Player Matchup

Da Ji
Da Ji
Baytle
Da Ji
Level 81
God Stats
40W - 39L
1,500 SR
Queue Stats
266W - 341L
1,437 Elo+
Party 2
Bellona
Bellona
CuddlyKitten85
Bellona
Level 29
God Stats
18W - 16L
1,659 SR
Queue Stats
190W - 189L
1,417 Elo+
Party 3
Zeus
Zeus
DarthPotatoMan
Zeus
Level 10
God Stats
6W - 6L
1,937 SR
Queue Stats
8W - 14L
1,700 Elo+
Party 2
Artemis
Artemis
Manianilou
Artemis
Level 42
God Stats
30W - 20L
1,649 SR
Queue Stats
322W - 344L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
Mythassassin13
Guan Yu
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
321W - 386L
1,466 Elo+
Party 2
Team Averages
Level 50
1,649 SR
1,502 Elo+

VS

Team Averages
Level 82
1,495 SR
1,481 Elo+
Discordia
Discordia
ItsKody22
Discordia
Level 28
God Stats
50W - 39L
1,597 SR
Queue Stats
118W - 134L
1,485 Elo+
Party 1
Sol
Sol
RagingAmoeba
Sol
Level 155
God Stats
12W - 13L
1,405 SR
Queue Stats
262W - 275L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RoonMalHo
Kumbhakarna
Level 142
God Stats
2W - 0L
1,472 SR
Queue Stats
102W - 90L
1,456 Elo+
Party 4
Danzaburou
Danzaburou
SpaceCowboy7220
Danzaburou
Level 65
God Stats
13W - 13L
1,516 SR
Queue Stats
131W - 136L
1,505 Elo+
Party 1
Skadi
Skadi
calbujar1996
Skadi
Level 18
God Stats
71W - 66L
1,483 SR
Queue Stats
151W - 152L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baytle
Da Ji
16
3 / 9 / 2
9,990
908
9,673
16,210
8,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 10 / 2
9,491
863
8,707
26,394
16,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 10 / 3
9,271
843
9,915
18,909
7,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Manianilou
Artemis
16
1 / 9 / 3
10,154
923
18,988
20,431
8,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 2
10,026
911
5,974
32,866
28,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ItsKody22
Discordia
19
1 / 0 / 22
10,835
985
11,407
3,389
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 0 / 19
14,579
1,325
41,869
12,369
6,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
RoonMalHo
Kumbhakarna
20
7 / 2 / 28
12,839
1,167
9,888
21,557
26,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
SpaceCowboy7220
Danzaburou
20
13 / 1 / 21
13,218
1,202
29,029
10,092
4,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
4 / 3 / 18
10,628
966
16,571
10,747
5,213
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
153
6
Kills
45
45
Deaths
6
12
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Baytle
Da Ji
3
9
2
0.44
L
1
10
2
0.2
L
0
10
3
0.15
W
Discordia
ItsKody22
Discordia
1
0
22
12
L
Artemis
Manianilou
Artemis
1
9
3
0.28
L
1
7
2
0.29
W
20
0
19
29.5
W
Kumbhakarna
RoonMalHo
Kumbhakarna
7
2
28
10.5
W
Danzaburou
SpaceCowboy7220
Danzaburou
13
1
21
23.5
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,257
Damage
108,764
114,810
Taken
58,154
69,134
Mitigated
44,737
11,673
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Baytle
Da Ji
9,673
2,496
0
384
16,210
8,792
0
6,697
9,513
241
14,795
L
8,707
1,530
0
130
26,394
16,854
0
17,036
9,358
0
18,458
L
9,915
2,187
228
1,110
18,909
7,030
0
7,165
11,744
32,098
0
W
Discordia
ItsKody22
Discordia
11,407
366
26
676
3,389
1,724
0
389
3,000
30,091
0
L
Artemis
Manianilou
Artemis
18,988
9,102
0
1,295
20,431
8,346
0
12,477
7,954
0
46,143
L
5,974
569
3,813
4,713
32,866
28,112
0
19,789
13,077
0
23,662
W
41,869
19,966
0
9,626
12,369
6,560
0
2,700
9,669
71,686
0
W
Kumbhakarna
RoonMalHo
Kumbhakarna
9,888
1,141
810
1,335
21,557
26,523
0
4,565
16,992
17,153
0
W
Danzaburou
SpaceCowboy7220
Danzaburou
29,029
19,404
0
3,378
10,092
4,717
0
787
9,305
0
47,271
W
16,571
7,009
0
0
10,747
5,213
0
1,685
9,062
0
32,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,932
Gold Earned
62,099
184
Minions Killed
207
3
Camps Cleared
8
891,607
Distance Traveled
1,076,377
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,990
908
6
1
1
136,608
0
L
Bellona
9,491
863
20
2
1
208,557
1
L
Zeus
9,271
843
50
5
0
143,016
0
W
Discordia
10,835
985
47
4
0
235,559
0
L
Artemis
10,154
923
67
6
0
193,871
3
L
Guan Yu
10,026
911
41
4
1
209,555
0
W
Sol
14,579
1,325
82
7
5
214,554
0
W
Kumbhakarna
12,839
1,167
16
1
0
229,835
3
W
Danzaburou
13,218
1,202
36
3
1
222,178
0
W
Skadi
10,628
966
26
2
2
174,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role