Player Matchup

Loki
Loki
ESCUDO1973
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Iorenaa_
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Mamanik
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PurpleHerky
Danzaburou
Level 27
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XxpeanutlordxX
Nu Wa
Level 29
God Stats
5W - 4L
1,630 SR
Queue Stats
340W - 327L
1,383 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,477 Elo+

VS

Team Averages
Level 23
1,524 SR
1,341 Elo+
Chaac
Chaac
BigSlimeMDM
Chaac
Level 29
God Stats
25W - 27L
1,439 SR
Queue Stats
120W - 148L
1,277 Elo+
Solo
Mercury
Mercury
JuiceBlH
Mercury
Level 26
God Stats
19W - 15L
1,621 SR
Queue Stats
20W - 18L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
TCU MARCUS
Zhong Kui
Level 28
God Stats
5W - 1L
1,655 SR
Queue Stats
47W - 43L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
jones1428
Baron Samedi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 63L
1,255 Elo+
Solo
Hel
Hel
xMufasa5711
Hel
Level 8
God Stats
4W - 0L
1,403 SR
Queue Stats
98W - 94L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,287
405
5,031
12,411
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Iorenaa_
Skadi
5
0 / 6 / 1
5,280
293
1,194
5,182
1,424
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Mamanik
Nemesis
3
0 / 5 / 0
5,009
278
111
3,453
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
PurpleHerky
Danzaburou
12
0 / 3 / 1
7,003
389
8,634
10,362
3,529
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 2
6,588
366
7,911
10,904
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,921
496
5,293
8,900
6,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
JuiceBlH
Mercury
15
3 / 2 / 4
9,156
509
4,067
10,115
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
TCU MARCUS
Zhong Kui
14
7 / 0 / 8
9,395
522
7,643
13,426
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
jones1428
Baron Samedi
13
7 / 1 / 12
8,973
499
9,075
7,063
5,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 3
9,363
520
7,675
8,823
3,863
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
3
Kills
29
29
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
2
9
1
0.28
L
Skadi
Iorenaa_
Skadi
0
6
1
0.08
W
Mercury
JuiceBlH
Mercury
3
2
4
2.5
L
Nemesis
Mamanik
Nemesis
0
5
0
0
L
Danzaburou
PurpleHerky
Danzaburou
0
3
1
0.17
W
Zhong Kui
TCU MARCUS
Zhong Kui
7
0
8
11
L
1
6
2
0.33
W
Baron Samedi
jones1428
Baron Samedi
7
1
12
13
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,881
Damage
33,753
42,312
Taken
48,327
12,018
Mitigated
28,771
3,748
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,293
579
0
5,015
8,900
6,505
1,244
753
7,955
0
50,282
L
5,031
1,066
0
409
12,411
3,441
0
8,211
3,985
0
19,442
L
Skadi
Iorenaa_
Skadi
1,194
695
0
582
5,182
1,424
0
3,642
1,362
0
6,927
W
Mercury
JuiceBlH
Mercury
4,067
2,082
0
1,645
10,115
3,201
374
793
9,134
0
64,054
L
Nemesis
Mamanik
Nemesis
111
36
0
39
3,453
807
0
2,016
1,379
0
767
L
Danzaburou
PurpleHerky
Danzaburou
8,634
2,931
0
2,088
10,362
3,529
0
2,568
7,706
0
37,413
W
Zhong Kui
TCU MARCUS
Zhong Kui
7,643
2,165
101
6,086
13,426
9,301
1,902
1,853
11,121
51,492
0
L
7,911
1,106
0
630
10,904
2,817
0
6,979
3,487
21,541
0
W
Baron Samedi
jones1428
Baron Samedi
9,075
1,117
323
2,690
7,063
5,901
488
1,825
4,866
31,725
0
W
7,675
585
1,197
4,428
8,823
3,863
2,725
1,233
7,340
54,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
45,808
127
Minions Killed
448
0
Camps Cleared
0
1,141,081
Distance Traveled
1,613,070
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,921
496
81
5
0
347,547
2
L
Loki
7,287
405
22
1
0
323,878
1
L
Skadi
5,280
293
6
0
0
115,838
8
W
Mercury
9,156
509
114
6
0
367,579
0
L
Nemesis
5,009
278
0
0
0
101,493
0
L
Danzaburou
7,003
389
64
4
0
310,115
0
W
Zhong Kui
9,395
522
102
6
0
302,719
0
L
Nu Wa
6,588
366
35
2
0
289,757
2
W
Baron Samedi
8,973
499
56
3
0
299,472
1
W
Hel
9,363
520
95
5
0
295,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role