Player Matchup

Janus
Janus
DisGrowth
Janus
Level 83
God Stats
2W - 7L
1,237 SR
Queue Stats
361W - 447L
1,422 Elo+
Party 2
Fenrir
Fenrir
Into__the__Light
Fenrir
Level 116
God Stats
1W - 5L
1,374 SR
Queue Stats
251W - 284L
1,464 Elo+
Party 2
Sol
Sol
Speciqlized
Sol
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 253L
1,349 Elo+
Party 2
Amaterasu
Amaterasu
aisitemasu_JPN
Amaterasu
Level 49
God Stats
20W - 26L
1,484 SR
Queue Stats
140W - 186L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
small-fish-125
Jormungandr
Level 29
God Stats
3W - 6L
1,518 SR
Queue Stats
179W - 238L
1,398 Elo+
Party 2
Team Averages
Level 72
1,423 SR
1,406 Elo+

VS

Team Averages
Level 94
1,478 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AlmondAndFriends
Skadi
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,498 Elo+
Party 1
Thanatos
Thanatos
BlindTiatn
Thanatos
Level 105
God Stats
1W - 3L
1,353 SR
Queue Stats
355W - 368L
1,479 Elo+
Party 1
Tiamat
Tiamat
MRIDRI THE KING
Tiamat
Level 136
God Stats
5W - 8L
1,252 SR
Queue Stats
116W - 117L
1,472 Elo+
Party 1
Ymir
Ymir
TokyosNext
Ymir
Level 22
God Stats
13W - 5L
1,786 SR
Queue Stats
47W - 35L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DisGrowth
Janus
13
0 / 6 / 4
7,754
408
5,937
9,478
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 4 / 4
9,106
479
6,177
15,698
12,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 3 / 3
8,615
453
9,222
11,623
4,339
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
aisitemasu_JPN
Amaterasu
15
5 / 4 / 2
9,317
490
9,490
16,304
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
small-fish-125
Jormungandr
16
0 / 4 / 2
8,921
470
5,997
12,239
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 0 / 3
11,692
615
9,998
12,862
12,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 3 / 2
10,584
557
8,612
10,975
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
BlindTiatn
Thanatos
16
7 / 4 / 5
10,449
550
8,720
18,046
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 8
11,198
589
14,622
12,392
10,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 8
9,682
510
5,093
14,294
13,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
9
Kills
21
21
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
3
6.5
W
4
3
2
1.67
W
Thanatos
BlindTiatn
Thanatos
7
4
5
2.38
L
Janus
DisGrowth
Janus
0
6
4
0.33
L
3
4
4
1.25
W
4
1
8
8
L
1
3
3
0.83
W
1
2
8
2.5
L
Amaterasu
aisitemasu_JPN
Amaterasu
5
4
2
1.5
L
Jormungandr
small-fish-125
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
47,045
65,342
Taken
68,569
40,177
Mitigated
47,920
14,934
Healing
26,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,998
2,169
0
4,096
12,862
12,964
0
3,531
8,345
0
77,024
W
8,612
4,525
0
3,868
10,975
4,163
1,413
4,578
6,397
0
78,599
W
Thanatos
BlindTiatn
Thanatos
8,720
3,898
0
12,203
18,046
6,841
0
2,873
15,173
0
77,529
L
Janus
DisGrowth
Janus
5,937
36
0
791
9,478
2,247
0
4,019
5,459
49,953
0
L
6,177
1,185
0
1,932
15,698
12,721
0
4,741
10,957
0
19,367
W
14,622
1,501
136
5,201
12,392
10,569
131
3,718
8,648
75,752
0
L
9,222
2,363
0
5,048
11,623
4,339
0
3,009
8,614
62,003
0
W
5,093
1,409
0
1,000
14,294
13,383
29
5,346
8,850
23,994
0
L
Amaterasu
aisitemasu_JPN
Amaterasu
9,490
3,619
0
4,547
16,304
8,742
0
6,585
9,719
0
59,491
L
Jormungandr
small-fish-125
Jormungandr
5,997
1,439
0
2,616
12,239
12,128
0
1,361
10,878
51,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
53,605
435
Minions Killed
534
0
Camps Cleared
0
1,738,479
Distance Traveled
1,853,990
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,692
615
133
7
0
390,362
3
W
Skadi
10,584
557
139
7
0
344,385
0
W
Thanatos
10,449
550
101
5
0
389,263
1
L
Janus
7,754
408
92
5
0
357,689
6
L
Fenrir
9,106
479
15
1
0
376,456
7
W
Tiamat
11,198
589
137
7
0
374,303
1
L
Sol
8,615
453
117
6
0
330,443
8
W
Ymir
9,682
510
24
1
0
355,677
4
L
Amaterasu
9,317
490
95
5
0
374,994
7
L
Jormungandr
8,921
470
116
6
0
298,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role