Player Matchup

Ymir
Ymir
ANEEBRA
Ymir
Level 74
God Stats
7W - 12L
1,455 SR
Queue Stats
17W - 32L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
RuleBreakerMedea
Baron Samedi
Level 129
God Stats
17W - 26L
1,530 SR
Queue Stats
54W - 66L
1,375 Elo+
Party 2
Neith
Neith
Subhani00
Neith
Level 117
God Stats
1W - 2L
1,318 SR
Queue Stats
18W - 33L
1,362 Elo+
Party 2
Team Averages
Level 107
1,434 SR
1,371 Elo+

VS

Team Averages
Level 22
1,719 SR
1,579 Elo+
Tyr
Tyr
Ezhommek
Tyr
Level 21
God Stats
8W - 4L
1,800 SR
Queue Stats
100W - 70L
1,595 Elo+
Party 1
Sobek
Sobek
SavraSunstar
Sobek
Level 24
God Stats
7W - 0L
1,641 SR
Queue Stats
72W - 34L
1,603 Elo+
Party 1
Izanami
Izanami
thewitchcat
Izanami
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
9W - 6L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ANEEBRA
Ymir
14
4 / 3 / 3
11,313
754
5,809
17,964
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
RuleBreakerMedea
Baron Samedi
13
4 / 6 / 2
9,244
616
11,045
13,740
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Subhani00
Neith
12
1 / 4 / 4
8,907
594
9,565
8,215
3,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
11,152
743
9,497
12,546
10,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

14
4 / 2 / 9
10,962
731
8,771
19,153
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
thewitchcat
Izanami
13
2 / 5 / 9
9,848
657
10,189
10,907
5,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
13
13
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
ANEEBRA
Ymir
4
3
3
1.83
W
7
2
6
5
L
Baron Samedi
RuleBreakerMedea
Baron Samedi
4
6
2
0.83
W
4
2
9
4.25
L
Neith
Subhani00
Neith
1
4
4
0.75
W
Izanami
thewitchcat
Izanami
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
28,457
39,919
Taken
42,606
35,056
Mitigated
41,202
7,254
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ANEEBRA
Ymir
5,809
473
0
1,719
17,964
25,173
296
3,045
14,919
12,721
0
W
9,497
2,742
888
2,651
12,546
10,539
853
3,584
8,962
0
44,144
L
Baron Samedi
RuleBreakerMedea
Baron Samedi
11,045
690
1,826
2,845
13,740
6,552
199
3,689
10,051
39,662
0
W
8,771
755
0
5,700
19,153
25,320
365
4,601
14,552
26,124
0
L
Neith
Subhani00
Neith
9,565
4,496
0
864
8,215
3,331
460
2,037
6,178
0
35,459
W
Izanami
thewitchcat
Izanami
10,189
8,088
0
1,617
10,907
5,343
1,350
8,669
2,238
0
38,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
31,962
131
Minions Killed
149
0
Camps Cleared
0
671,707
Distance Traveled
801,236
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,313
754
19
1
0
233,393
0
W
Tyr
11,152
743
49
3
0
285,721
3
L
Baron Samedi
9,244
616
42
3
0
231,460
1
W
Sobek
10,962
731
36
2
0
279,328
5
L
Neith
8,907
594
70
5
0
206,854
2
W
Izanami
9,848
657
64
4
0
236,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role