Player Matchup

Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Higuera_nois_13
Horus
Level 100
God Stats
3W - 1L
1,799 SR
Queue Stats
184W - 149L
1,516 Elo+
Party 1
Anubis
Anubis
Ulux234
Anubis
Level 107
God Stats
7W - 4L
1,741 SR
Queue Stats
145W - 147L
1,482 Elo+
Solo
Sol
Sol
alexian00
Sol
Level 69
God Stats
3W - 4L
1,786 SR
Queue Stats
124W - 101L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
watu019
Cu Chulainn
Level 76
God Stats
21W - 11L
1,696 SR
Queue Stats
57W - 55L
1,513 Elo+
Solo
Team Averages
Level 99
1,704 SR
1,512 Elo+

VS

Team Averages
Level 129
1,527 SR
1,423 Elo+
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BazokaJo
Neith
Level 58
God Stats
2W - 3L
1,211 SR
Queue Stats
2W - 4L
1,097 Elo+
Solo
The Morrigan
The Morrigan
El Pece
The Morrigan
Level 159
God Stats
0W - 1L
1,731 SR
Queue Stats
380W - 390L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
RattoMatic
Xing Tian
Level 123
God Stats
12W - 17L
1,648 SR
Queue Stats
334W - 326L
1,446 Elo+
Solo
Yemoja
Yemoja
XdarkfuryX1988
Yemoja
Level 156
God Stats
5W - 5L
1,547 SR
Queue Stats
207W - 219L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 5
5,835
486
2,414
11,005
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
6,974
581
3,050
7,056
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Ulux234
Anubis
14
6 / 2 / 0
8,074
673
6,954
5,712
2,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 2
6,664
555
4,899
5,155
2,053
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
watu019
Cu Chulainn
12
1 / 3 / 0
6,700
558
4,728
13,402
8,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 2 / 1
7,042
587
7,711
8,361
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
BazokaJo
Neith
9
0 / 4 / 0
5,183
432
2,927
6,176
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
El Pece
The Morrigan
10
1 / 3 / 3
6,368
531
4,681
7,330
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
RattoMatic
Xing Tian
12
1 / 1 / 3
6,738
562
8,074
11,443
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 1
5,077
423
1,960
5,560
3,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
8
8
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
5
1.25
L
Da Ji
 
Da Ji
6
2
1
3.25
L
Neith
BazokaJo
Neith
0
4
0
0
L
The Morrigan
El Pece
The Morrigan
1
3
3
0.83
W
1
0
6
4
L
Xing Tian
RattoMatic
Xing Tian
1
1
3
2.5
W
Anubis
Ulux234
Anubis
6
2
0
3
L
0
1
1
0.5
W
3
1
2
4
W
Cu Chulainn
watu019
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
25,353
42,330
Taken
38,870
21,526
Mitigated
15,733
17,208
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,414
271
309
5,312
11,005
4,106
117
2,911
7,746
27,702
0
L
Da Ji
 
Da Ji
7,711
1,306
0
3,166
8,361
2,449
0
2,857
5,504
0
35,163
L
Neith
BazokaJo
Neith
2,927
852
0
1,740
6,176
1,329
0
3,183
2,993
0
23,079
L
The Morrigan
El Pece
The Morrigan
4,681
1,119
0
2,356
7,330
1,788
0
4,518
2,768
31,604
0
W
3,050
1,278
213
1,691
7,056
4,213
201
1,730
5,257
0
15,985
L
Xing Tian
RattoMatic
Xing Tian
8,074
733
0
3,640
11,443
6,936
0
523
10,920
36,220
0
W
Anubis
Ulux234
Anubis
6,954
823
0
2,806
5,712
2,498
336
1,835
3,689
56,894
0
L
1,960
406
408
1,458
5,560
3,231
0
3,142
2,418
18,773
0
W
4,899
2,015
323
2,490
5,155
2,053
570
664
4,491
38,901
0
W
Cu Chulainn
watu019
Cu Chulainn
4,728
515
0
4,064
13,402
8,656
0
5,793
6,432
0
39,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
30,408
362
Minions Killed
270
0
Camps Cleared
0
1,108,414
Distance Traveled
1,114,483
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,835
486
63
5
0
251,084
3
L
Da Ji
7,042
587
67
6
0
253,357
0
L
Neith
5,183
432
44
4
0
217,991
1
L
The Morrigan
6,368
531
62
5
0
196,661
5
W
Horus
6,974
581
23
2
0
221,619
1
L
Xing Tian
6,738
562
71
6
0
250,111
1
W
Anubis
8,074
673
113
9
0
202,625
3
L
Yemoja
5,077
423
26
2
0
196,363
2
W
Sol
6,664
555
84
7
0
214,124
1
W
Cu Chulainn
6,700
558
79
7
0
218,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role