Player Matchup

Pele
Pele
Captainpotoo
Pele
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,467 Elo+
Solo
Agni
Agni
FoxyGrandpa37
Agni
Level 21
God Stats
4W - 3L
1,570 SR
Queue Stats
30W - 20L
1,617 Elo+
Solo
Ymir
Ymir
LionManRP
Ymir
Level 28
God Stats
111W - 93L
1,584 SR
Queue Stats
552W - 578L
1,520 Elo+
Solo
Bellona
Bellona
RaiZeM29
Bellona
Level 28
God Stats
4W - 1L
1,805 SR
Queue Stats
14W - 8L
1,650 Elo+
Solo
Hou Yi
Hou Yi
cripldepreshun
Hou Yi
Level 7
God Stats
9W - 8L
1,308 SR
Queue Stats
13W - 17L
1,192 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,489 Elo+

VS

Team Averages
Level 18
1,548 SR
1,375 Elo+
Guan Yu
Guan Yu
AyyAVOH
Guan Yu
Level 28
God Stats
2W - 2L
1,860 SR
Queue Stats
38W - 26L
1,533 Elo+
Solo
Ra
Ra
ImFKsupperMan
Ra
Level 8
God Stats
1W - 5L
1,433 SR
Queue Stats
10W - 14L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Noodleagain
Sun Wukong
Level 15
God Stats
0W - 2L
1,532 SR
Queue Stats
8W - 8L
1,309 Elo+
Solo
Neith
Neith
Sangtou
Neith
Level 21
God Stats
35W - 41L
1,417 SR
Queue Stats
195W - 239L
1,300 Elo+
Solo
Mercury
Mercury
chinchi11
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 13
12,448
1,037
18,004
14,520
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 2 / 12
11,097
925
20,999
7,554
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
2 / 0 / 16
11,242
937
9,012
12,657
10,236
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
RaiZeM29
Bellona
18
4 / 1 / 12
10,857
905
11,778
9,995
8,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 2 / 10
10,523
877
6,845
6,667
2,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

219

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AyyAVOH
Guan Yu
16
0 / 8 / 7
9,904
825
6,138
20,226
21,065
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 6
11,460
955
16,168
9,373
3,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Noodleagain
Sun Wukong
17
4 / 1 / 4
11,325
944
13,144
19,010
13,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Sangtou
Neith
17
3 / 0 / 7
10,929
911
6,853
6,832
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
chinchi11
Mercury
17
1 / 9 / 7
9,968
831
4,772
15,223
5,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
42
20
Kills
11
11
Deaths
20
63
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AyyAVOH
Guan Yu
0
8
7
0.44
W
7
6
13
2.25
W
4
2
12
5
L
3
2
6
3
W
Ymir
2
0
16
10
L
Sun Wukong
Noodleagain
Sun Wukong
4
1
4
6
W
Bellona
RaiZeM29
Bellona
4
1
12
10
L
Neith
Sangtou
Neith
3
0
7
6.5
L
Mercury
chinchi11
Mercury
1
9
7
0.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,638
Damage
47,075
51,393
Taken
70,664
30,351
Mitigated
47,983
5,621
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AyyAVOH
Guan Yu
6,138
356
951
1,205
20,226
21,065
0
7,923
11,793
0
16,328
W
18,004
3,443
0
2,135
14,520
5,789
0
4,022
10,339
0
45,734
W
20,999
2,619
0
60
7,554
2,733
0
2,995
4,559
44,199
0
L
16,168
509
1,577
653
9,373
3,705
0
3,032
6,289
55,113
0
W
Ymir
9,012
1,151
0
1,089
12,657
10,236
0
4,474
8,183
23,080
0
L
Sun Wukong
Noodleagain
Sun Wukong
13,144
1,789
0
3,304
19,010
13,658
0
8,865
9,726
0
33,042
W
Bellona
RaiZeM29
Bellona
11,778
1,415
0
1,565
9,995
8,944
0
3,317
6,678
0
28,385
L
Neith
Sangtou
Neith
6,853
2,643
0
874
6,832
4,283
0
3,580
3,210
0
19,670
L
Mercury
chinchi11
Mercury
4,772
2,277
0
0
15,223
5,272
0
5,336
9,635
0
9,959
W
6,845
3,469
0
772
6,667
2,649
0
1,201
5,466
0
25,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,167
Gold Earned
53,586
226
Minions Killed
220
6
Camps Cleared
5
1,102,285
Distance Traveled
1,120,330
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,904
825
18
2
1
194,207
0
W
Pele
12,448
1,037
52
4
2
238,390
0
W
Agni
11,097
925
63
5
2
205,083
0
L
Ra
11,460
955
112
9
0
260,889
0
W
Ymir
11,242
937
26
2
0
228,749
1
L
Sun Wukong
11,325
944
47
4
3
225,533
0
W
Bellona
10,857
905
40
3
1
260,356
0
L
Neith
10,929
911
30
3
0
188,681
5
L
Mercury
9,968
831
13
1
1
251,020
0
W
Hou Yi
10,523
877
45
4
1
169,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role