Player Matchup

Ravana
Ravana
AKXXT
Ravana
Level 7
God Stats
11W - 11L
1,485 SR
Queue Stats
386W - 433L
1,480 Elo+
Solo
Artemis
Artemis
Balemont
Artemis
Level 27
God Stats
8W - 2L
1,633 SR
Queue Stats
48W - 28L
1,744 Elo+
Solo
Hades
Hades
DarkiTk
Hades
Level 14
God Stats
4W - 3L
1,527 SR
Queue Stats
21W - 14L
1,613 Elo+
Solo
Jormungandr
Jormungandr
Mimikyuti
Jormungandr
Level 40
God Stats
5W - 5L
1,552 SR
Queue Stats
40W - 48L
1,457 Elo+
Party 1
Set
Set
SleepingForrest7
Set
Level 16
God Stats
2W - 1L
1,879 SR
Queue Stats
22W - 13L
1,677 Elo+
Party 1
Team Averages
Level 21
1,615 SR
1,594 Elo+

VS

Team Averages
Level 12
1,559 SR
1,569 Elo+
Agni
Agni
AWoodenSword
Agni
Level 14
God Stats
10W - 6L
1,500 SR
Queue Stats
48W - 27L
1,734 Elo+
Solo
King Arthur
King Arthur
Cahuper1
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Izanami
Izanami
PoTaTo419plus1
Izanami
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
1,663 Elo+
Solo
Ares
Ares
YungLevi03
Ares
Level 17
God Stats
3W - 1L
1,617 SR
Queue Stats
18W - 19L
1,392 Elo+
Solo
Ravana
Ravana
wil2331
Ravana
Level 17
God Stats
2W - 0L
1,680 SR
Queue Stats
32W - 28L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AKXXT
Ravana
14
3 / 6 / 1
8,822
490
7,440
8,920
7,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Balemont
Artemis
14
6 / 8 / 0
9,030
502
15,067
14,344
4,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
DarkiTk
Hades
14
3 / 3 / 3
9,360
520
9,165
12,225
9,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Mimikyuti
Jormungandr
13
0 / 5 / 6
9,141
508
4,672
10,796
8,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 7 / 1
8,835
491
3,251
15,005
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 7
12,081
671
17,734
11,301
5,766
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Cahuper1
King Arthur
16
1 / 3 / 3
9,560
531
2,671
9,172
6,199
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 4 / 6
11,480
638
12,519
11,528
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 9
10,364
576
3,943
13,754
11,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
wil2331
Ravana
17
6 / 3 / 9
10,732
596
7,609
11,239
4,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
15
Kills
29
29
Deaths
15
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ravana
AKXXT
Ravana
3
6
1
0.58
W
10
2
7
6.75
L
Artemis
Balemont
Artemis
6
8
0
0.75
W
King Arthur
Cahuper1
King Arthur
1
3
3
0.83
L
Hades
DarkiTk
Hades
3
3
3
1.5
L
Jormungandr
Mimikyuti
Jormungandr
0
5
6
0.6
W
8
4
6
2.75
L
3
7
1
0.5
W
4
3
9
2.83
W
Ravana
wil2331
Ravana
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,595
Damage
44,476
61,290
Taken
56,994
35,375
Mitigated
32,646
12,399
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AKXXT
Ravana
7,440
2,390
0
462
8,920
7,123
178
2,669
6,251
0
41,605
W
17,734
3,204
0
4,079
11,301
5,766
1,118
4,170
7,131
90,695
0
L
Artemis
Balemont
Artemis
15,067
8,883
0
1,960
14,344
4,945
660
6,060
8,284
0
63,712
W
King Arthur
Cahuper1
King Arthur
2,671
777
0
2,383
9,172
6,199
2,210
1,408
7,764
0
39,486
L
Hades
DarkiTk
Hades
9,165
797
133
5,011
12,225
9,652
32
5,251
6,974
48,375
0
L
Jormungandr
Mimikyuti
Jormungandr
4,672
1,587
0
230
10,796
8,383
0
3,368
7,428
28,159
0
W
12,519
8,603
0
3,341
11,528
4,530
4,542
3,209
8,319
0
76,291
L
3,251
1,687
0
4,603
15,005
5,272
391
4,329
10,676
0
55,174
W
3,943
593
0
1,065
13,754
11,204
87
2,930
10,824
14,868
0
W
Ravana
wil2331
Ravana
7,609
1,800
0
4,658
11,239
4,947
0
2,349
8,890
0
68,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,188
Gold Earned
54,217
421
Minions Killed
500
0
Camps Cleared
0
1,608,080
Distance Traveled
1,733,569
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,822
490
82
5
0
302,172
0
W
Agni
12,081
671
162
9
0
361,051
2
L
Artemis
9,030
502
111
6
0
289,323
0
W
King Arthur
9,560
531
76
4
0
353,569
1
L
Hades
9,360
520
95
5
0
339,671
2
L
Jormungandr
9,141
508
38
2
0
334,615
5
W
Izanami
11,480
638
127
7
0
316,595
1
L
Set
8,835
491
95
5
0
342,299
0
W
Ares
10,364
576
17
1
0
347,005
0
W
Ravana
10,732
596
118
7
0
355,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role