Player Matchup

Bacchus
Bacchus
JohnDie
Bacchus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 66L
1,238 Elo+
Party 2
Thor
Thor
Rhysus
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,238 Elo+
Party 2
Baron Samedi
Baron Samedi
Xromos
Baron Samedi
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
103W - 80L
1,238 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,238 Elo+

VS

Team Averages
Level 82
1,484 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Al3nocent
Fenrir
Level 57
God Stats
3W - 2L
1,320 SR
Queue Stats
5W - 6L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
DARKTOND
Ah Puch
Level 86
God Stats
5W - 3L
1,631 SR
Queue Stats
78W - 101L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JohnDie
Bacchus
14
3 / 7 / 6
10,315
645
8,172
20,694
25,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Rhysus
Thor
11
0 / 7 / 5
8,628
539
3,445
11,324
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Xromos
Baron Samedi
15
6 / 5 / 3
10,823
676
10,806
13,730
11,777
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 9
12,361
773
14,782
11,397
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Al3nocent
Fenrir
16
5 / 7 / 10
11,756
735
9,041
13,611
6,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
DARKTOND
Ah Puch
15
5 / 1 / 11
11,121
695
15,685
10,988
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
9
Kills
19
19
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
9
13.5
W
Fenrir
Al3nocent
Fenrir
5
7
10
1.43
W
Ah Puch
DARKTOND
Ah Puch
5
1
11
10.5
L
Bacchus
JohnDie
Bacchus
3
7
6
0.86
L
Thor
Rhysus
Thor
0
7
5
0.36
L
Baron Samedi
Xromos
Baron Samedi
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,423
Damage
39,508
45,748
Taken
35,996
42,867
Mitigated
15,640
6,408
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,782
7,486
0
6,711
11,397
4,489
1,658
6,277
5,120
0
60,913
W
Fenrir
Al3nocent
Fenrir
9,041
2,002
0
3,132
13,611
6,910
0
6,229
7,382
0
38,055
W
Ah Puch
DARKTOND
Ah Puch
15,685
960
0
6,338
10,988
4,241
329
6,472
4,516
49,635
0
L
Bacchus
JohnDie
Bacchus
8,172
2,140
0
494
20,694
25,974
0
6,547
14,147
16,255
0
L
Thor
Rhysus
Thor
3,445
404
0
535
11,324
5,116
0
4,030
7,294
0
14,505
L
Baron Samedi
Xromos
Baron Samedi
10,806
731
2,460
2,919
13,730
11,777
0
5,108
8,622
44,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,766
Gold Earned
35,238
119
Minions Killed
201
0
Camps Cleared
0
757,009
Distance Traveled
868,421
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,361
773
77
5
0
294,338
2
W
Fenrir
11,756
735
49
3
0
278,365
4
W
Ah Puch
11,121
695
75
5
0
295,718
3
L
Bacchus
10,315
645
16
1
0
254,827
2
L
Thor
8,628
539
27
2
0
236,324
0
L
Baron Samedi
10,823
676
76
5
0
265,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role