Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GRIZZLE703
Izanami
Level 128
God Stats
3W - 7L
1,242 SR
Queue Stats
438W - 433L
1,336 Elo+
Party 2
Da Ji
Da Ji
Vorphal
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 166L
1,317 Elo+
Solo
Sobek
Sobek
XXROBxZOMBIEXX
Sobek
Level 89
God Stats
7W - 3L
1,438 SR
Queue Stats
298W - 310L
1,497 Elo+
Party 2
Team Averages
Level 106
1,436 SR
1,430 Elo+

VS

Team Averages
Level 78
1,492 SR
1,377 Elo+
Ullr
Ullr
AkaBlackstar
Ullr
Level 118
God Stats
1W - 2L
1,547 SR
Queue Stats
81W - 79L
1,441 Elo+
Party 3
Vulcan
Vulcan
DHARMA-_-MONSTER
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
Shadow-WoIf_24
Jing Wei
Level 89
God Stats
1W - 2L
1,297 SR
Queue Stats
184W - 202L
1,392 Elo+
Party 1
Erlang Shen
Erlang Shen
Shwifty805
Erlang Shen
Level 28
God Stats
0W - 4L
1,630 SR
Queue Stats
34W - 46L
1,235 Elo+
Party 3
Kali
Kali
xSheDeadx
Kali
Level 125
God Stats
4W - 6L
1,486 SR
Queue Stats
184W - 205L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
7 / 4 / 9
12,223
873
19,099
12,008
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
 
Ymir
18
0 / 2 / 17
11,883
849
4,488
14,101
10,355
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GRIZZLE703
Izanami
14
0 / 6 / 8
9,233
660
3,325
8,377
3,753
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Vorphal
Da Ji
17
7 / 8 / 4
10,977
784
12,740
12,419
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 9
12,725
909
15,357
21,142
26,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 9
10,565
755
12,500
11,922
4,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 6 / 6
9,524
680
8,360
8,506
2,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
19
7 / 3 / 11
10,962
783
10,445
10,214
3,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Shwifty805
Erlang Shen
15
3 / 6 / 12
9,690
692
7,749
14,317
8,902
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
17
2 / 4 / 12
9,943
710
7,280
18,322
7,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
73
24
Kills
23
23
Deaths
24
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
4
9
2.88
W
Ymir
 
Ymir
0
2
17
4.25
L
8
5
9
2.5
L
3
6
6
1
W
Izanami
GRIZZLE703
Izanami
0
6
8
0.67
L
Jing Wei
7
3
11
4.17
L
Erlang Shen
Shwifty805
Erlang Shen
3
6
12
1.5
W
Da Ji
Vorphal
Da Ji
7
8
4
1.13
W
10
3
9
4.83
L
Kali
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
46,334
68,047
Taken
63,281
51,950
Mitigated
27,592
21,695
Healing
16,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,099
1,522
1,614
3,443
12,008
5,280
231
1,869
10,139
40,099
0
W
Ymir
 
Ymir
4,488
688
1,110
1,954
14,101
10,355
1,152
1,739
12,362
11,180
0
L
12,500
5,898
1,291
1,669
11,922
4,576
353
7,110
4,812
0
19,646
L
8,360
3,828
592
514
8,506
2,953
502
5,885
2,621
19,613
0
W
Izanami
GRIZZLE703
Izanami
3,325
1,387
706
10
8,377
3,753
3,121
1,375
7,002
0
17,489
L
Jing Wei
10,445
6,785
150
2,075
10,214
3,969
504
6,274
3,940
0
30,478
L
Erlang Shen
Shwifty805
Erlang Shen
7,749
1,793
811
1,758
14,317
8,902
208
8,526
5,791
0
11,699
W
Da Ji
Vorphal
Da Ji
12,740
2,203
0
709
12,419
6,063
0
854
11,565
0
16,953
W
15,357
1,710
3,350
8,799
21,142
26,499
241
2,523
18,619
33,408
0
L
Kali
7,280
4,337
1,131
6,916
18,322
7,192
180
11,149
7,173
0
15,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,041
Gold Earned
50,684
122
Minions Killed
148
0
Camps Cleared
0
1,249,760
Distance Traveled
1,244,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,223
873
48
3
0
261,485
0
W
Ymir
11,883
849
13
1
0
260,843
0
L
Ullr
10,565
755
18
1
0
233,789
1
L
Vulcan
9,524
680
32
2
0
193,034
0
W
Izanami
9,233
660
32
2
0
188,287
0
L
Jing Wei
10,962
783
74
5
0
262,528
0
L
Erlang Shen
9,690
692
4
0
0
318,077
0
W
Da Ji
10,977
784
5
0
0
249,868
0
W
Sobek
12,725
909
24
2
0
289,277
0
L
Kali
9,943
710
20
1
0
237,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role