Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
SupRight
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 318L
1,474 Elo+
Solo
Anhur
Anhur
YukenGo
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,538 Elo+
Solo
Sylvanus
Sylvanus
randomretard
Sylvanus
Level 29
God Stats
2W - 0L
1,907 SR
Queue Stats
11W - 4L
1,851 Elo+
Solo
Team Averages
Level 29
1,581 SR
1,572 Elo+

VS

Team Averages
Level 13
1,532 SR
1,594 Elo+
Ravana
Ravana
Akenoros
Ravana
Level 26
God Stats
1W - 3L
1,307 SR
Queue Stats
105W - 105L
1,542 Elo+
Solo
Anubis
Anubis
Back2Carry
Anubis
Level 6
God Stats
1W - 2L
1,731 SR
Queue Stats
32W - 27L
1,728 Elo+
Solo
Athena
Athena
IlyaGrief
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,460 Elo+
Solo
Loki
Loki
OnéTapped
Loki
Level 18
God Stats
20W - 16L
1,623 SR
Queue Stats
27W - 22L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
mafia066
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 9
9,492
633
11,674
8,959
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
 
Arachne
15
7 / 3 / 7
8,921
595
11,311
11,605
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
SupRight
King Arthur
11
1 / 7 / 4
6,908
461
5,860
12,669
6,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
YukenGo
Anhur
13
2 / 3 / 2
7,982
532
4,281
9,385
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
randomretard
Sylvanus
13
4 / 5 / 7
8,297
553
10,275
13,002
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Akenoros
Ravana
10
3 / 4 / 4
6,975
465
4,920
6,010
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Back2Carry
Anubis
15
8 / 5 / 2
9,069
605
15,740
14,905
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
IlyaGrief
Athena
12
1 / 5 / 6
6,906
460
5,358
12,717
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 3 / 6
8,107
540
8,377
11,407
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
mafia066
Sun Wukong
11
4 / 4 / 2
6,916
461
3,076
8,563
4,676
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
20
20
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
9
5.75
W
Arachne
 
Arachne
7
3
7
3.5
L
Ravana
Akenoros
Ravana
3
4
4
1.25
L
Anubis
Back2Carry
Anubis
8
5
2
1.8
L
Athena
IlyaGrief
Athena
1
5
6
0.8
L
4
3
6
2.33
W
King Arthur
SupRight
King Arthur
1
7
4
0.43
W
Anhur
YukenGo
Anhur
2
3
2
1
L
Sun Wukong
mafia066
Sun Wukong
4
4
2
1.25
W
Sylvanus
randomretard
Sylvanus
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
37,471
55,620
Taken
53,602
21,114
Mitigated
23,028
18,913
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,674
976
0
5,553
8,959
3,591
537
6,004
2,955
52,966
0
W
Arachne
 
Arachne
11,311
9,322
0
2,487
11,605
3,051
681
5,457
6,148
0
54,706
L
Ravana
Akenoros
Ravana
4,920
2,339
0
937
6,010
2,072
404
2,122
3,888
0
28,197
L
Anubis
Back2Carry
Anubis
15,740
649
0
7,521
14,905
5,020
582
7,143
7,762
69,942
0
L
Athena
IlyaGrief
Athena
5,358
1,192
0
1,759
12,717
7,344
171
4,111
8,606
15,796
0
L
8,377
2,103
0
3,564
11,407
3,916
85
3,555
7,852
0
49,936
W
King Arthur
SupRight
King Arthur
5,860
740
0
477
12,669
6,592
62
2,530
10,139
0
24,121
W
Anhur
YukenGo
Anhur
4,281
1,855
0
3,424
9,385
2,170
1,255
4,149
5,236
0
47,474
L
Sun Wukong
mafia066
Sun Wukong
3,076
1,272
0
114
8,563
4,676
0
3,949
4,614
0
23,996
W
Sylvanus
randomretard
Sylvanus
10,275
3,380
1,596
5,376
13,002
5,710
248
2,958
10,044
37,274
11,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,600
Gold Earned
37,973
387
Minions Killed
346
0
Camps Cleared
0
1,326,001
Distance Traveled
1,323,924
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,492
633
107
7
0
274,634
5
W
Arachne
8,921
595
85
6
0
327,444
3
L
Ravana
6,975
465
55
4
0
236,677
0
L
Anubis
9,069
605
136
9
0
236,069
3
L
Athena
6,906
460
25
2
0
285,856
1
L
Loki
8,107
540
81
5
0
294,071
1
W
King Arthur
6,908
461
40
3
0
265,364
2
W
Anhur
7,982
532
94
6
0
235,178
0
L
Sun Wukong
6,916
461
49
3
0
271,251
0
W
Sylvanus
8,297
553
61
4
0
223,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role