Player Matchup

Ullr
Ullr
Gold V
WatchUrBackk
Ullr
Gold V
Level 98
God Stats
4W - 3L
1,621 SR
Queue Stats
35W - 31L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,621 SR
1,492 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,754 SR
1,387 MMR
Horus
Horus
Bronze III
Dystymi
Horus
Bronze III
Level 124
God Stats
0W - 2L
1,754 SR
Queue Stats
2W - 3L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
10,751
896
12,505
9,974
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayHe BoPoseidonBakasuraIzanami

VS

Bans
ChronosSolSkadiGilgameshAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dystymi
Horus
15
0 / 3 / 0
8,409
701
6,946
16,273
16,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Dystymi
Horus
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,505
Damage
6,946
9,974
Taken
16,273
5,482
Mitigated
16,566
1,701
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dystymi
Horus
6,946
2,451
0
4,693
16,273
16,566
0
0
16,273
0
50,456
W
12,505
7,513
0
1,701
9,974
5,482
2,273
0
9,681
0
76,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,751
Gold Earned
8,409
125
Minions Killed
76
0
Camps Cleared
0
230,220
Distance Traveled
277,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,409
701
76
6
0
277,153
1
W
Ullr
10,751
896
125
10
0
230,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role