Player Matchup

Khepri
Khepri
ASAP GIBBY
Khepri
Level 129
God Stats
6W - 1L
1,569 SR
Queue Stats
186W - 161L
1,642 Elo+
Party 1
Hercules
Hercules
SN3AKY SH0TZ
Hercules
Level 139
God Stats
9W - 9L
1,662 SR
Queue Stats
265W - 242L
1,628 Elo+
Party 1
Ra
Ra
WindowShopper75
Ra
Level 130
God Stats
33W - 23L
1,632 SR
Queue Stats
272W - 245L
1,592 Elo+
Party 1
Team Averages
Level 133
1,621 SR
1,621 Elo+

VS

Team Averages
Level 117
1,410 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dr MoneyUp MD
Ah Muzen Cab
Level 157
God Stats
0W - 2L
1,276 SR
Queue Stats
41W - 69L
1,320 Elo+
Solo
Merlin
Merlin
RaZerSHade_2112
Merlin
Level 127
God Stats
8W - 17L
1,455 SR
Queue Stats
896W - 948L
1,553 Elo+
Solo
Chaac
Chaac
lerryjo
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ASAP GIBBY
Khepri
12
1 / 1 / 7
8,617
663
4,285
10,723
10,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SN3AKY SH0TZ
Hercules
12
3 / 0 / 5
8,817
678
6,454
10,424
6,051
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 4
9,440
726
9,506
6,809
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dr MoneyUp MD
Ah Muzen Cab
11
1 / 4 / 0
7,975
613
7,030
6,801
3,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 1
8,333
641
11,520
8,113
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
lerryjo
Chaac
10
0 / 3 / 1
7,469
575
5,059
9,795
8,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
ASAP GIBBY
Khepri
1
1
7
4.5
L
Ah Muzen Cab
Dr MoneyUp MD
Ah Muzen Cab
1
4
0
0.25
L
1
2
1
0.75
W
Hercules
SN3AKY SH0TZ
Hercules
3
0
5
5.5
W
5
1
4
7
L
Chaac
lerryjo
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
23,609
27,956
Taken
24,709
20,127
Mitigated
15,216
8,225
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ASAP GIBBY
Khepri
4,285
536
453
1,027
10,723
10,940
191
5,049
5,674
13,107
0
L
Ah Muzen Cab
Dr MoneyUp MD
Ah Muzen Cab
7,030
664
0
1,627
6,801
3,414
0
4,080
2,721
0
29,902
L
11,520
944
0
2,945
8,113
3,293
36
3,676
4,437
47,121
2,467
W
Hercules
SN3AKY SH0TZ
Hercules
6,454
1,591
0
2,109
10,424
6,051
512
2,934
7,490
0
17,130
W
9,506
673
2,356
2,280
6,809
3,136
465
3,194
3,615
48,126
0
L
Chaac
lerryjo
Chaac
5,059
777
0
1,814
9,795
8,509
0
6,035
3,760
0
11,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
23,777
152
Minions Killed
137
0
Camps Cleared
0
756,559
Distance Traveled
749,593
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,617
663
18
1
0
242,867
2
L
Ah Muzen Cab
7,975
613
46
4
0
249,247
0
L
Merlin
8,333
641
71
5
0
242,210
1
W
Hercules
8,817
678
39
3
0
261,909
3
W
Ra
9,440
726
95
7
0
251,783
3
L
Chaac
7,469
575
20
2
0
258,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role