Player Matchup

Ganesha
Ganesha
Ezhommek
Ganesha
Level 20
God Stats
3W - 1L
1,629 SR
Queue Stats
100W - 70L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
SavraSunstar
Ah Puch
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 34L
1,553 Elo+
Party 1
Izanami
Izanami
thewitchcat
Izanami
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,243 Elo+
Party 1
Team Averages
Level 22
1,543 SR
1,449 Elo+

VS

Team Averages
Level 23
1,500 SR
1,456 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
YourTrashDotCom
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 59L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezhommek
Ganesha
10
0 / 3 / 8
6,692
669
2,904
7,857
6,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
SavraSunstar
Ah Puch
11
3 / 4 / 4
7,544
754
8,132
6,757
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
thewitchcat
Izanami
12
6 / 0 / 3
8,164
816
2,374
5,335
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 4
7,052
705
4,441
8,345
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
 
Apollo
11
2 / 2 / 5
6,834
683
3,810
5,707
1,610
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 4
7,017
702
6,216
5,284
1,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
9
Kills
7
7
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
4
1.33
L
Apollo
 
Apollo
2
2
5
2.25
W
Ganesha
Ezhommek
Ganesha
0
3
8
1.33
W
Ah Puch
SavraSunstar
Ah Puch
3
4
4
1.25
L
3
4
4
1.25
W
Izanami
thewitchcat
Izanami
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
14,467
19,949
Taken
19,336
10,740
Mitigated
7,405
4,110
Healing
3,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,441
33
0
2,526
8,345
4,317
0
3,647
4,590
16,750
0
L
Apollo
 
Apollo
3,810
1,725
0
596
5,707
1,610
0
3,235
2,187
0
14,267
W
Ganesha
Ezhommek
Ganesha
2,904
207
343
681
7,857
6,906
201
3,500
4,357
8,634
0
W
Ah Puch
SavraSunstar
Ah Puch
8,132
666
0
1,025
6,757
2,019
386
4,174
2,583
25,790
0
L
6,216
756
0
55
5,284
1,478
0
3,591
1,523
20,989
0
W
Izanami
thewitchcat
Izanami
2,374
2,056
0
2,061
5,335
1,815
717
2,983
2,352
0
22,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
20,903
105
Minions Killed
116
0
Camps Cleared
0
489,226
Distance Traveled
441,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,052
705
30
3
0
140,530
4
L
Apollo
6,834
683
51
5
0
141,771
0
W
Ganesha
6,692
669
2
0
0
154,448
2
W
Ah Puch
7,544
754
52
5
0
157,407
1
L
Scylla
7,017
702
35
4
0
158,840
0
W
Izanami
8,164
816
51
5
0
177,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role