Player Matchup

Janus
Janus
El pro4540
Janus
Level 25
God Stats
2W - 2L
1,768 SR
Queue Stats
72W - 79L
1,164 Elo+
Solo
Bellona
Bellona
Vicious_Hollow
Bellona
Level 10
God Stats
2W - 1L
1,306 SR
Queue Stats
5W - 6L
1,047 Elo+
Solo
Bakasura
Bakasura
iZxFruitzNJuice
Bakasura
Level 14
God Stats
16W - 9L
1,462 SR
Queue Stats
32W - 33L
1,275 Elo+
Solo
Medusa
Medusa
mykraider10
Medusa
Level 18
God Stats
1W - 2L
1,513 SR
Queue Stats
87W - 84L
1,192 Elo+
Solo
Apollo
Apollo
rb408
Apollo
Level 24
God Stats
21W - 16L
1,301 SR
Queue Stats
294W - 304L
1,358 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,207 Elo+

VS

Team Averages
Level 21
1,487 SR
1,223 Elo+
Kukulkan
Kukulkan
B1oHaZaRD_PUrg3
Kukulkan
Level 10
God Stats
31W - 19L
1,468 SR
Queue Stats
82W - 103L
1,207 Elo+
Party 1
Sol
Sol
BrisRedEyes
Sol
Level 15
God Stats
7W - 7L
1,455 SR
Queue Stats
97W - 123L
1,234 Elo+
Solo
Susano
Susano
Raskolnikofff_
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,156 Elo+
Party 1
Ullr
Ullr
TIRREUR110
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
XxZACCHEOxX
Gilgamesh
Level 46
God Stats
10W - 12L
1,514 SR
Queue Stats
166W - 207L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
6 / 0 / 3
8,446
603
6,934
4,830
1,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 3
6,786
485
2,888
9,092
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
14
9 / 1 / 2
8,637
617
5,549
7,621
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
13
4 / 0 / 3
7,756
554
4,731
4,293
1,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
rb408
Apollo
12
4 / 4 / 7
7,869
562
4,864
10,244
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 4 / 3
6,213
444
6,005
6,105
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
0 / 2 / 0
4,980
356
381
3,200
967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 2
5,383
385
928
9,220
2,361
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
6 / 6 / 1
7,140
510
7,604
9,738
3,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XxZACCHEOxX
Gilgamesh
11
1 / 7 / 0
6,014
430
5,033
10,544
3,891
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
25
Kills
7
7
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
3
0.38
L
0
2
0
0
W
Janus
6
0
3
7.5
L
0
7
2
0.14
L
6
6
1
1.08
W
2
2
3
1.75
L
Gilgamesh
XxZACCHEOxX
Gilgamesh
1
7
0
0.14
W
Bakasura
9
1
2
10
W
Medusa
4
0
3
5.5
W
Apollo
rb408
Apollo
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
19,951
36,080
Taken
38,807
15,876
Mitigated
12,192
11,121
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,005
1,192
0
78
6,105
1,968
825
1,614
4,471
29,557
0
L
381
84
0
844
3,200
967
0
1,867
1,333
7,527
0
W
Janus
6,934
448
0
1,790
4,830
1,670
780
1,211
3,619
48,255
0
L
928
458
0
1,620
9,220
2,361
0
1,670
7,410
0
13,117
L
7,604
5,110
47
1,158
9,738
3,005
633
1,783
7,849
0
26,459
W
2,888
1,156
0
3,149
9,092
5,767
147
2,313
6,779
0
20,326
L
Gilgamesh
XxZACCHEOxX
Gilgamesh
5,033
701
0
1,400
10,544
3,891
124
0
10,093
0
26,052
W
Bakasura
5,549
3,453
0
2,332
7,621
3,581
726
282
7,339
0
40,989
W
Medusa
4,731
2,754
0
221
4,293
1,413
2,073
852
3,441
0
32,667
W
Apollo
rb408
Apollo
4,864
2,658
0
3,629
10,244
3,445
34
1,728
8,516
0
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,494
Gold Earned
29,730
342
Minions Killed
205
0
Camps Cleared
0
1,376,216
Distance Traveled
1,015,098
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,213
444
63
5
0
235,287
1
L
Sol
4,980
356
20
1
0
103,263
0
W
Janus
8,446
603
100
7
0
274,969
4
L
Susano
5,383
385
33
2
0
213,926
0
L
Ullr
7,140
510
46
3
0
212,646
2
W
Bellona
6,786
485
36
3
0
264,817
3
L
Gilgamesh
6,014
430
43
3
0
249,976
1
W
Bakasura
8,637
617
90
6
0
339,860
0
W
Medusa
7,756
554
65
5
0
239,035
0
W
Apollo
7,869
562
51
4
0
257,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role