Player Matchup

Bellona
Bellona
CRINGE KUN
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,150 Elo+
Party 1
Anubis
Anubis
Diego luna29
Anubis
Level 27
God Stats
32W - 18L
1,474 SR
Queue Stats
90W - 84L
1,428 Elo+
Party 2
Thanatos
Thanatos
MrOtaku18
Thanatos
Level 109
God Stats
5W - 0L
1,829 SR
Queue Stats
18W - 8L
1,633 Elo+
Party 1
Fenrir
Fenrir
TXDIDI3RXT
Fenrir
Level 6
God Stats
8W - 7L
1,439 SR
Queue Stats
16W - 12L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
azteque3456
Nu Wa
Level 108
God Stats
12W - 6L
1,497 SR
Queue Stats
75W - 78L
1,415 Elo+
Party 2
Team Averages
Level 52
1,548 SR
1,407 Elo+

VS

Team Averages
Level 27
1,514 SR
1,503 Elo+
Chaac
Chaac
Atadean
Chaac
Level 23
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Eltopo65
Arachne
Level 28
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Varlariel
Sylvanus
Level 28
God Stats
6W - 4L
1,592 SR
Queue Stats
32W - 35L
1,512 Elo+
Solo
Chronos
Chronos
chefboyardrew
Chronos
Level 29
God Stats
13W - 15L
1,472 SR
Queue Stats
186W - 200L
1,429 Elo+
Solo
Rama
Rama
skadarsh
Rama
Level 26
God Stats
153W - 98L
1,559 SR
Queue Stats
417W - 286L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRINGE KUN
Bellona
20
3 / 5 / 23
12,384
1,032
15,372
17,319
15,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
8 / 6 / 24
13,502
1,125
23,518
18,191
10,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MrOtaku18
Thanatos
20
32 / 5 / 6
18,236
1,520
40,572
24,956
14,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
TXDIDI3RXT
Fenrir
20
0 / 7 / 19
11,134
928
6,376
16,117
8,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 6 / 26
13,099
1,092
25,629
14,529
6,947
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atadean
Chaac
20
9 / 10 / 15
14,046
1,171
21,007
28,112
11,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Eltopo65
Arachne
18
3 / 17 / 16
11,890
991
10,987
29,049
7,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Varlariel
Sylvanus
18
2 / 5 / 13
11,795
983
7,395
19,003
17,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
19
3 / 9 / 18
12,383
1,032
20,036
19,696
5,877
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
19
12 / 8 / 7
13,680
1,140
20,054
20,303
7,832
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
98
49
Kills
29
29
Deaths
49
98
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chaac
Atadean
Chaac
9
10
15
1.65
W
Bellona
CRINGE KUN
Bellona
3
5
23
2.9
W
Anubis
8
6
24
3.33
L
Arachne
Eltopo65
Arachne
3
17
16
0.65
W
Thanatos
MrOtaku18
Thanatos
32
5
6
7
W
Fenrir
TXDIDI3RXT
Fenrir
0
7
19
1.36
L
Sylvanus
Varlariel
Sylvanus
2
5
13
1.7
W
6
6
26
3.17
L
Chronos
3
9
18
1.33
L
Rama
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,467
Damage
79,479
91,112
Taken
116,163
54,849
Mitigated
50,812
27,894
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Atadean
Chaac
21,007
7,000
0
4,354
28,112
11,931
0
12,237
15,875
0
38,828
W
Bellona
CRINGE KUN
Bellona
15,372
5,216
0
356
17,319
15,244
0
5,444
11,875
0
28,900
W
Anubis
23,518
165
813
6,266
18,191
10,332
0
5,319
12,872
44,696
0
L
Arachne
Eltopo65
Arachne
10,987
6,211
0
1,822
29,049
7,183
0
11,584
17,465
0
27,027
W
Thanatos
MrOtaku18
Thanatos
40,572
20,147
0
19,232
24,956
14,174
0
7,611
17,345
0
56,658
W
Fenrir
TXDIDI3RXT
Fenrir
6,376
2,036
0
745
16,117
8,152
0
3,642
12,475
0
17,969
L
Sylvanus
Varlariel
Sylvanus
7,395
2,041
3,084
3,451
19,003
17,989
0
14,760
4,243
16,649
2,247
W
25,629
6,162
0
482
14,529
6,947
0
4,908
9,621
50,703
0
L
Chronos
20,036
8,197
0
742
19,696
5,877
0
5,354
14,342
42,700
0
L
Rama
20,054
17,755
0
1,224
20,303
7,832
0
5,212
15,091
0
39,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,355
Gold Earned
63,794
190
Minions Killed
158
6
Camps Cleared
6
1,042,911
Distance Traveled
1,074,107
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,046
1,171
32
3
1
237,940
0
W
Bellona
12,384
1,032
40
3
0
222,228
2
W
Anubis
13,502
1,125
63
5
1
193,190
0
L
Arachne
11,890
991
29
2
0
227,910
0
W
Thanatos
18,236
1,520
26
2
4
245,401
0
W
Fenrir
11,134
928
16
1
1
184,384
0
L
Sylvanus
11,795
983
27
2
1
177,938
1
W
Nu Wa
13,099
1,092
45
4
0
197,708
1
L
Chronos
12,383
1,032
44
4
2
222,834
0
L
Rama
13,680
1,140
26
2
2
207,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role