128
God Stats
3W - 2L
1,591 SR
Queue Stats
185W - 202L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 1
5,854
532
2,555
7,691
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 0
6,289
572
3,903
6,025
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
WaterHo
Cthulhu
7
0 / 2 / 1
4,669
424
916
7,273
3,122
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 2 / 0
5,319
484
1,154
6,349
3,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
whitebull0531
Cernunnos
8
1 / 2 / 0
5,047
459
3,601
4,943
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 4
5,608
510
3,576
6,449
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 1
5,919
538
4,086
4,298
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 2 / 3
6,688
608
5,749
5,855
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jujuus25
Danzaburou
11
3 / 0 / 0
6,483
589
3,459
4,111
1,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
jwode93
Arachne
12
3 / 0 / 3
6,782
617
3,932
6,303
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
Ares
0
1
4
2
L
1
4
0
0.25
W
2
0
1
2.5
W
5
2
3
3.25
L
Cthulhu
WaterHo
Cthulhu
0
2
1
0.25
W
Danzaburou
jujuus25
Danzaburou
3
0
0
3
W
Arachne
jwode93
Arachne
3
0
3
4.5
L
0
2
0
0
L
Cernunnos
whitebull0531
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
20,802
32,281
Taken
27,016
12,831
Mitigated
11,567
7,387
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,555
1,031
0
1,674
7,691
3,166
0
1,340
6,086
0
30,438
W
Ares
3,576
65
0
1,360
6,449
3,923
241
1,027
5,414
15,106
0
L
3,903
1,112
0
878
6,025
1,636
0
3,328
2,466
36,520
0
W
4,086
293
0
1,471
4,298
2,869
40
26
4,102
5,078
18,634
W
5,749
1,427
0
990
5,855
1,589
394
2,931
2,684
32,629
0
L
Cthulhu
WaterHo
Cthulhu
916
35
115
1,526
7,273
3,122
0
2,592
4,587
15,792
0
W
Danzaburou
jujuus25
Danzaburou
3,459
320
0
897
4,111
1,161
772
205
3,906
0
37,489
W
Arachne
jwode93
Arachne
3,932
2,443
0
1,658
6,303
2,025
91
595
5,582
0
41,069
L
1,154
171
0
2,156
6,349
3,106
0
623
5,149
1,637
19,007
L
Cernunnos
whitebull0531
Cernunnos
3,601
1,126
0
1,038
4,943
1,801
0
1,602
3,289
0
23,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
31,480
286
Minions Killed
294
0
Camps Cleared
0
1,000,759
Distance Traveled
1,100,742
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,854
532
62
6
0
239,642
1
W
Ares
5,608
510
21
2
0
214,201
5
L
Hera
6,289
572
81
7
0
195,694
3
W
Nike
5,919
538
44
4
0
196,431
6
W
Nu Wa
6,688
608
56
5
0
207,307
1
L
Cthulhu
4,669
424
33
3
0
175,913
6
W
Danzaburou
6,483
589
82
7
0
211,507
2
W
Arachne
6,782
617
91
8
0
271,296
5
L
Odin
5,319
484
59
5
0
203,364
2
L
Cernunnos
5,047
459
51
5
0
186,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role