Player Matchup

Cu Chulainn
Cu Chulainn
CanIFistYou
Cu Chulainn
Level 29
God Stats
6W - 8L
1,305 SR
Queue Stats
227W - 213L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ChildEnjoyer
Tsukuyomi
Level 14
God Stats
3W - 3L
1,464 SR
Queue Stats
29W - 25L
1,576 Elo+
Solo
Sol
Sol
MRage iShiva
Sol
Level 3
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 4L
1,675 Elo+
Solo
Cernunnos
Cernunnos
Vicent617
Cernunnos
Level 22
God Stats
4W - 10L
1,289 SR
Queue Stats
183W - 235L
1,366 Elo+
Solo
Ares
Ares
Vogeldreck88
Ares
Level 31
God Stats
4W - 3L
1,773 SR
Queue Stats
291W - 271L
1,576 Elo+
Party 1
Team Averages
Level 20
1,511 SR
1,553 Elo+

VS

Team Averages
Level 42
1,657 SR
1,589 Elo+
Gilgamesh
Gilgamesh
Nuck Chorris680
Gilgamesh
Level 22
God Stats
6W - 8L
1,673 SR
Queue Stats
69W - 78L
1,565 Elo+
Solo
Bakasura
Bakasura
RedDevilRampag3
Bakasura
Level 146
God Stats
3W - 0L
1,681 SR
Queue Stats
47W - 40L
1,623 Elo+
Party 2
Yemoja
Yemoja
Seceda
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 53L
1,550 Elo+
Solo
Apollo
Apollo
rubberduckie99
Apollo
Level 10
God Stats
13W - 8L
1,753 SR
Queue Stats
46W - 36L
1,691 Elo+
Party 2
Tiamat
Tiamat
xDRGxMolten
Tiamat
Level 29
God Stats
41W - 25L
1,676 SR
Queue Stats
253W - 270L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CanIFistYou
Cu Chulainn
14
1 / 1 / 0
8,906
524
5,345
10,606
5,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ChildEnjoyer
Tsukuyomi
15
2 / 5 / 3
8,786
517
10,975
12,473
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
6,629
390
5,190
8,807
2,422
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Vicent617
Cernunnos
12
3 / 5 / 3
7,958
468
13,011
16,951
5,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 2
8,204
483
4,908
19,912
12,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nuck Chorris680
Gilgamesh
15
4 / 1 / 5
8,894
523
7,574
11,970
7,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
18
10 / 2 / 4
10,428
613
17,129
16,457
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Seceda
Yemoja
13
2 / 2 / 9
7,414
436
5,104
10,560
7,018
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 1 / 8
7,483
440
9,288
12,713
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
4 / 2 / 6
8,631
508
9,342
7,495
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
22
22
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CanIFistYou
Cu Chulainn
1
1
0
1
L
Tsukuyomi
ChildEnjoyer
Tsukuyomi
2
5
3
0.7
L
0
6
2
0.17
W
Gilgamesh
Nuck Chorris680
Gilgamesh
4
1
5
6.5
W
Bakasura
10
2
4
6
W
Yemoja
Seceda
Yemoja
2
2
9
3.25
L
Cernunnos
Vicent617
Cernunnos
3
5
3
0.9
L
2
5
2
0.6
W
2
1
8
6
W
Tiamat
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
48,437
68,749
Taken
59,195
30,916
Mitigated
28,561
17,403
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CanIFistYou
Cu Chulainn
5,345
604
0
2,591
10,606
5,385
1,965
1,339
8,315
4,256
48,841
L
Tsukuyomi
ChildEnjoyer
Tsukuyomi
10,975
2,040
0
3,684
12,473
4,597
0
1,672
10,258
0
71,040
L
5,190
583
0
629
8,807
2,422
197
3,525
4,792
29,236
0
W
Gilgamesh
Nuck Chorris680
Gilgamesh
7,574
901
0
4,092
11,970
7,607
0
1,329
10,641
10,187
38,756
W
Bakasura
17,129
12,490
0
5,270
16,457
6,194
0
2,011
14,446
0
75,069
W
Yemoja
Seceda
Yemoja
5,104
1,262
1,799
1,647
10,560
7,018
0
2,691
7,869
29,184
0
L
Cernunnos
Vicent617
Cernunnos
13,011
7,389
350
7,529
16,951
5,622
204
4,288
11,980
0
49,281
L
4,908
583
0
2,620
19,912
12,890
49
4,398
14,931
20,052
0
W
9,288
5,619
246
6,057
12,713
3,889
998
3,729
8,984
0
35,525
W
Tiamat
9,342
754
0
1,443
7,495
3,853
70
1,416
6,079
53,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,483
Gold Earned
42,850
385
Minions Killed
436
0
Camps Cleared
0
1,541,291
Distance Traveled
1,728,746
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,906
524
120
7
0
340,172
1
L
Tsukuyomi
8,786
517
115
7
0
348,931
2
L
Sol
6,629
390
55
3
0
271,326
0
W
Gilgamesh
8,894
523
90
5
0
347,284
4
W
Bakasura
10,428
613
136
8
0
413,233
0
W
Yemoja
7,414
436
48
3
0
293,350
3
L
Cernunnos
7,958
468
67
4
0
278,460
0
L
Ares
8,204
483
28
2
0
302,402
2
W
Apollo
7,483
440
58
3
0
326,219
7
W
Tiamat
8,631
508
104
6
0
348,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role