Player Matchup

Scylla
Scylla
FireFoxBlast
Scylla
Level 122
God Stats
2W - 2L
1,497 SR
Queue Stats
202W - 202L
1,430 Elo+
Solo
Thor
Thor
ReDS_267
Thor
Level 60
God Stats
4W - 10L
1,524 SR
Queue Stats
657W - 683L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
W0LF 34
Aphrodite
Level 68
God Stats
1W - 2L
1,435 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 2
Cabrakan
Cabrakan
firefoxbeast9002
Cabrakan
Level 27
God Stats
3W - 1L
1,872 SR
Queue Stats
23W - 22L
1,543 Elo+
Party 2
Izanami
Izanami
wobass
Izanami
Level 28
God Stats
135W - 114L
1,561 SR
Queue Stats
709W - 737L
1,375 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,453 Elo+

VS

Team Averages
Level 95
1,559 SR
1,480 Elo+
Hercules
Hercules
Math1704L
Hercules
Level 67
God Stats
10W - 5L
1,575 SR
Queue Stats
48W - 40L
1,509 Elo+
Solo
Loki
Loki
Perplexual
Loki
Level 81
God Stats
49W - 41L
1,459 SR
Queue Stats
273W - 257L
1,449 Elo+
Solo
Danzaburou
Danzaburou
PromptSubset647
Danzaburou
Level 152
God Stats
43W - 34L
1,549 SR
Queue Stats
313W - 318L
1,480 Elo+
Solo
Zeus
Zeus
The Holiest 1
Zeus
Level 106
God Stats
18W - 18L
1,580 SR
Queue Stats
535W - 563L
1,435 Elo+
Solo
Hades
Hades
iiStylz
Hades
Level 67
God Stats
54W - 36L
1,633 SR
Queue Stats
282W - 316L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 4 / 8
12,547
896
15,045
19,814
6,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
19
3 / 7 / 8
12,323
880
9,586
25,470
10,721
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
W0LF 34
Aphrodite
19
5 / 11 / 5
12,744
910
12,017
26,571
14,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 6 / 11
12,481
892
8,805
29,203
50,835
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
wobass
Izanami
19
1 / 8 / 9
12,206
872
15,636
25,363
9,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Math1704L
Hercules
20
5 / 2 / 23
13,784
985
16,502
22,804
20,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 3 / 19
13,764
983
17,581
12,191
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
PromptSubset647
Danzaburou
20
6 / 1 / 23
14,397
1,028
21,386
6,400
2,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 0 / 19
16,001
1,143
38,620
4,680
1,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
iiStylz
Hades
20
6 / 8 / 21
13,353
954
25,092
22,086
10,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
141
14
Kills
36
36
Deaths
14
41
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
8
1.75
W
Hercules
Math1704L
Hercules
5
2
23
8.25
W
6
3
19
5.17
W
Danzaburou
PromptSubset647
Danzaburou
6
1
23
17.5
L
Thor
3
7
8
1
W
13
0
19
22.5
L
Aphrodite
W0LF 34
Aphrodite
5
11
5
0.68
L
2
6
11
1.25
W
Hades
iiStylz
Hades
6
8
21
2.06
L
Izanami
wobass
Izanami
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,089
Damage
119,181
126,421
Taken
68,161
93,061
Mitigated
39,257
17,452
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,045
2,415
0
0
19,814
6,838
0
10,574
9,240
37,280
0
W
Hercules
Math1704L
Hercules
16,502
2,557
0
9,108
22,804
20,484
0
11,944
10,860
0
26,821
W
17,581
1,763
263
1,860
12,191
4,334
0
5,674
6,517
0
36,881
W
Danzaburou
PromptSubset647
Danzaburou
21,386
9,595
949
994
6,400
2,475
0
2,462
3,938
0
55,930
L
Thor
9,586
1,501
0
0
25,470
10,721
0
13,899
11,571
0
19,637
W
38,620
3,066
818
1,834
4,680
1,554
0
2,061
2,619
76,299
0
L
Aphrodite
W0LF 34
Aphrodite
12,017
790
5,507
8,068
26,571
14,717
0
14,543
12,028
42,072
0
L
8,805
1,014
578
639
29,203
50,835
0
13,701
15,502
18,726
0
W
Hades
iiStylz
Hades
25,092
451
202
1,589
22,086
10,410
0
13,726
8,360
41,484
0
L
Izanami
wobass
Izanami
15,636
9,810
0
2,660
25,363
9,950
0
10,995
14,368
0
63,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,301
Gold Earned
71,299
280
Minions Killed
276
6
Camps Cleared
6
1,210,855
Distance Traveled
1,315,022
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,547
896
67
5
2
257,442
1
W
Hercules
13,784
985
23
2
1
273,211
0
W
Loki
13,764
983
34
2
0
278,515
9
W
Danzaburou
14,397
1,028
73
5
3
253,791
0
L
Thor
12,323
880
22
2
2
236,984
2
W
Zeus
16,001
1,143
93
7
1
270,243
0
L
Aphrodite
12,744
910
77
6
1
240,935
0
L
Cabrakan
12,481
892
19
1
0
241,383
2
W
Hades
13,353
954
53
4
1
239,262
1
L
Izanami
12,206
872
95
7
1
234,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role