Player Matchup

Medusa
Medusa
Masters
Re6er
Medusa
Masters
Level 160
God Stats
6W - 10L
1,570 SR
Queue Stats
647W - 572L
2,298 MMR
Solo
Sol
Sol
Diamond I
Soraticss
Sol
Diamond I
Level 160
God Stats
13W - 10L
1,775 SR
Queue Stats
301W - 284L
2,501 MMR
Party 1
Thor
Thor
Diamond II
YBlZZY
Thor
Diamond II
Level 99
God Stats
0W - 4L
1,186 SR
Queue Stats
121W - 125L
2,225 MMR
Solo
Ganesha
Ganesha
Diamond II
rux852
Ganesha
Diamond II
Level 126
God Stats
20W - 22L
1,656 SR
Queue Stats
241W - 231L
2,263 MMR
Party 1
Susano
Susano
Diamond III
zero1i_
Susano
Diamond III
Level 154
God Stats
5W - 6L
1,584 SR
Queue Stats
278W - 271L
2,282 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,554 SR
2,314 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,719 SR
2,317 MMR
Chiron
Chiron
Masters
Alaistar_CZ
Chiron
Masters
Level 146
God Stats
339W - 267L
1,684 SR
Queue Stats
1,117W - 1,098L
2,387 MMR
Solo
Cthulhu
Cthulhu
Diamond II
EasyZeqho
Cthulhu
Diamond II
Level 146
God Stats
1W - 1L
1,893 SR
Queue Stats
92W - 81L
2,342 MMR
Party 2
Khepri
Khepri
Diamond IV
Tyrannt
Khepri
Diamond IV
Level 160
God Stats
24W - 20L
1,692 SR
Queue Stats
452W - 445L
2,208 MMR
Solo
Raijin
Raijin
Diamond II
olliebell13
Raijin
Diamond II
Level 153
God Stats
22W - 17L
1,648 SR
Queue Stats
357W - 342L
2,360 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
x Liazz
Erlang Shen
Diamond I
Level 160
God Stats
4W - 11L
1,677 SR
Queue Stats
221W - 184L
2,286 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Re6er
Medusa
20
6 / 5 / 0
12,838
584
17,860
17,128
6,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 3
10,221
465
10,896
15,127
6,506
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
YBlZZY
Thor
18
2 / 3 / 2
11,064
503
8,330
17,987
14,056
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
rux852
Ganesha
14
0 / 5 / 5
9,886
449
6,577
18,821
16,688
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
zero1i_
Susano
17
2 / 10 / 4
10,615
483
9,789
19,174
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetLokiMorgan Le FayTiamatGilgamesh

VS

Bans
AthenaGebCabrakanSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
9 / 4 / 8
13,438
611
15,868
17,535
6,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EasyZeqho
Cthulhu
19
3 / 2 / 10
12,608
573
9,738
20,238
22,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Tyrannt
Khepri
17
2 / 1 / 13
12,090
550
5,303
15,353
18,700
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
20
10 / 1 / 10
13,551
616
19,390
11,802
6,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
x Liazz
Erlang Shen
18
3 / 3 / 11
11,664
530
12,174
20,465
13,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
11
Kills
27
27
Deaths
11
14
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
4
8
3.25
W
Cthulhu
EasyZeqho
Cthulhu
3
2
10
4
L
Medusa
Re6er
Medusa
6
5
0
1.2
L
1
4
3
0.63
W
Khepri
Tyrannt
Khepri
2
1
13
8.5
L
Thor
YBlZZY
Thor
2
3
2
1
W
Raijin
10
1
10
15
L
Ganesha
rux852
Ganesha
0
5
5
0.5
W
Erlang Shen
x Liazz
Erlang Shen
3
3
11
2.83
L
Susano
zero1i_
Susano
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,452
Damage
62,473
88,237
Taken
85,393
49,717
Mitigated
66,775
17,308
Healing
41,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
15,868
5,696
674
8,816
17,535
6,111
4,511
2,741
14,598
0
103,215
W
Cthulhu
EasyZeqho
Cthulhu
9,738
922
1,176
11,303
20,238
22,878
102
3,060
16,924
72,815
0
L
Medusa
Re6er
Medusa
17,860
6,689
0
1,499
17,128
6,251
812
5,955
11,173
0
102,711
L
10,896
3,587
0
6,191
15,127
6,506
48
7,249
7,878
85,496
0
W
Khepri
Tyrannt
Khepri
5,303
285
0
3,206
15,353
18,700
379
5,962
9,334
25,962
0
L
Thor
YBlZZY
Thor
8,330
2,304
0
4,505
17,987
14,056
0
6,201
11,786
0
69,762
W
Raijin
19,390
540
447
7,007
11,802
6,077
358
3,884
7,634
105,211
0
L
Ganesha
rux852
Ganesha
6,577
561
0
937
18,821
16,688
0
8,433
10,388
26,426
0
W
Erlang Shen
x Liazz
Erlang Shen
12,174
5,757
0
8,653
20,465
13,009
859
5,104
15,145
0
107,968
L
Susano
zero1i_
Susano
9,789
3,425
0
4,176
19,174
6,216
0
6,593
12,581
0
82,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,624
Gold Earned
63,351
660
Minions Killed
616
0
Camps Cleared
0
1,973,673
Distance Traveled
2,160,516
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,438
611
147
7
0
395,822
4
W
Cthulhu
12,608
573
145
7
0
444,841
1
L
Medusa
12,838
584
180
8
0
383,339
4
L
Sol
10,221
465
186
8
0
389,875
5
W
Khepri
12,090
550
13
1
0
447,731
8
L
Thor
11,064
503
147
7
0
392,741
0
W
Raijin
13,551
616
172
8
0
417,587
4
L
Ganesha
9,886
449
11
1
0
409,263
8
W
Erlang Shen
11,664
530
139
6
0
454,535
2
L
Susano
10,615
483
136
6
0
398,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role